Player Matchup

Charon
Charon
Andreeew_21
Charon
Level 68
God Stats
3W - 3L
1,870 SR
Queue Stats
70W - 74L
1,456 Elo+
Party 1
Anubis
Anubis
Gossi8125
Anubis
Level 94
God Stats
9W - 8L
1,523 SR
Queue Stats
224W - 231L
1,402 Elo+
Solo
Neith
Neith
Malvar_9
Neith
Level 124
God Stats
96W - 99L
1,461 SR
Queue Stats
274W - 294L
1,419 Elo+
Party 1
Ra
Ra
brunolahm21
Ra
Level 23
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 28L
1,461 Elo+
Party 1
Nemesis
Nemesis
hairy-dragonIlIl
Nemesis
Level 143
God Stats
1W - 1L
1,138 SR
Queue Stats
36W - 30L
1,543 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,456 Elo+

VS

Team Averages
Level 82
1,566 SR
1,459 Elo+
Set
Set
MrGentIe
Set
Level 69
God Stats
23W - 21L
1,490 SR
Queue Stats
204W - 192L
1,398 Elo+
Solo
Medusa
Medusa
Taratatata
Medusa
Level 61
God Stats
3W - 3L
1,684 SR
Queue Stats
87W - 78L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
VITOLO7
Cthulhu
Level 105
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 2L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
bedvark
Ao Kuang
Level 75
God Stats
36W - 26L
1,551 SR
Queue Stats
188W - 167L
1,455 Elo+
Party 2
Scylla
Scylla
cupa_pj
Scylla
Level 101
God Stats
1W - 1L
1,370 SR
Queue Stats
27W - 24L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 2 / 1
5,748
523
2,121
7,657
3,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Gossi8125
Anubis
10
2 / 3 / 4
6,203
564
6,703
5,259
1,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Malvar_9
Neith
11
0 / 4 / 1
5,527
502
2,797
8,898
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,203
473
261
3,294
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
6,346
577
4,989
8,554
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,930
721
2,166
4,385
3,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Taratatata
Medusa
11
4 / 1 / 2
6,204
564
10,341
4,379
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
VITOLO7
Cthulhu
10
1 / 1 / 5
6,312
574
4,123
8,688
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bedvark
Ao Kuang
11
4 / 3 / 0
6,382
580
2,814
8,443
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
cupa_pj
Scylla
11
0 / 1 / 2
6,021
547
1,516
3,785
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
12
12
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
1
0.75
L
Anubis
Gossi8125
Anubis
2
3
4
1.33
L
Neith
Malvar_9
Neith
0
4
1
0.13
W
3
0
3
4.5
W
Medusa
Taratatata
Medusa
4
1
2
5
W
Cthulhu
VITOLO7
Cthulhu
1
1
5
3.5
W
Ao Kuang
bedvark
Ao Kuang
4
3
0
1.33
L
0
2
0
0
W
Scylla
cupa_pj
Scylla
0
1
2
1
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
20,960
33,662
Taken
29,680
12,029
Mitigated
10,679
7,155
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,121
442
79
1,306
7,657
3,714
0
1,847
5,810
14,561
497
L
Anubis
Gossi8125
Anubis
6,703
98
0
1,813
5,259
1,962
0
1,867
3,230
43,235
754
L
Neith
Malvar_9
Neith
2,797
832
0
2,004
8,898
2,850
0
1,647
7,251
0
47,207
W
2,166
677
0
777
4,385
3,002
0
1,179
3,206
0
56,723
W
Medusa
Taratatata
Medusa
10,341
1,580
0
663
4,379
1,090
42
1,865
2,514
0
45,736
W
Cthulhu
VITOLO7
Cthulhu
4,123
257
1,215
2,470
8,688
4,318
101
1,394
7,294
25,717
754
W
Ao Kuang
bedvark
Ao Kuang
2,814
486
0
3,249
8,443
1,488
0
3,273
5,170
28,100
0
L
261
92
0
204
3,294
849
38
0
3,294
29,506
0
W
Scylla
cupa_pj
Scylla
1,516
0
0
1,172
3,785
781
0
1,326
2,459
32,150
0
L
4,989
2,091
0
1,749
8,554
2,654
0
2,865
5,575
0
44,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
32,849
307
Minions Killed
368
0
Camps Cleared
0
1,075,867
Distance Traveled
1,177,917
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,748
523
17
2
0
217,496
3
L
Anubis
6,203
564
67
6
0
195,797
3
L
Neith
5,527
502
94
9
0
201,857
5
W
Set
7,930
721
121
11
0
198,361
0
W
Medusa
6,204
564
50
5
0
252,280
0
W
Cthulhu
6,312
574
63
6
0
233,569
0
W
Ao Kuang
6,382
580
56
5
0
265,983
0
L
Ra
5,203
473
57
5
0
193,768
0
W
Scylla
6,021
547
78
7
0
227,724
5
L
Nemesis
6,346
577
72
7
0
266,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role