Player Matchup

Cliodhna
Cliodhna
Domikru
Cliodhna
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
25W - 36L
1,082 Elo+
Solo
Scylla
Scylla
Zantaraia
Scylla
Level 56
God Stats
2W - 2L
1,567 SR
Queue Stats
19W - 29L
1,351 Elo+
Party 3
Agni
Agni
afiuta
Agni
Level 64
God Stats
0W - 1L
1,307 SR
Queue Stats
26W - 25L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rroxana9
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 12L
1,344 Elo+
Party 3
Guan Yu
Guan Yu
sebikutzza
Guan Yu
Level 63
God Stats
0W - 1L
1,669 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 3
Team Averages
Level 55
1,414 SR
1,334 Elo+

VS

Team Averages
Level 57
1,594 SR
1,407 Elo+
Cthulhu
Cthulhu
Apsewo24
Cthulhu
Level 55
God Stats
9W - 5L
1,578 SR
Queue Stats
97W - 104L
1,432 Elo+
Party 2
Susano
Susano
Darkirua
Susano
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 69L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
Dragonrider7
Nu Wa
Level 107
God Stats
4W - 2L
1,834 SR
Queue Stats
28W - 29L
1,409 Elo+
Solo
Medusa
Medusa
EzTheHuntress
Medusa
Level 59
God Stats
14W - 10L
1,559 SR
Queue Stats
61W - 91L
1,381 Elo+
Party 1
Scylla
Scylla
MaixuTroca
Scylla
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 50L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Domikru
Cliodhna
15
5 / 3 / 3
8,860
521
9,628
16,972
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zantaraia
Scylla
12
2 / 11 / 4
7,902
465
3,460
13,194
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
afiuta
Agni
15
5 / 6 / 2
9,165
539
7,458
11,861
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
rroxana9
Morgan Le Fay
10
2 / 7 / 1
6,800
400
3,042
9,596
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
sebikutzza
Guan Yu
12
1 / 6 / 3
7,713
454
5,299
14,340
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apsewo24
Cthulhu
15
6 / 1 / 4
9,912
583
9,653
14,230
9,534
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Darkirua
Susano
16
6 / 2 / 4
9,362
551
7,535
13,189
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 14
8,902
524
13,254
5,678
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 5
10,300
606
8,285
10,589
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MaixuTroca
Scylla
17
12 / 4 / 5
10,770
634
10,164
8,524
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
15
Kills
33
33
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apsewo24
Cthulhu
6
1
4
8
W
Susano
Darkirua
Susano
6
2
4
4
L
Cliodhna
Domikru
Cliodhna
5
3
3
2.17
W
3
2
14
5
W
6
6
5
1.42
W
Scylla
MaixuTroca
Scylla
12
4
5
3.63
L
Scylla
Zantaraia
Scylla
2
11
4
0.36
L
Agni
afiuta
Agni
5
6
2
1
L
Morgan Le Fay
rroxana9
Morgan Le Fay
2
7
1
0.36
L
Guan Yu
sebikutzza
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
48,891
65,963
Taken
52,210
26,040
Mitigated
20,198
14,707
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apsewo24
Cthulhu
9,653
469
198
3,464
14,230
9,534
252
788
12,960
70,837
746
W
Susano
Darkirua
Susano
7,535
1,893
0
5,933
13,189
4,248
289
1,834
11,110
0
64,453
L
Cliodhna
Domikru
Cliodhna
9,628
721
0
7,502
16,972
4,937
306
8,424
8,548
0
66,346
W
13,254
4,528
403
2,011
5,678
1,013
1,577
2,123
3,512
43,951
1,404
W
8,285
3,094
0
1,860
10,589
3,009
2,802
5,001
4,980
0
56,266
W
Scylla
MaixuTroca
Scylla
10,164
1,060
0
485
8,524
2,394
201
3,666
4,748
62,026
0
L
Scylla
Zantaraia
Scylla
3,460
651
0
1,703
13,194
2,891
504
8,072
5,122
39,606
0
L
Agni
afiuta
Agni
7,458
225
0
2,294
11,861
3,466
0
1,621
10,240
58,742
0
L
Morgan Le Fay
rroxana9
Morgan Le Fay
3,042
448
0
126
9,596
2,003
62
6,678
2,918
24,955
0
L
Guan Yu
sebikutzza
Guan Yu
5,299
643
136
2,946
14,340
12,743
0
8,127
6,213
0
33,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
49,246
371
Minions Killed
450
0
Camps Cleared
0
1,515,299
Distance Traveled
1,571,552
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,912
583
102
6
0
323,098
0
W
Susano
9,362
551
106
6
0
342,796
0
L
Cliodhna
8,860
521
97
6
0
354,234
0
W
Nu Wa
8,902
524
65
4
0
280,258
0
W
Medusa
10,300
606
106
6
0
310,913
0
W
Scylla
10,770
634
71
4
0
314,487
0
L
Scylla
7,902
465
76
4
0
298,055
1
L
Agni
9,165
539
113
7
0
300,777
0
L
Morgan Le Fay
6,800
400
30
2
0
252,802
0
L
Guan Yu
7,713
454
55
3
0
309,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role