Player Matchup

Surtr
Surtr
JustAFamilyGuy
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 1
Thor
Thor
K0ningRaaf
Thor
Level 114
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 1
Nemesis
Nemesis
Miralax
Nemesis
Level 209
God Stats
1W - 2L
1,478 SR
Queue Stats
126W - 111L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
OzDragon
The Morrigan
Level 155
God Stats
2W - 0L
1,792 SR
Queue Stats
129W - 122L
1,561 Elo+
Solo
Nu Wa
Nu Wa
sakanarai
Nu Wa
Level 156
God Stats
2W - 1L
1,617 SR
Queue Stats
97W - 105L
1,496 Elo+
Party 1
Team Averages
Level 148
1,624 SR
1,497 Elo+

VS

Team Averages
Level 100
1,484 SR
1,452 Elo+
Sun Wukong
Sun Wukong
AKA_DCreech
Sun Wukong
Level 154
God Stats
1W - 2L
1,691 SR
Queue Stats
67W - 67L
1,517 Elo+
Party 2
Medusa
Medusa
Alarcoo
Medusa
Level 121
God Stats
9W - 9L
1,607 SR
Queue Stats
115W - 124L
1,478 Elo+
Solo
Merlin
Merlin
BEEGSY27
Merlin
Level 46
God Stats
5W - 4L
1,463 SR
Queue Stats
19W - 15L
1,487 Elo+
Solo
Maui
Maui
CloudyHippoHead
Maui
Level 146
God Stats
0W - 2L
1,350 SR
Queue Stats
29W - 27L
1,550 Elo+
Party 2
Arachne
Arachne
moleesterxD
Arachne
Level 34
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 19L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,001
636
6,883
9,444
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 2
6,406
582
4,016
9,657
3,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Miralax
Nemesis
11
2 / 2 / 2
5,997
545
3,729
6,343
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
OzDragon
The Morrigan
13
4 / 0 / 2
6,986
635
4,430
2,966
937
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
sakanarai
Nu Wa
11
1 / 2 / 2
6,345
577
6,793
4,989
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKA_DCreech
Sun Wukong
10
1 / 4 / 0
5,921
538
5,360
11,784
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Alarcoo
Medusa
11
2 / 3 / 1
6,219
565
4,529
7,170
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
BEEGSY27
Merlin
6
0 / 3 / 0
4,582
417
232
2,538
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 2
6,176
561
1,486
6,391
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
moleesterxD
Arachne
12
4 / 3 / 0
6,322
575
5,300
11,260
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
8
8
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AKA_DCreech
Sun Wukong
1
4
0
0.25
L
Medusa
Alarcoo
Medusa
2
3
1
0.83
L
Merlin
BEEGSY27
Merlin
0
3
0
0
L
1
0
2
2
W
4
2
1
2.25
W
2
2
2
1.5
W
Nemesis
Miralax
Nemesis
2
2
2
1.5
W
The Morrigan
OzDragon
The Morrigan
4
0
2
5
L
Arachne
moleesterxD
Arachne
4
3
0
1.33
W
Nu Wa
sakanarai
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
16,907
33,399
Taken
39,143
15,860
Mitigated
16,436
6,803
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AKA_DCreech
Sun Wukong
5,360
1,342
0
3,651
11,784
6,263
0
1,275
10,509
0
40,327
L
Medusa
Alarcoo
Medusa
4,529
1,280
0
1,275
7,170
1,921
0
2,330
4,840
0
53,285
L
Merlin
BEEGSY27
Merlin
232
0
0
0
2,538
606
0
1,962
576
14,869
0
L
1,486
213
0
2,482
6,391
3,763
0
2,227
4,164
27,645
1,851
W
6,883
2,100
0
3,221
9,444
7,166
0
0
8,921
993
36,030
W
4,016
1,070
0
1,197
9,657
3,843
19
1,051
8,606
0
34,898
W
Nemesis
Miralax
Nemesis
3,729
1,442
0
492
6,343
2,329
0
0
6,343
0
40,251
W
The Morrigan
OzDragon
The Morrigan
4,430
698
0
975
2,966
937
0
232
2,734
42,909
2,774
L
Arachne
moleesterxD
Arachne
5,300
4,269
0
2,087
11,260
3,883
0
3,035
8,225
0
44,145
W
Nu Wa
sakanarai
Nu Wa
6,793
2,122
0
918
4,989
1,585
405
322
4,667
38,920
5,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
29,220
335
Minions Killed
316
0
Camps Cleared
0
1,172,611
Distance Traveled
982,048
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,921
538
74
7
0
202,807
0
L
Medusa
6,219
565
89
8
0
196,009
0
L
Merlin
4,582
417
23
2
0
96,166
5
L
Maui
6,176
561
57
5
0
229,611
0
W
Surtr
7,001
636
66
6
0
214,414
4
W
Thor
6,406
582
45
4
0
215,677
6
W
Nemesis
5,997
545
68
6
0
279,527
0
W
The Morrigan
6,986
635
83
8
0
244,291
1
L
Arachne
6,322
575
73
7
0
257,455
0
W
Nu Wa
6,345
577
73
7
0
218,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role