Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
MrImSooCrazy
Nu Wa
Gold V
Level 245
God Stats
86W - 62L
1,681 SR
Queue Stats
304W - 330L
1,264 MMR
Party 1
Bellona
Bellona
Gold V
ZILZLILIZili
Bellona
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,425 MMR
Solo
Horus
Horus
Gold III
xBillie
Horus
Gold III
Level 164
God Stats
7W - 8L
1,192 SR
Queue Stats
201W - 195L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,475 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,471 SR
1,434 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
LothBROK7513
Cthulhu
Gold IV
Level 83
God Stats
31W - 30L
1,540 SR
Queue Stats
105W - 112L
1,435 MMR
Solo
Hachiman
Hachiman
Gold III
OveRLimitsz
Hachiman
Gold III
Level 158
God Stats
28W - 18L
1,635 SR
Queue Stats
179W - 178L
1,415 MMR
Solo
Surtr
Surtr
Silver II
Stealth683
Surtr
Silver II
Level 49
God Stats
5W - 14L
1,525 SR
Queue Stats
45W - 51L
1,399 MMR
Solo
Scylla
Scylla
Gold V
mauito1809
Scylla
Gold V
Level 154
God Stats
0W - 2L
1,154 SR
Queue Stats
49W - 65L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 1
4,937
705
4,013
2,515
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
9
2 / 1 / 0
4,675
668
1,832
5,132
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,503
643
2,952
1,526
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ZILZLILIZili
Bellona
9
0 / 1 / 2
4,595
656
2,177
5,116
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
xBillie
Horus
8
0 / 0 / 4
4,691
670
2,071
6,229
3,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesMulanAgniThanatos

VS

Bans
ThorChang'ePelePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 1 / 0
3,454
493
1,794
4,129
914
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
LothBROK7513
Cthulhu
6
0 / 0 / 0
3,698
528
1,667
4,310
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OveRLimitsz
Hachiman
7
0 / 2 / 0
4,006
572
2,265
5,144
1,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
9
2 / 2 / 0
5,044
721
4,458
6,705
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Scylla
mauito1809
Scylla
8
0 / 0 / 0
4,353
622
608
2,431
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
2
2
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Awilix
 
Awilix
2
1
0
2
L
Susano
 
Susano
0
1
0
0
L
Cthulhu
LothBROK7513
Cthulhu
0
0
0
0
W
0
0
0
0
L
Hachiman
OveRLimitsz
Hachiman
0
2
0
0
L
Surtr
2
2
0
1
W
Bellona
ZILZLILIZili
Bellona
0
1
2
1
L
Scylla
mauito1809
Scylla
0
0
0
0
W
Horus
xBillie
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
10,792
20,518
Taken
22,719
9,704
Mitigated
8,086
8,578
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,013
2,648
0
1,468
2,515
678
28
308
2,207
30,393
3,123
W
Awilix
 
Awilix
1,832
861
0
750
5,132
1,666
0
397
4,615
0
28,262
L
Susano
 
Susano
1,794
407
0
2,146
4,129
914
0
827
3,209
0
12,355
L
Cthulhu
LothBROK7513
Cthulhu
1,667
58
0
408
4,310
1,767
0
2,082
2,166
10,711
0
W
2,952
1,203
0
796
1,526
316
0
38
1,488
25,231
556
L
Hachiman
OveRLimitsz
Hachiman
2,265
1,307
0
1,892
5,144
1,145
0
1,868
3,220
0
20,899
L
Surtr
4,458
1,680
0
2,690
6,705
3,772
0
91
6,574
953
29,685
W
Bellona
ZILZLILIZili
Bellona
2,177
430
0
1,988
5,116
3,416
20
230
4,608
0
25,649
L
Scylla
mauito1809
Scylla
608
81
0
750
2,431
488
0
1,679
623
24,835
1,271
W
Horus
xBillie
Horus
2,071
932
475
3,101
6,229
3,628
0
1,509
4,680
0
8,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
20,555
238
Minions Killed
191
0
Camps Cleared
0
796,262
Distance Traveled
689,304
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,937
705
57
8
0
146,010
2
W
Awilix
4,675
668
55
8
0
181,857
1
L
Susano
3,454
493
27
4
0
115,850
3
L
Cthulhu
3,698
528
9
1
0
152,782
3
W
Nu Wa
4,503
643
59
8
0
155,332
0
L
Hachiman
4,006
572
42
6
0
145,338
1
L
Surtr
5,044
721
54
8
0
135,891
0
W
Bellona
4,595
656
57
8
0
155,704
3
L
Scylla
4,353
622
59
8
0
139,443
0
W
Horus
4,691
670
10
1
0
157,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role