Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Chrzesci
Nut
Level 149
God Stats
17W - 15L
1,604 SR
Queue Stats
289W - 269L
1,537 Elo+
Solo
Geb
Geb
Hlel
Geb
Level 81
God Stats
2W - 3L
1,577 SR
Queue Stats
181W - 174L
1,511 Elo+
Solo
Raijin
Raijin
ManjaFi
Raijin
Level 154
God Stats
6W - 8L
1,300 SR
Queue Stats
264W - 223L
1,561 Elo+
Solo
Tyr
Tyr
OgdenTrance
Tyr
Level 146
God Stats
1W - 2L
1,525 SR
Queue Stats
111W - 91L
1,553 Elo+
Solo
Team Averages
Level 135
1,501 SR
1,533 Elo+

VS

Team Averages
Level 90
1,509 SR
1,548 Elo+
Discordia
Discordia
Drunkaholic
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,542 Elo+
Solo
Serqet
Serqet
Fabi496
Serqet
Level 156
God Stats
151W - 86L
1,600 SR
Queue Stats
236W - 207L
1,517 Elo+
Solo
Hachiman
Hachiman
Licke06
Hachiman
Level 89
God Stats
8W - 3L
1,733 SR
Queue Stats
90W - 73L
1,587 Elo+
Party 1
Fafnir
Fafnir
SchlumpfBrot
Fafnir
Level 25
God Stats
2W - 3L
1,212 SR
Queue Stats
37W - 38L
1,554 Elo+
Party 1
Anubis
Anubis
doroll2
Anubis
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 109L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
6 / 5 / 0
8,298
593
7,032
13,854
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
6,809
486
6,394
12,077
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
Hlel
Geb
9
0 / 3 / 4
6,089
435
3,311
14,660
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Raijin
ManjaFi
Raijin
14
4 / 6 / 5
8,287
592
7,502
9,884
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,622
473
4,019
12,643
9,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drunkaholic
Discordia
15
3 / 5 / 4
8,588
613
4,287
6,949
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Fabi496
Serqet
15
8 / 2 / 3
9,105
650
9,879
8,902
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Licke06
Hachiman
15
6 / 1 / 3
8,933
638
15,032
8,892
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
13
2 / 1 / 8
8,900
636
7,336
11,444
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
doroll2
Anubis
16
6 / 1 / 4
9,956
711
10,108
10,170
4,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
10
Kills
25
25
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
5
0
1.2
L
0
5
2
0.2
W
Discordia
Drunkaholic
Discordia
3
5
4
1
W
Serqet
Fabi496
Serqet
8
2
3
4.75
L
Geb
Hlel
Geb
0
3
4
0.67
W
Hachiman
Licke06
Hachiman
6
1
3
7.5
L
Raijin
ManjaFi
Raijin
4
6
5
1.08
L
0
6
1
0.08
W
Fafnir
2
1
8
6
W
Anubis
doroll2
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
46,642
63,118
Taken
46,357
31,558
Mitigated
24,285
16,735
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,032
2,465
0
3,596
13,854
4,263
0
3,101
10,600
0
54,963
L
6,394
3,461
0
5,594
12,077
3,686
0
2,990
9,087
0
59,082
W
Discordia
Drunkaholic
Discordia
4,287
211
0
438
6,949
1,895
0
2,570
4,379
55,631
847
W
Serqet
Fabi496
Serqet
9,879
2,501
0
2,374
8,902
2,971
0
1,807
7,095
0
60,914
L
Geb
Hlel
Geb
3,311
404
0
3,748
14,660
11,425
0
4,062
10,598
11,542
0
W
Hachiman
Licke06
Hachiman
15,032
10,230
0
6,042
8,892
3,141
2,370
1,919
6,973
0
88,919
L
Raijin
ManjaFi
Raijin
7,502
284
0
631
9,884
2,742
0
3,583
6,079
52,187
835
L
4,019
733
0
3,166
12,643
9,442
0
7,309
5,164
0
41,353
W
Fafnir
7,336
2,292
0
5,211
11,444
11,844
34
2,525
8,919
18,411
1,485
W
Anubis
doroll2
Anubis
10,108
488
0
6,515
10,170
4,434
348
2,411
7,759
70,413
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
45,482
401
Minions Killed
460
0
Camps Cleared
0
1,328,622
Distance Traveled
1,426,276
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,298
593
82
6
0
304,668
0
L
Nut
6,809
486
104
7
0
229,186
0
W
Discordia
8,588
613
100
7
0
273,545
2
W
Serqet
9,105
650
94
7
0
358,337
4
L
Geb
6,089
435
8
1
0
282,829
1
W
Hachiman
8,933
638
129
9
0
257,018
3
L
Raijin
8,287
592
131
9
0
256,334
1
L
Tyr
6,622
473
76
5
0
255,605
0
W
Fafnir
8,900
636
22
2
0
287,635
0
W
Anubis
9,956
711
115
8
0
249,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role