Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
ApoIoniaLapiedra
Neith
Platinum III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 53L
2,178 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Laups
Zhong Kui
Masters
Level 158
God Stats
15W - 12L
1,568 SR
Queue Stats
437W - 431L
2,266 MMR
Solo
Geb
Geb
Platinum II
YasonSmite
Geb
Platinum II
Level 126
God Stats
4W - 0L
1,707 SR
Queue Stats
69W - 58L
2,156 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,555 SR
1,920 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,602 SR
2,205 MMR
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
Hendrickyy
Mulan
Masters
Level 158
God Stats
5W - 6L
1,532 SR
Queue Stats
150W - 123L
2,760 MMR
Party 1
Janus
Janus
Masters
Maloaise
Janus
Masters
Level 158
God Stats
1W - 3L
1,414 SR
Queue Stats
224W - 206L
2,505 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
NelGod
Danzaburou
Diamond IV
Level 123
God Stats
1W - 2L
1,659 SR
Queue Stats
72W - 64L
2,221 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
rizkygg
Ratatoskr
Platinum IV
Level 106
God Stats
7W - 2L
1,904 SR
Queue Stats
85W - 68L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 0 / 1
5,112
1,022
2,828
3,764
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
 
Xbalanque
7
3 / 0 / 2
4,189
838
6,050
4,196
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 1
4,066
813
1,325
1,230
283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Laups
Zhong Kui
8
3 / 0 / 0
4,273
855
715
1,993
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 1 / 2
3,777
755
1,477
3,538
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresAgniChang'eSkadi

VS

Bans
KuzenboThorSusanoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 1
3,316
663
232
3,892
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
5
0 / 4 / 0
3,258
652
1,510
4,388
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Janus
Maloaise
Janus
8
1 / 0 / 0
4,094
819
1,169
1,750
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
NelGod
Danzaburou
5
0 / 2 / 1
3,104
621
3,192
3,965
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
rizkygg
Ratatoskr
6
0 / 3 / 1
3,500
700
1,886
5,929
1,817
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
1
1
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Xbalanque
 
Xbalanque
3
0
2
4
L
Ao Kuang
 
Ao Kuang
0
1
1
0.5
W
1
0
1
1.5
L
Mulan
0
4
0
0
W
Zhong Kui
Laups
Zhong Kui
3
0
0
3
L
Janus
Maloaise
Janus
1
0
0
1
L
Danzaburou
NelGod
Danzaburou
0
2
1
0.25
W
0
1
2
1
L
Ratatoskr
rizkygg
Ratatoskr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
7,989
14,721
Taken
19,924
5,746
Mitigated
5,494
7,146
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,828
912
0
1,348
3,764
1,475
0
0
3,764
0
27,637
W
Xbalanque
 
Xbalanque
6,050
3,290
0
2,010
4,196
1,023
0
289
3,897
0
25,944
L
Ao Kuang
 
Ao Kuang
232
33
0
1,971
3,892
793
0
549
3,343
10,923
5,675
W
1,325
159
0
462
1,230
283
0
427
725
0
26,825
L
Mulan
1,510
328
0
690
4,388
1,561
0
137
4,008
0
11,478
W
Zhong Kui
Laups
Zhong Kui
715
155
0
1,557
1,993
1,214
0
113
1,880
17,712
7,824
L
Janus
Maloaise
Janus
1,169
141
0
389
1,750
440
0
252
1,498
23,385
0
L
Danzaburou
NelGod
Danzaburou
3,192
1,733
0
1,112
3,965
883
0
529
3,436
0
15,973
W
1,477
63
0
1,769
3,538
1,751
0
462
3,062
8,544
633
L
Ratatoskr
rizkygg
Ratatoskr
1,886
287
0
2,233
5,929
1,817
0
841
5,088
0
5,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,417
Gold Earned
17,272
209
Minions Killed
150
0
Camps Cleared
0
586,309
Distance Traveled
573,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,112
1,022
46
9
0
106,770
0
W
Xbalanque
4,189
838
45
9
0
111,391
0
L
Ao Kuang
3,316
663
29
6
0
126,156
0
W
Neith
4,066
813
49
10
0
122,542
0
L
Mulan
3,258
652
25
5
0
99,769
1
W
Zhong Kui
4,273
855
53
11
0
124,223
0
L
Janus
4,094
819
61
12
0
122,351
0
L
Danzaburou
3,104
621
24
5
0
103,353
0
W
Geb
3,777
755
16
3
0
121,383
2
L
Ratatoskr
3,500
700
11
2
0
121,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role