Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JaiRoSEVILLANO
Skadi
Level 94
God Stats
7W - 4L
1,949 SR
Queue Stats
42W - 42L
1,455 Elo+
Solo
Lancelot
Lancelot
SwiftColt935671
Lancelot
Level 129
God Stats
5W - 2L
1,789 SR
Queue Stats
100W - 96L
1,493 Elo+
Solo
Anubis
Anubis
Zerreiber
Anubis
Level 110
God Stats
2W - 2L
1,445 SR
Queue Stats
68W - 70L
1,558 Elo+
Solo
Team Averages
Level 127
1,637 SR
1,501 Elo+

VS

Team Averages
Level 73
1,505 SR
1,452 Elo+
Hachiman
Hachiman
Darkirua
Hachiman
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 69L
1,385 Elo+
Party 1
Medusa
Medusa
EzTheHuntress
Medusa
Level 59
God Stats
14W - 10L
1,575 SR
Queue Stats
61W - 91L
1,390 Elo+
Party 1
Bakasura
Bakasura
MalkontentX
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Mulan
Mulan
dml555
Mulan
Level 117
God Stats
0W - 2L
1,628 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 2
Apollo
Apollo
inmortal77
Apollo
Level 96
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
8 / 1 / 1
6,649
665
3,967
6,382
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
10
0 / 1 / 5
5,751
575
2,796
8,202
6,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 0
5,931
593
4,947
4,551
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
10
0 / 0 / 0
5,534
553
4,359
6,108
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Zerreiber
Anubis
12
4 / 1 / 5
6,699
670
7,068
5,035
2,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkirua
Hachiman
10
0 / 1 / 0
5,394
539
2,882
8,153
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 0
5,181
518
2,529
8,383
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MalkontentX
Bakasura
8
1 / 4 / 0
4,919
492
2,686
6,584
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
dml555
Mulan
9
1 / 2 / 3
5,437
544
4,463
6,405
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
inmortal77
Apollo
10
2 / 1 / 1
5,782
578
2,621
5,084
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
1
8.5
W
Hercules
 
Hercules
0
1
5
2.5
L
Hachiman
Darkirua
Hachiman
0
1
0
0
L
1
7
0
0.14
W
2
2
0
1
L
Bakasura
MalkontentX
Bakasura
1
4
0
0.25
W
Lancelot
0
0
0
0
W
Anubis
Zerreiber
Anubis
4
1
5
6.5
L
Mulan
dml555
Mulan
1
2
3
1.25
L
Apollo
inmortal77
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
15,181
30,278
Taken
34,609
14,979
Mitigated
10,882
12,819
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,967
836
0
3,426
6,382
2,063
0
0
6,239
0
40,006
W
Hercules
 
Hercules
2,796
692
133
4,719
8,202
6,864
0
0
7,619
0
19,116
L
Hachiman
Darkirua
Hachiman
2,882
1,415
0
4,393
8,153
1,602
0
0
7,891
0
32,806
L
2,529
927
0
723
8,383
1,449
0
4,848
3,535
0
25,606
W
4,947
991
81
488
4,551
1,459
0
0
4,486
0
41,289
L
Bakasura
MalkontentX
Bakasura
2,686
1,731
0
1,222
6,584
2,104
0
1,040
5,478
0
18,451
W
Lancelot
4,359
233
0
1,100
6,108
2,424
0
0
6,003
0
33,962
W
Anubis
Zerreiber
Anubis
7,068
46
0
2,872
5,035
2,169
299
0
4,919
48,459
0
L
Mulan
dml555
Mulan
4,463
483
0
877
6,405
4,364
0
1,180
5,225
0
21,574
L
Apollo
inmortal77
Apollo
2,621
1,541
0
1,732
5,084
1,363
0
0
5,084
0
34,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
26,713
320
Minions Killed
244
0
Camps Cleared
0
1,005,049
Distance Traveled
955,009
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,649
665
69
7
0
253,501
0
W
Hercules
5,751
575
32
3
0
188,971
0
L
Hachiman
5,394
539
51
5
0
176,097
0
L
Medusa
5,181
518
43
4
0
196,079
0
W
Skadi
5,931
593
71
7
0
171,036
0
L
Bakasura
4,919
492
46
5
0
158,534
0
W
Lancelot
5,534
553
64
6
0
195,031
0
W
Anubis
6,699
670
84
8
0
196,510
5
L
Mulan
5,437
544
38
4
0
232,133
5
L
Apollo
5,782
578
66
7
0
192,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role