Player Matchup

Ratatoskr
Ratatoskr
DJayV
Ratatoskr
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
22W - 21L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Shatyp83
Cthulhu
Level 49
God Stats
14W - 6L
1,507 SR
Queue Stats
40W - 43L
1,417 Elo+
Party 1
Agni
Agni
xXHybridXx31
Agni
Level 85
God Stats
15W - 10L
1,534 SR
Queue Stats
147W - 151L
1,507 Elo+
Party 1
Team Averages
Level 87
1,615 SR
1,484 Elo+

VS

Team Averages
Level 174
1,440 SR
1,432 Elo+
Atlas
Atlas
BIGGFOOOT
Atlas
Level 172
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2
Medusa
Medusa
MAG1KILLA
Medusa
Level 195
God Stats
1W - 1L
1,440 SR
Queue Stats
45W - 52L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
kinglew89
Baron Samedi
Level 155
God Stats
39W - 26L
1,589 SR
Queue Stats
67W - 79L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DJayV
Ratatoskr
10
0 / 3 / 2
8,052
537
3,166
7,158
2,037
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Shatyp83
Cthulhu
15
0 / 2 / 3
9,169
611
5,773
14,368
13,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 0
10,271
685
10,021
9,748
3,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BIGGFOOOT
Atlas
17
3 / 4 / 6
10,884
726
7,902
17,887
15,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
MAG1KILLA
Medusa
17
3 / 1 / 3
11,241
749
6,962
9,183
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
kinglew89
Baron Samedi
17
3 / 0 / 4
10,707
714
11,750
10,545
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
BIGGFOOOT
Atlas
3
4
6
1.5
L
Ratatoskr
DJayV
Ratatoskr
0
3
2
0.33
W
Medusa
MAG1KILLA
Medusa
3
1
3
4.5
L
Cthulhu
Shatyp83
Cthulhu
0
2
3
0.75
W
Baron Samedi
kinglew89
Baron Samedi
3
0
4
5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
26,614
31,274
Taken
37,615
19,052
Mitigated
24,992
3,513
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BIGGFOOOT
Atlas
7,902
1,707
0
5,187
17,887
15,237
113
5,501
11,742
26,168
0
L
Ratatoskr
DJayV
Ratatoskr
3,166
585
0
1,579
7,158
2,037
0
3,118
3,965
0
19,591
W
Medusa
MAG1KILLA
Medusa
6,962
1,607
0
2,494
9,183
3,536
1,107
3,721
5,204
0
65,583
L
Cthulhu
Shatyp83
Cthulhu
5,773
44
127
1,067
14,368
13,873
0
10,107
3,820
30,750
341
W
Baron Samedi
kinglew89
Baron Samedi
11,750
617
1,499
5,588
10,545
6,219
1,619
5,020
5,128
49,585
1,674
L
10,021
280
0
740
9,748
3,142
0
5,753
3,880
33,848
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
32,832
162
Minions Killed
190
0
Camps Cleared
0
707,405
Distance Traveled
826,460
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,884
726
36
2
0
274,437
0
L
Ratatoskr
8,052
537
26
2
0
161,211
2
W
Medusa
11,241
749
90
6
0
280,006
0
L
Cthulhu
9,169
611
56
4
0
276,136
0
W
Baron Samedi
10,707
714
64
4
0
272,017
0
L
Agni
10,271
685
80
5
0
270,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role