Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DNA ALMIGHT
Danzaburou
Level 126
God Stats
0W - 2L
1,266 SR
Queue Stats
80W - 81L
1,489 Elo+
Party 1
Surtr
Surtr
KillerAce33
Surtr
Level 125
God Stats
2W - 2L
1,629 SR
Queue Stats
230W - 205L
1,599 Elo+
Solo
Achilles
Achilles
Redroosta
Achilles
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,501 Elo+
Party 1
Sobek
Sobek
Zeroknife13
Sobek
Level 156
God Stats
10W - 12L
1,521 SR
Queue Stats
436W - 448L
1,472 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,512 Elo+

VS

Team Averages
Level 162
1,576 SR
1,512 Elo+
Hachiman
Hachiman
 
Hachiman
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CrazyGlitch
Shiva
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 219L
1,560 Elo+
Solo
Artio
Artio
densebaguette
Artio
Level 156
God Stats
5W - 0L
1,949 SR
Queue Stats
173W - 175L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
memori1001
Ah Muzen Cab
Level 155
God Stats
3W - 2L
1,829 SR
Queue Stats
111W - 110L
1,511 Elo+
Solo
Zeus
Zeus
nipzynapzY
Zeus
Level 119
God Stats
4W - 8L
1,104 SR
Queue Stats
160W - 180L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 6
5,279
1,056
4,674
4,990
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DNA ALMIGHT
Danzaburou
10
1 / 3 / 5
5,643
1,129
3,016
4,427
1,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 3 / 4
5,392
1,078
4,008
8,592
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Redroosta
Achilles
12
6 / 1 / 1
6,191
1,238
5,905
6,936
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 1 / 0
4,383
877
791
1,451
865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 2 / 5
5,794
1,159
3,576
5,123
1,841
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 4
5,757
1,151
4,988
5,605
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 5
5,349
1,070
1,598
6,461
4,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
memori1001
Ah Muzen Cab
11
2 / 1 / 4
5,949
1,190
6,104
4,332
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
5 / 1 / 4
6,158
1,232
7,599
2,965
1,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
8
Kills
11
11
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
6
1
W
Hachiman
 
Hachiman
2
2
5
2.25
W
2
2
4
2
L
Danzaburou
DNA ALMIGHT
Danzaburou
1
3
5
1.17
L
1
3
4
1
L
Achilles
Redroosta
Achilles
6
1
1
6.5
L
0
1
0
0
W
0
2
5
1.25
W
Ah Muzen Cab
memori1001
Ah Muzen Cab
2
1
4
4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
23,865
26,396
Taken
24,486
12,076
Mitigated
14,417
8,262
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,674
159
1,106
1,584
4,990
1,699
0
2,072
2,847
9,534
0
W
Hachiman
 
Hachiman
3,576
1,545
301
1,190
5,123
1,841
504
1,450
3,606
0
7,381
W
4,988
761
759
1,283
5,605
5,063
0
1,236
4,246
0
8,853
L
Danzaburou
DNA ALMIGHT
Danzaburou
3,016
1,417
240
707
4,427
1,317
0
1,148
3,165
0
10,077
L
4,008
1,099
0
1,995
8,592
3,525
0
2,954
5,523
259
6,419
L
Achilles
Redroosta
Achilles
5,905
773
209
2,116
6,936
4,670
0
2,673
4,158
0
11,678
L
791
62
190
115
1,451
865
0
350
1,035
791
0
W
1,598
127
1,540
1,410
6,461
4,871
26
1,044
5,184
5,460
0
W
Ah Muzen Cab
memori1001
Ah Muzen Cab
6,104
3,628
434
671
4,332
1,617
301
1,278
2,976
0
15,213
W
7,599
977
100
666
2,965
1,025
0
675
2,254
12,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
29,007
39
Minions Killed
66
0
Camps Cleared
0
407,511
Distance Traveled
456,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,279
1,056
9
2
0
83,650
0
W
Hachiman
5,794
1,159
11
2
0
92,743
0
W
Shiva
5,757
1,151
12
2
0
104,175
0
L
Danzaburou
5,643
1,129
13
3
0
76,604
0
L
Surtr
5,392
1,078
5
1
0
104,645
0
L
Achilles
6,191
1,238
12
2
0
119,880
0
L
Sobek
4,383
877
0
0
0
22,732
0
W
Artio
5,349
1,070
9
2
0
88,192
0
W
Ah Muzen Cab
5,949
1,190
23
5
0
96,463
0
W
Zeus
6,158
1,232
11
2
0
75,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role