Player Matchup

Surtr
Surtr
AnimeBlakk
Surtr
Level 123
God Stats
126W - 105L
1,566 SR
Queue Stats
153W - 126L
1,499 Elo+
Party 1
Freya
Freya
LobosDenGaming
Freya
Level 126
God Stats
2W - 2L
1,258 SR
Queue Stats
59W - 57L
1,536 Elo+
Party 1
Kali
Kali
MicahA1
Kali
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 44L
1,435 Elo+
Solo
Anhur
Anhur
MrDrProfeser
Anhur
Level 158
God Stats
7W - 6L
1,553 SR
Queue Stats
667W - 617L
1,458 Elo+
Solo
Ymir
Ymir
xDUCE_BIGGAVELLx
Ymir
Level 128
God Stats
18W - 9L
1,502 SR
Queue Stats
53W - 41L
1,515 Elo+
Party 1
Team Averages
Level 117
1,476 SR
1,489 Elo+

VS

Team Averages
Level 94
1,514 SR
1,414 Elo+
Ravana
Ravana
DominicanRaambo
Ravana
Level 125
God Stats
0W - 1L
1,659 SR
Queue Stats
35W - 33L
1,481 Elo+
Solo
Maui
Maui
GodSend0117
Maui
Level 78
God Stats
0W - 4L
1,237 SR
Queue Stats
280W - 288L
1,423 Elo+
Solo
Ra
Ra
MurseJames
Ra
Level 106
God Stats
52W - 55L
1,557 SR
Queue Stats
344W - 355L
1,505 Elo+
Solo
Izanami
Izanami
dariopesantez0
Izanami
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 23L
1,328 Elo+
Solo
Charybdis
Charybdis
zmankiller1
Charybdis
Level 116
God Stats
5W - 9L
1,620 SR
Queue Stats
177W - 200L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 1 / 0
7,055
641
1,454
4,929
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,704
519
1,240
5,616
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
MicahA1
Kali
10
0 / 1 / 0
5,555
505
1,018
9,511
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 1 / 0
7,098
645
5,077
5,909
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
5,311
483
3,139
5,982
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,603
509
2,978
4,783
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,221
475
2,103
6,949
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,677
607
6,961
5,561
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
5,758
523
1,656
5,011
965
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
zmankiller1
Charybdis
1
0 / 0 / 0
3,622
329
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
4
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
0
2
L
2
0
0
2
L
0
1
1
0.5
W
1
1
0
1
W
Kali
MicahA1
Kali
0
1
0
0
W
3
1
0
3
L
1
1
1
1.5
L
1
4
0
0.25
W
0
0
2
1
L
Charybdis
zmankiller1
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
13,698
31,947
Taken
22,304
13,027
Mitigated
8,688
9,482
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
1,454
250
0
701
4,929
2,921
738
228
4,701
8,148
35,117
L
2,978
584
0
1,000
4,783
1,632
0
887
3,831
0
26,547
L
2,103
475
0
679
6,949
4,186
0
836
5,872
20,828
0
W
1,240
398
179
1,970
5,616
1,305
0
2,819
2,660
20,133
3,871
W
Kali
MicahA1
Kali
1,018
220
0
2,562
9,511
3,168
0
1,993
7,405
0
39,113
W
5,077
3,506
0
3,113
5,909
1,972
79
1,317
4,592
0
49,386
L
6,961
250
240
1,945
5,561
1,905
130
2,172
3,244
51,539
2,666
L
1,656
716
0
490
5,011
965
0
96
4,915
0
32,132
W
3,139
346
0
957
5,982
3,661
0
2,013
3,835
23,670
2,089
L
Charybdis
zmankiller1
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
26,881
315
Minions Killed
247
0
Camps Cleared
0
1,111,243
Distance Traveled
861,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,055
641
79
7
0
218,036
0
L
Ravana
5,603
509
42
4
0
245,008
1
L
Maui
5,221
475
37
3
0
196,624
0
W
Freya
5,704
519
46
4
0
216,530
0
W
Kali
5,555
505
67
6
0
265,283
0
W
Anhur
7,098
645
95
9
0
179,555
0
L
Ra
6,677
607
104
9
0
230,500
0
L
Izanami
5,758
523
64
6
0
186,596
3
W
Ymir
5,311
483
28
3
0
231,839
0
L
Charybdis
3,622
329
0
0
0
2,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role