Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 124
God Stats
15W - 23L
1,585 SR
Queue Stats
109W - 118L
1,416 Elo+
Party 1
Hera
Hera
TF-141_xXgamer
Hera
Level 84
God Stats
5W - 2L
1,610 SR
Queue Stats
110W - 84L
1,468 Elo+
Solo
Chaac
Chaac
ZaK3PaiD
Chaac
Level 145
God Stats
2W - 1L
1,460 SR
Queue Stats
3W - 6L
1,125 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,402 Elo+

VS

Team Averages
Level 80
1,373 SR
1,427 Elo+
Charon
Charon
 
Charon
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SoloTotore
Bellona
Level 17
God Stats
0W - 4L
1,299 SR
Queue Stats
243W - 234L
1,383 Elo+
Party 2
Chronos
Chronos
asta-liebe1
Chronos
Level 72
God Stats
0W - 3L
1,243 SR
Queue Stats
32W - 34L
1,337 Elo+
Solo
Fenrir
Fenrir
hansaa
Fenrir
Level 126
God Stats
8W - 12L
1,351 SR
Queue Stats
190W - 176L
1,492 Elo+
Solo
Hel
Hel
vKanek1-
Hel
Level 125
God Stats
20W - 24L
1,472 SR
Queue Stats
545W - 526L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 1 / 6
10,718
595
14,996
11,202
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
14
1 / 3 / 9
8,217
457
5,758
10,839
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
OBOSRISS
Ne Zha
19
10 / 1 / 6
10,777
599
13,833
13,010
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 5
9,322
518
11,898
11,215
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZaK3PaiD
Chaac
16
2 / 0 / 5
10,226
568
16,274
16,195
16,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 4 / 6
8,191
455
8,044
15,349
12,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
SoloTotore
Bellona
14
0 / 2 / 0
8,582
477
8,213
19,117
22,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
asta-liebe1
Chronos
14
0 / 10 / 0
8,093
450
4,740
15,788
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
hansaa
Fenrir
17
6 / 4 / 3
9,936
552
9,465
18,562
10,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 4 / 6
8,144
452
8,245
14,320
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
9
10
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
W
Sylvanus
 
Sylvanus
1
3
9
1.83
L
Charon
 
Charon
0
4
6
0.75
W
Ne Zha
OBOSRISS
Ne Zha
10
1
6
13
L
Bellona
SoloTotore
Bellona
0
2
0
0
W
4
5
5
1.3
W
Chaac
ZaK3PaiD
Chaac
2
0
5
4.5
L
Chronos
asta-liebe1
Chronos
0
10
0
0
L
Fenrir
hansaa
Fenrir
6
4
3
1.88
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,759
Damage
38,707
62,461
Taken
83,136
40,101
Mitigated
55,864
26,626
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,996
6,479
0
4,291
11,202
4,381
3,373
5,162
6,040
0
85,175
W
Sylvanus
 
Sylvanus
5,758
1,601
2,218
2,203
10,839
9,593
388
4,647
6,192
26,446
7,743
L
Charon
 
Charon
8,044
2,115
0
2,870
15,349
12,574
27
3,007
12,178
23,372
2,266
W
Ne Zha
OBOSRISS
Ne Zha
13,833
4,490
0
8,764
13,010
5,195
0
3,152
9,858
0
95,626
L
Bellona
SoloTotore
Bellona
8,213
3,473
0
4,839
19,117
22,320
0
3,962
14,988
0
62,273
W
11,898
2,386
0
2,345
11,215
4,624
467
6,252
4,963
51,262
2,108
W
Chaac
ZaK3PaiD
Chaac
16,274
1,611
0
6,805
16,195
16,308
209
1,778
14,417
12,318
69,471
L
Chronos
asta-liebe1
Chronos
4,740
1,328
0
2,808
15,788
4,853
956
2,622
13,102
59,925
0
L
Fenrir
hansaa
Fenrir
9,465
3,097
0
6,100
18,562
10,358
0
3,725
14,655
0
89,218
L
8,245
270
2,960
5,852
14,320
5,759
0
5,958
7,900
44,457
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
42,946
554
Minions Killed
468
0
Camps Cleared
0
1,729,660
Distance Traveled
1,663,626
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,718
595
117
7
0
345,659
1
W
Sylvanus
8,217
457
55
3
0
328,993
4
L
Charon
8,191
455
23
1
0
350,116
10
W
Ne Zha
10,777
599
144
8
0
374,802
2
L
Bellona
8,582
477
116
6
0
308,271
0
W
Hera
9,322
518
94
5
0
339,502
4
W
Chaac
10,226
568
144
8
0
340,704
3
L
Chronos
8,093
450
126
7
0
293,743
1
L
Fenrir
9,936
552
125
7
0
354,085
2
L
Hel
8,144
452
78
4
0
357,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role