Player Matchup

Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Ahm3d24Kar4m
Janus
Bronze III
Level 144
God Stats
2W - 5L
1,623 SR
Queue Stats
66W - 81L
1,600 MMR
Solo
Medusa
Medusa
Gold II
Bio-_Prodigy
Medusa
Gold II
Level 74
God Stats
37W - 26L
1,654 SR
Queue Stats
121W - 124L
1,602 MMR
Solo
Odin
Odin
Gold I
NikoBlacky
Odin
Gold I
Level 109
God Stats
5W - 5L
1,498 SR
Queue Stats
145W - 146L
1,585 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
vito503
Ao Kuang
Gold II
Level 115
God Stats
4W - 3L
1,638 SR
Queue Stats
131W - 116L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,583 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,619 SR
1,566 MMR
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Aquaregia4350
Cu Chulainn
Gold IV
Level 120
God Stats
3W - 4L
1,588 SR
Queue Stats
233W - 247L
1,505 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Kaneki Capalot
Cernunnos
Gold IV
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
153W - 160L
1,603 MMR
Solo
Chang'e
Chang'e
Gold II
Vinsideous
Chang'e
Gold II
Level 128
God Stats
5W - 5L
1,720 SR
Queue Stats
66W - 62L
1,660 MMR
Party 1
Geb
Geb
Gold III
VloneKeyzz
Geb
Gold III
Level 128
God Stats
8W - 3L
1,686 SR
Queue Stats
294W - 312L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 4
7,984
614
4,415
7,232
6,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 6
7,316
563
3,781
4,842
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
3 / 1 / 3
7,883
606
7,217
7,378
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 7
7,819
601
8,629
9,895
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
vito503
Ao Kuang
14
6 / 2 / 3
7,684
591
9,826
11,256
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AgniSusanoBastetAresAchilles

VS

Bans
MulanAthenaThorLancelotThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 1 / 1
6,603
508
2,776
5,214
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Aquaregia4350
Cu Chulainn
11
0 / 6 / 0
6,365
490
6,857
15,168
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Kaneki Capalot
Cernunnos
12
0 / 2 / 1
6,339
488
5,472
9,261
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vinsideous
Chang'e
13
6 / 3 / 0
7,239
557
7,903
10,493
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,460
420
2,506
10,188
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
6
6
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
4
4
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
1
1
6
4
L
Cu Chulainn
Aquaregia4350
Cu Chulainn
0
6
0
0
W
Medusa
3
1
3
4.5
L
Cernunnos
Kaneki Capalot
Cernunnos
0
2
1
0.25
W
3
2
7
3.25
L
Chang'e
Vinsideous
Chang'e
6
3
0
2
L
0
3
0
0
W
Ao Kuang
vito503
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
25,514
40,603
Taken
50,324
21,598
Mitigated
19,993
18,842
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,415
1,108
0
3,895
7,232
6,618
0
2,081
5,029
17,068
2,354
L
The Morrigan
 
The Morrigan
2,776
274
0
1,574
5,214
1,551
0
2,289
2,845
42,441
847
W
3,781
133
0
1,317
4,842
1,544
0
2,268
2,422
62,358
0
L
Cu Chulainn
Aquaregia4350
Cu Chulainn
6,857
1,396
0
2,366
15,168
5,854
0
3,910
11,214
1,481
42,477
W
Medusa
7,217
2,667
0
4,009
7,378
2,153
0
1,642
5,696
0
64,669
L
Cernunnos
Kaneki Capalot
Cernunnos
5,472
2,563
0
3,352
9,261
2,803
0
2,351
6,830
0
42,546
W
8,629
1,770
0
2,329
9,895
7,822
0
1,906
7,989
144
49,632
L
Chang'e
Vinsideous
Chang'e
7,903
301
488
4,859
10,493
3,198
0
4,533
5,838
55,469
1,598
L
2,506
294
0
1,557
10,188
6,587
0
4,399
5,725
15,130
0
W
Ao Kuang
vito503
Ao Kuang
9,826
1,164
0
7,292
11,256
3,461
0
5,256
5,842
44,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
32,006
433
Minions Killed
377
0
Camps Cleared
0
1,397,359
Distance Traveled
1,307,228
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,984
614
29
2
0
275,571
3
L
The Morrigan
6,603
508
106
8
0
265,045
4
W
Janus
7,316
563
131
10
0
299,397
2
L
Cu Chulainn
6,365
490
82
6
0
236,246
1
W
Medusa
7,883
606
99
8
0
260,851
4
L
Cernunnos
6,339
488
87
7
0
249,950
3
W
Odin
7,819
601
94
7
0
253,582
5
L
Chang'e
7,239
557
84
6
0
277,925
0
L
Geb
5,460
420
18
1
0
278,062
7
W
Ao Kuang
7,684
591
80
6
0
307,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role