Player Matchup

Atlas
Atlas
Dayan-_7
Atlas
Level 149
God Stats
18W - 13L
1,392 SR
Queue Stats
131W - 134L
1,441 Elo+
Party 1
Poseidon
Poseidon
MrAmpharos
Poseidon
Level 41
God Stats
12W - 8L
1,464 SR
Queue Stats
86W - 112L
1,350 Elo+
Solo
Chaac
Chaac
Samuel12342537
Chaac
Level 13
God Stats
3W - 2L
1,593 SR
Queue Stats
37W - 28L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
onthepad
Ah Muzen Cab
Level 35
God Stats
2W - 0L
1,720 SR
Queue Stats
90W - 101L
1,318 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 69
God Stats
100W - 84L
1,392 SR
Queue Stats
133W - 109L
1,336 Elo+
Solo
Team Averages
Level 61
1,512 SR
1,389 Elo+

VS

Team Averages
Level 79
1,536 SR
1,415 Elo+
Hera
Hera
Itz0ver9000n
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,430 Elo+
Solo
Athena
Athena
Mrpera
Athena
Level 69
God Stats
3W - 2L
1,672 SR
Queue Stats
31W - 38L
1,406 Elo+
Solo
Awilix
Awilix
SeraphLionKnight
Awilix
Level 129
God Stats
7W - 8L
1,376 SR
Queue Stats
175W - 168L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Zolzenxy
Jing Wei
Level 35
God Stats
5W - 12L
1,347 SR
Queue Stats
125W - 127L
1,270 Elo+
Solo
Olorun
Olorun
endo04
Olorun
Level 60
God Stats
1W - 1L
1,784 SR
Queue Stats
157W - 168L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dayan-_7
Atlas
14
2 / 7 / 10
9,811
545
6,747
18,344
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
MrAmpharos
Poseidon
16
5 / 4 / 5
10,056
559
12,225
8,646
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 1 / 7
11,108
617
9,155
12,619
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
onthepad
Ah Muzen Cab
14
3 / 3 / 5
9,468
526
7,510
8,433
2,843
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 5 / 2
9,569
532
10,148
14,096
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,046
447
7,061
7,897
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Mrpera
Athena
11
3 / 7 / 6
7,750
431
7,496
18,983
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
14 / 4 / 5
10,409
578
17,245
18,305
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Zolzenxy
Jing Wei
1
0 / 0 / 0
4,973
276
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
endo04
Olorun
14
3 / 5 / 6
8,349
464
7,068
11,846
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
19
Kills
20
20
Deaths
19
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dayan-_7
Atlas
2
7
10
1
L
0
3
5
0.83
W
Poseidon
MrAmpharos
Poseidon
5
4
5
1.88
L
Athena
Mrpera
Athena
3
7
6
0.86
W
7
1
7
10.5
L
14
4
5
4.13
L
Jing Wei
Zolzenxy
Jing Wei
0
0
0
0
L
Olorun
endo04
Olorun
3
5
6
1.2
W
Ah Muzen Cab
onthepad
Ah Muzen Cab
3
3
5
1.83
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
38,870
62,138
Taken
57,031
32,678
Mitigated
26,505
21,043
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dayan-_7
Atlas
6,747
2,108
181
4,418
18,344
16,271
291
7,726
10,401
32,898
4,080
L
7,061
1,612
0
47
7,897
2,429
75
4,166
3,597
43,174
0
W
Poseidon
MrAmpharos
Poseidon
12,225
1,328
0
1,536
8,646
2,697
822
3,579
5,007
70,060
1,175
L
Athena
Mrpera
Athena
7,496
1,892
0
1,749
18,983
11,085
0
9,476
9,143
17,870
0
W
9,155
1,672
0
8,585
12,619
6,928
0
2,747
9,687
0
100,469
L
17,245
6,629
0
5,016
18,305
9,203
0
7,577
10,482
0
70,197
L
Jing Wei
Zolzenxy
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
endo04
Olorun
7,068
2,915
194
1,335
11,846
3,788
0
5,812
5,492
45,438
856
W
Ah Muzen Cab
onthepad
Ah Muzen Cab
7,510
3,116
0
0
8,433
2,843
1,040
3,059
5,260
0
43,569
W
10,148
1,246
21
6,302
14,096
3,939
1,492
3,534
10,230
64,621
1,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
39,527
465
Minions Killed
302
0
Camps Cleared
0
1,821,160
Distance Traveled
1,424,998
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,811
545
42
2
0
333,637
2
L
Hera
8,046
447
81
5
0
346,964
0
W
Poseidon
10,056
559
121
7
0
381,441
6
L
Athena
7,750
431
23
1
0
326,590
0
W
Chaac
11,108
617
143
8
0
445,028
0
L
Awilix
10,409
578
114
6
0
421,354
0
L
Jing Wei
4,973
276
0
0
0
2,924
0
L
Olorun
8,349
464
84
5
0
327,166
0
W
Ah Muzen Cab
9,468
526
71
4
0
351,477
0
W
Sol
9,569
532
88
5
0
309,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role