Player Matchup

Achilles
Achilles
AlfredoSenpaii
Achilles
Level 100
God Stats
0W - 1L
1,565 SR
Queue Stats
57W - 106L
1,372 Elo+
Party 2
Fenrir
Fenrir
Artigau
Fenrir
Level 69
God Stats
4W - 8L
1,815 SR
Queue Stats
41W - 95L
1,331 Elo+
Party 2
Mulan
Mulan
Drianny
Mulan
Level 86
God Stats
13W - 6L
1,606 SR
Queue Stats
75W - 128L
1,343 Elo+
Party 2
Chiron
Chiron
Ro91
Chiron
Level 104
God Stats
1W - 2L
1,843 SR
Queue Stats
60W - 110L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
erremerre
Kukulkan
Level 89
God Stats
0W - 4L
1,727 SR
Queue Stats
39W - 91L
1,319 Elo+
Party 2
Team Averages
Level 90
1,711 SR
1,342 Elo+

VS

Team Averages
Level 149
1,422 SR
1,517 Elo+
Poseidon
Poseidon
 
Poseidon
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DarthEzh
Osiris
Level 227
God Stats
17W - 5L
1,487 SR
Queue Stats
617W - 546L
1,453 Elo+
Party 1
Medusa
Medusa
Gurupika
Medusa
Level 55
God Stats
5W - 3L
1,605 SR
Queue Stats
64W - 75L
1,491 Elo+
Solo
Anubis
Anubis
PistaletovNach
Anubis
Level 147
God Stats
2W - 1L
1,270 SR
Queue Stats
48W - 32L
1,602 Elo+
Solo
Bacchus
Bacchus
SamyZ-17
Bacchus
Level 137
God Stats
6W - 9L
1,248 SR
Queue Stats
185W - 177L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 3 / 5
5,535
503
3,371
8,027
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Artigau
Fenrir
12
5 / 3 / 2
6,589
599
5,838
10,622
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
Drianny
Mulan
9
1 / 6 / 1
5,867
533
4,795
11,558
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Ro91
Chiron
12
1 / 3 / 0
6,128
557
964
6,382
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
erremerre
Kukulkan
12
2 / 4 / 2
6,756
614
1,379
6,732
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 2 / 2
7,954
723
3,882
4,255
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
DarthEzh
Osiris
13
5 / 3 / 0
7,774
707
8,933
11,891
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Gurupika
Medusa
13
5 / 2 / 1
7,635
694
6,788
5,995
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 4
7,058
642
5,628
5,459
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
SamyZ-17
Bacchus
12
3 / 0 / 6
7,458
678
3,626
5,619
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
19
19
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
2
2.5
L
Achilles
0
3
5
0.83
L
Fenrir
Artigau
Fenrir
5
3
2
2
W
Osiris
DarthEzh
Osiris
5
3
0
1.67
L
Mulan
Drianny
Mulan
1
6
1
0.25
W
Medusa
Gurupika
Medusa
5
2
1
2.75
W
2
2
4
2
L
Chiron
Ro91
Chiron
1
3
0
0.33
W
Bacchus
SamyZ-17
Bacchus
3
0
6
6
L
Kukulkan
erremerre
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
28,857
43,321
Taken
33,219
18,850
Mitigated
15,573
10,771
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,882
399
0
761
4,255
1,182
710
938
3,278
58,328
908
L
Achilles
3,371
807
0
2,073
8,027
5,189
0
1,899
6,128
0
18,505
L
Fenrir
Artigau
Fenrir
5,838
1,528
0
4,538
10,622
2,867
0
5,571
5,051
0
37,486
W
Osiris
DarthEzh
Osiris
8,933
4,835
0
4,764
11,891
5,989
0
179
11,245
0
55,438
L
Mulan
Drianny
Mulan
4,795
1,069
0
1,656
11,558
6,976
0
953
10,605
60
28,893
W
Medusa
Gurupika
Medusa
6,788
2,565
0
1,603
5,995
1,729
0
328
5,323
0
53,689
W
5,628
435
0
2,786
5,459
2,044
0
113
5,310
54,225
0
L
Chiron
Ro91
Chiron
964
140
195
1,694
6,382
1,815
0
1,177
5,205
0
44,384
W
Bacchus
SamyZ-17
Bacchus
3,626
532
0
1,860
5,619
4,629
0
0
5,540
15,185
0
L
Kukulkan
erremerre
Kukulkan
1,379
148
0
615
6,732
2,003
0
3,698
3,034
49,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
37,879
353
Minions Killed
402
0
Camps Cleared
0
1,146,454
Distance Traveled
1,186,598
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,954
723
111
10
0
248,544
0
L
Achilles
5,535
503
42
4
0
237,260
4
L
Fenrir
6,589
599
70
6
0
246,476
0
W
Osiris
7,774
707
90
8
0
209,175
0
L
Mulan
5,867
533
62
6
0
201,864
0
W
Medusa
7,635
694
97
9
0
218,675
0
W
Anubis
7,058
642
86
8
0
257,513
0
L
Chiron
6,128
557
74
7
0
248,157
0
W
Bacchus
7,458
678
18
2
0
252,691
0
L
Kukulkan
6,756
614
105
10
0
212,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role