Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Floydsama
Anubis
Level 83
God Stats
4W - 2L
1,887 SR
Queue Stats
14W - 22L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Whiteamalan
Gilgamesh
Level 159
God Stats
2W - 0L
1,815 SR
Queue Stats
5W - 4L
1,696 Elo+
Party 1
Serqet
Serqet
Wristshurt
Serqet
Level 109
God Stats
34W - 15L
1,610 SR
Queue Stats
207W - 221L
1,448 Elo+
Solo
Cthulhu
Cthulhu
gatorz007
Cthulhu
Level 148
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 1L
1,676 Elo+
Party 1
Team Averages
Level 143
1,723 SR
1,543 Elo+

VS

Team Averages
Level 124
1,468 SR
1,469 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Eoraptor123
Erlang Shen
Level 130
God Stats
1W - 1L
1,703 SR
Queue Stats
178W - 199L
1,429 Elo+
Solo
Sol
Sol
Tonytouch190
Sol
Level 143
God Stats
7W - 6L
1,523 SR
Queue Stats
698W - 747L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Triggerdman
Baron Samedi
Level 124
God Stats
1W - 2L
1,112 SR
Queue Stats
45W - 49L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 6
10,633
1,063
9,356
3,059
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Floydsama
Anubis
16
3 / 0 / 2
10,713
1,071
5,951
2,204
776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Whiteamalan
Gilgamesh
16
3 / 0 / 7
10,968
1,097
3,448
4,161
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serqet
Wristshurt
Serqet
16
5 / 4 / 4
11,654
1,165
7,474
8,003
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
gatorz007
Cthulhu
16
0 / 0 / 8
9,961
996
5,118
4,285
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

440

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 1 / 1
8,797
880
178
2,563
597
Nu Wa
 
Nu Wa
13
0 / 0 / 1
8,743
874
0
1,470
294
Erlang Shen
Eoraptor123
Erlang Shen
13
0 / 0 / 1
7,253
725
0
1,419
356
14
0 / 3 / 2
9,241
924
1,510
8,020
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Triggerdman
Baron Samedi
14
4 / 8 / 1
10,683
1,068
8,564
19,145
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
12
Kills
4
5
Deaths
12
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
L
Nut
 
Nut
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Erlang Shen
Eoraptor123
Erlang Shen
0
0
1
0.5
W
Anubis
Floydsama
Anubis
3
0
2
4
L
0
3
2
0.33
L
Baron Samedi
Triggerdman
Baron Samedi
4
8
1
0.56
W
Gilgamesh
Whiteamalan
Gilgamesh
3
0
7
6.5
W
Serqet
Wristshurt
Serqet
5
4
4
1.75
W
Cthulhu
gatorz007
Cthulhu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
10,252
21,712
Taken
32,617
12,357
Mitigated
8,766
3,430
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,356
1,436
0
665
3,059
1,112
0
1,339
1,720
50,084
0
L
Nut
 
Nut
178
92
0
30
2,563
597
0
1,436
1,039
0
974
L
Nu Wa
 
Nu Wa
0
0
0
0
1,470
294
0
986
484
0
0
L
Erlang Shen
Eoraptor123
Erlang Shen
0
0
0
0
1,419
356
0
1,419
0
0
0
W
Anubis
Floydsama
Anubis
5,951
0
0
1,302
2,204
776
0
1,545
659
26,846
1,191
L
1,510
522
79
348
8,020
1,493
0
6,120
1,695
8,075
575
L
Baron Samedi
Triggerdman
Baron Samedi
8,564
395
84
475
19,145
6,026
0
9,667
7,750
28,156
239
W
Gilgamesh
Whiteamalan
Gilgamesh
3,448
742
0
210
4,161
3,639
0
1,446
2,715
0
15,704
W
Serqet
Wristshurt
Serqet
7,474
2,246
0
52
8,003
3,289
0
2,943
3,898
0
24,683
W
Cthulhu
gatorz007
Cthulhu
5,118
136
61
1,140
4,285
3,541
0
2,693
1,592
15,037
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
44,717
255
Minions Killed
47
14
Camps Cleared
1
903,369
Distance Traveled
191,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,633
1,063
88
9
1
183,188
0
L
Nut
8,797
880
2
0
0
16,438
0
L
Nu Wa
8,743
874
0
0
0
915
0
L
Erlang Shen
7,253
725
0
0
0
0
0
W
Anubis
10,713
1,071
55
6
2
184,891
0
L
Sol
9,241
924
9
1
0
56,193
0
L
Baron Samedi
10,683
1,068
36
4
1
117,888
0
W
Gilgamesh
10,968
1,097
43
4
1
206,399
0
W
Serqet
11,654
1,165
38
4
10
152,433
0
W
Cthulhu
9,961
996
31
3
0
176,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role