Player Matchup

Janus
Janus
JsKronos
Janus
Level 146
God Stats
8W - 17L
1,447 SR
Queue Stats
628W - 598L
1,564 Elo+
Solo
Serqet
Serqet
Kinosaypient
Serqet
Level 145
God Stats
60W - 79L
1,258 SR
Queue Stats
420W - 446L
1,432 Elo+
Solo
Chronos
Chronos
Stormageddon413
Chronos
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
62W - 53L
1,587 Elo+
Solo
Mulan
Mulan
TerryBrogard
Mulan
Level 150
God Stats
1W - 1L
1,831 SR
Queue Stats
52W - 48L
1,580 Elo+
Solo
Ares
Ares
TwinkieFrags
Ares
Level 180
God Stats
5W - 14L
1,419 SR
Queue Stats
356W - 364L
1,442 Elo+
Solo
Team Averages
Level 144
1,533 SR
1,521 Elo+

VS

Team Averages
Level 151
1,577 SR
1,540 Elo+
Mulan
Mulan
 
Mulan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DarkElementalist
Ix Chel
Level 109
God Stats
10W - 5L
1,591 SR
Queue Stats
116W - 110L
1,511 Elo+
Solo
Cupid
Cupid
SSDivine
Cupid
Level 152
God Stats
5W - 7L
1,288 SR
Queue Stats
89W - 84L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TwidlyWinks
Sylvanus
Level 166
God Stats
11W - 4L
1,744 SR
Queue Stats
258W - 254L
1,571 Elo+
Party 1
Janus
Janus
baymoney
Janus
Level 158
God Stats
5W - 5L
1,760 SR
Queue Stats
116W - 99L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JsKronos
Janus
8
0 / 0 / 1
3,851
642
1,561
1,711
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
7
0 / 0 / 0
3,581
597
1,322
2,263
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,133
189
0
0
0
8
5 / 1 / 0
4,988
831
2,895
3,678
1,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 2
3,680
613
1,811
5,534
2,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
2 / 1 / 1
4,146
691
1,366
4,085
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
3,771
629
1,225
3,691
2,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
SSDivine
Cupid
7
0 / 0 / 1
3,839
640
727
2,713
627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
TwidlyWinks
Sylvanus
5
0 / 0 / 2
3,719
620
1,892
4,647
1,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
baymoney
Janus
8
1 / 1 / 0
4,216
703
2,226
2,255
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
1
2.5
W
0
3
1
0.17
L
Janus
JsKronos
Janus
0
0
1
0.5
L
Serqet
0
0
0
0
W
Cupid
SSDivine
Cupid
0
0
1
0.5
L
0
0
0
0
L
5
1
0
5
W
Sylvanus
TwidlyWinks
Sylvanus
0
0
2
1
L
0
2
2
0.5
W
Janus
baymoney
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
7,436
13,186
Taken
17,391
5,468
Mitigated
6,068
4,765
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,366
478
0
2,254
4,085
1,204
0
430
3,615
0
19,556
W
1,225
244
100
1,400
3,691
2,193
0
29
3,662
13,689
0
L
Janus
JsKronos
Janus
1,561
0
0
721
1,711
449
0
815
812
23,250
0
L
Serqet
1,322
54
0
1,242
2,263
614
0
591
1,672
0
15,532
W
Cupid
SSDivine
Cupid
727
362
136
1,322
2,713
627
0
370
2,343
0
20,476
L
0
0
0
0
0
0
0
0
0
0
0
L
2,895
650
0
1,223
3,678
1,999
0
1,190
2,448
0
19,327
W
Sylvanus
TwidlyWinks
Sylvanus
1,892
711
751
1,917
4,647
1,484
0
1,169
3,420
13,969
0
L
1,811
348
0
1,579
5,534
2,406
0
2,513
2,911
8,339
0
W
Janus
baymoney
Janus
2,226
181
0
489
2,255
560
0
1,154
979
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,233
Gold Earned
19,691
130
Minions Killed
184
0
Camps Cleared
0
512,016
Distance Traveled
570,554
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,146
691
44
7
0
137,728
1
W
Ix Chel
3,771
629
26
4
0
102,246
0
L
Janus
3,851
642
47
8
0
131,404
1
L
Serqet
3,581
597
31
5
0
144,038
0
W
Cupid
3,839
640
45
8
0
105,782
0
L
Chronos
1,133
189
0
0
0
0
0
L
Mulan
4,988
831
39
7
0
120,791
0
W
Sylvanus
3,719
620
16
3
0
110,648
0
L
Ares
3,680
613
13
2
0
115,783
0
W
Janus
4,216
703
53
9
0
114,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role