Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AzaelTeror
Sun Wukong
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 19L
1,437 Elo+
Solo
Ra
Ra
GingerBeardedOne
Ra
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
69W - 123L
1,194 Elo+
Solo
Yemoja
Yemoja
HerofMaras
Yemoja
Level 62
God Stats
3W - 5L
1,423 SR
Queue Stats
178W - 180L
1,554 Elo+
Solo
Ullr
Ullr
Jørmhub
Ullr
Level 106
God Stats
59W - 55L
1,565 SR
Queue Stats
281W - 185L
1,663 Elo+
Solo
Team Averages
Level 94
1,539 SR
1,470 Elo+

VS

Team Averages
Level 67
1,459 SR
1,423 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Czukens
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 Elo+
Solo
Mulan
Mulan
FranAerone
Mulan
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
46W - 42L
1,481 Elo+
Party 1
Thor
Thor
PowerDamavik
Thor
Level 68
God Stats
0W - 1L
1,293 SR
Queue Stats
47W - 47L
1,481 Elo+
Party 1
Hades
Hades
Starkerman
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 2
6,644
1,107
5,980
3,156
1,477
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
AzaelTeror
Sun Wukong
11
1 / 5 / 3
6,538
1,090
5,015
8,798
5,553
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 1
6,844
1,141
1,920
2,134
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HerofMaras
Yemoja
12
0 / 0 / 4
6,868
1,145
1,241
3,869
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ullr
12
1 / 0 / 1
6,718
1,120
4,667
3,796
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

359

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 2
7,251
1,209
4,802
2,501
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Czukens
Nu Wa
11
0 / 1 / 2
5,794
966
1,173
1,210
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
0 / 0 / 4
6,215
1,036
5,059
5,115
4,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 3
7,162
1,194
6,283
5,241
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
1 / 3 / 5
6,508
1,085
2,509
6,848
2,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
7
7
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
2
3
L
Agni
 
Agni
3
1
2
4
W
Sun Wukong
AzaelTeror
Sun Wukong
1
5
3
0.5
L
Nu Wa
Czukens
Nu Wa
0
1
2
1
L
Mulan
0
0
4
2
W
2
1
1
2.5
W
Yemoja
HerofMaras
Yemoja
0
0
4
2
W
Ullr
1
0
1
1.5
L
3
1
3
4.5
L
Hades
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
19,826
21,753
Taken
20,915
10,828
Mitigated
9,328
5,048
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,980
1,786
0
0
3,156
1,477
0
854
2,302
0
9,228
L
Agni
 
Agni
4,802
398
0
0
2,501
754
0
66
2,435
18,291
0
W
Sun Wukong
AzaelTeror
Sun Wukong
5,015
829
0
686
8,798
5,553
0
4,605
4,193
0
9,159
L
Nu Wa
Czukens
Nu Wa
1,173
461
0
250
1,210
223
0
141
1,069
3,431
0
L
Mulan
5,059
1,661
0
375
5,115
4,057
0
1,141
3,974
138
13,264
W
1,920
0
494
168
2,134
578
0
288
1,846
16,615
0
W
Yemoja
HerofMaras
Yemoja
1,241
664
2,572
1,128
3,869
1,968
0
1,701
2,168
5,179
0
W
Ullr
4,667
646
0
0
3,796
1,252
0
1,174
2,622
0
27,197
L
6,283
667
0
345
5,241
1,886
0
940
4,301
0
19,597
L
Hades
2,509
435
441
881
6,848
2,408
0
873
5,879
6,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
32,930
113
Minions Killed
103
6
Camps Cleared
5
566,810
Distance Traveled
477,759
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,644
1,107
5
1
1
119,630
0
L
Agni
7,251
1,209
53
9
1
102,820
0
W
Sun Wukong
6,538
1,090
9
2
1
110,189
3
L
Nu Wa
5,794
966
5
1
1
33,507
0
L
Mulan
6,215
1,036
24
4
0
109,917
0
W
Ra
6,844
1,141
49
8
2
116,049
0
W
Yemoja
6,868
1,145
7
1
0
103,849
0
W
Ullr
6,718
1,120
43
7
2
117,093
0
L
Thor
7,162
1,194
14
2
2
118,727
0
L
Hades
6,508
1,085
7
1
1
112,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role