Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NIIIIIIKSO
Apollo
Level 158
God Stats
15W - 19L
1,408 SR
Queue Stats
146W - 169L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
NadaStorm
Ao Kuang
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 46L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
Petumba
Sylvanus
Level 151
God Stats
0W - 2L
1,614 SR
Queue Stats
51W - 41L
1,619 Elo+
Party 3
Gilgamesh
Gilgamesh
ProcuredHat
Gilgamesh
Level 153
God Stats
1W - 3L
1,636 SR
Queue Stats
681W - 651L
1,531 Elo+
Solo
Team Averages
Level 154
1,532 SR
1,544 Elo+

VS

Team Averages
Level 120
1,552 SR
1,575 Elo+
Horus
Horus
BizaVerde
Horus
Level 62
God Stats
9W - 7L
1,466 SR
Queue Stats
229W - 226L
1,468 Elo+
Party 1
Artemis
Artemis
DKhyng
Artemis
Level 30
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Nu Wa
Nu Wa
EchoLizer
Nu Wa
Level 223
God Stats
18W - 17L
1,571 SR
Queue Stats
197W - 197L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
FlickNick9
Sylvanus
Level 164
God Stats
15W - 14L
1,600 SR
Queue Stats
437W - 418L
1,576 Elo+
Party 2
Awilix
Awilix
serrucho4902
Awilix
Level 123
God Stats
4W - 9L
1,409 SR
Queue Stats
281W - 277L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 2
7,072
707
5,872
6,017
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NIIIIIIKSO
Apollo
11
4 / 0 / 3
6,317
632
4,039
7,014
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
NadaStorm
Ao Kuang
10
2 / 4 / 5
5,706
571
4,705
9,749
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Petumba
Sylvanus
10
3 / 1 / 5
6,169
617
3,709
7,961
5,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ProcuredHat
Gilgamesh
8
0 / 2 / 0
4,856
486
2,343
7,482
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BizaVerde
Horus
11
3 / 0 / 2
6,384
638
5,427
5,670
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
DKhyng
Artemis
8
1 / 4 / 1
4,793
479
2,441
5,141
1,509
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
EchoLizer
Nu Wa
10
1 / 4 / 2
5,697
570
4,570
5,576
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FlickNick9
Sylvanus
9
1 / 3 / 0
5,108
511
4,227
8,346
5,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
12
3 / 2 / 3
5,978
598
4,842
7,237
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
9
9
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
2
2.5
W
Horus
BizaVerde
Horus
3
0
2
4
W
Artemis
DKhyng
Artemis
1
4
1
0.38
W
Nu Wa
EchoLizer
Nu Wa
1
4
2
0.5
W
Sylvanus
FlickNick9
Sylvanus
1
3
0
0.33
L
Apollo
NIIIIIIKSO
Apollo
4
0
3
5.5
L
Ao Kuang
NadaStorm
Ao Kuang
2
4
5
1.13
L
Sylvanus
Petumba
Sylvanus
3
1
5
5.5
L
Gilgamesh
ProcuredHat
Gilgamesh
0
2
0
0
W
Awilix
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
21,507
38,223
Taken
31,970
15,502
Mitigated
13,732
16,766
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,872
608
288
2,588
6,017
1,684
0
2,320
3,453
46,723
1,255
W
Horus
BizaVerde
Horus
5,427
1,847
200
3,259
5,670
2,710
0
245
5,425
0
36,018
W
Artemis
DKhyng
Artemis
2,441
1,098
0
845
5,141
1,509
0
2,262
2,879
0
19,591
W
Nu Wa
EchoLizer
Nu Wa
4,570
680
0
1,084
5,576
1,563
0
4,504
706
36,616
0
W
Sylvanus
FlickNick9
Sylvanus
4,227
1,217
856
3,288
8,346
5,539
0
3,417
4,801
16,082
1,503
L
Apollo
NIIIIIIKSO
Apollo
4,039
2,629
0
3,647
7,014
2,451
110
1,836
5,064
0
48,929
L
Ao Kuang
NadaStorm
Ao Kuang
4,705
788
0
3,397
9,749
2,549
0
1,977
7,536
31,348
0
L
Sylvanus
Petumba
Sylvanus
3,709
1,625
1,473
3,764
7,961
5,028
48
1,557
6,284
16,911
0
L
Gilgamesh
ProcuredHat
Gilgamesh
2,343
539
0
1,609
7,482
3,790
0
276
6,803
0
21,062
W
Awilix
4,842
2,250
0
1,002
7,237
2,411
0
2,998
4,199
0
44,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
27,960
304
Minions Killed
291
0
Camps Cleared
0
980,521
Distance Traveled
940,335
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,072
707
99
10
0
211,762
0
W
Horus
6,384
638
76
8
0
172,958
0
W
Artemis
4,793
479
42
4
0
171,598
0
W
Nu Wa
5,697
570
87
9
0
193,939
1
W
Sylvanus
5,108
511
19
2
0
172,829
3
L
Apollo
6,317
632
91
9
0
182,041
2
L
Ao Kuang
5,706
571
50
5
0
220,689
0
L
Sylvanus
6,169
617
27
3
0
206,383
0
L
Gilgamesh
4,856
486
37
4
0
159,646
1
W
Awilix
5,978
598
67
7
0
229,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role