Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kerrog
Thanatos
Level 122
God Stats
30W - 33L
1,619 SR
Queue Stats
42W - 42L
1,567 Elo+
Solo
Sobek
Sobek
Tengumi
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 1
Eset
Eset
Xenッ
Eset
Level 158
God Stats
103W - 15L
2,004 SR
Queue Stats
273W - 53L
1,806 Elo+
Party 2
Team Averages
Level 109
1,625 SR
1,565 Elo+

VS

Team Averages
Level 130
1,540 SR
1,465 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GingerBeardedOne
Xing Tian
Level 49
God Stats
9W - 7L
1,325 SR
Queue Stats
69W - 123L
1,149 Elo+
Solo
Ah Puch
Ah Puch
H1GHv0LT4G3
Ah Puch
Level 198
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 112L
1,549 Elo+
Solo
Tyr
Tyr
Headshotsurvive
Tyr
Level 159
God Stats
3W - 1L
1,654 SR
Queue Stats
131W - 117L
1,576 Elo+
Solo
Cupid
Cupid
TonnySSS
Cupid
Level 88
God Stats
14W - 8L
1,723 SR
Queue Stats
393W - 411L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 3 / 3
6,661
1,332
4,678
8,985
2,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
11
2 / 1 / 3
6,460
1,292
2,393
4,974
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Kerrog
Thanatos
10
0 / 2 / 2
5,333
1,067
956
1,768
583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Tengumi
Sobek
11
0 / 5 / 6
6,436
1,287
1,894
7,559
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Xenッ
Eset
10
1 / 1 / 4
6,014
1,203
5,458
2,170
690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 1 / 5
6,770
1,354
3,400
2,382
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
11
0 / 1 / 6
5,918
1,184
1,876
3,191
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
H1GHv0LT4G3
Ah Puch
11
5 / 0 / 3
7,269
1,454
8,084
1,076
315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 8
6,850
1,370
5,732
6,086
3,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
TonnySSS
Cupid
11
3 / 3 / 5
6,505
1,301
4,885
4,240
1,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
6
Kills
12
12
Deaths
6
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
3
1.5
L
Sun Wukong
 
Sun Wukong
2
1
3
3.5
W
Nox
 
Nox
3
1
5
5.5
W
Xing Tian
0
1
6
3
W
Ah Puch
H1GHv0LT4G3
Ah Puch
5
0
3
6.5
W
1
1
8
5
L
Thanatos
Kerrog
Thanatos
0
2
2
0.5
L
Sobek
Tengumi
Sobek
0
5
6
0.6
W
Cupid
TonnySSS
Cupid
3
3
5
1.83
L
Eset
Xenッ
Eset
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
23,977
25,456
Taken
16,975
12,056
Mitigated
8,135
2,784
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,678
3,557
0
642
8,985
2,852
0
3,337
5,572
0
13,717
L
Sun Wukong
 
Sun Wukong
2,393
478
0
512
4,974
2,373
0
2,662
2,279
0
17,078
W
Nox
 
Nox
3,400
289
0
0
2,382
907
0
13
2,369
8,718
0
W
Xing Tian
1,876
0
0
235
3,191
2,174
0
1,615
1,576
3,776
0
W
Ah Puch
H1GHv0LT4G3
Ah Puch
8,084
372
0
168
1,076
315
0
503
573
23,566
778
W
5,732
560
0
1,974
6,086
3,386
0
3,573
2,513
0
10,541
L
Thanatos
Kerrog
Thanatos
956
150
0
157
1,768
583
0
603
1,134
0
1,911
L
Sobek
Tengumi
Sobek
1,894
252
0
373
7,559
5,558
0
5,029
2,453
4,305
106
W
Cupid
TonnySSS
Cupid
4,885
1,721
0
0
4,240
1,353
0
1,417
2,823
0
14,392
L
Eset
Xenッ
Eset
5,458
459
366
734
2,170
690
0
1,110
948
15,717
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
33,312
94
Minions Killed
89
4
Camps Cleared
7
453,836
Distance Traveled
531,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,661
1,332
14
3
1
101,378
0
L
Sun Wukong
6,460
1,292
46
9
0
115,503
0
W
Nox
6,770
1,354
24
5
2
122,993
1
W
Xing Tian
5,918
1,184
6
1
2
95,533
0
W
Ah Puch
7,269
1,454
29
6
0
108,588
0
W
Tyr
6,850
1,370
9
2
0
104,510
0
L
Thanatos
5,333
1,067
2
0
2
33,803
0
L
Sobek
6,436
1,287
2
0
0
95,234
0
W
Cupid
6,505
1,301
21
4
3
99,590
0
L
Eset
6,014
1,203
30
6
1
107,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role