Player Matchup

Ymir
Ymir
EP0W3R25
Ymir
Level 129
God Stats
9W - 9L
1,475 SR
Queue Stats
49W - 57L
1,434 Elo+
Party 1
Ix Chel
Ix Chel
Itz Turtl
Ix Chel
Level 66
God Stats
10W - 6L
1,511 SR
Queue Stats
126W - 96L
1,492 Elo+
Solo
Charybdis
Charybdis
TITOxBANDIDO
Charybdis
Level 121
God Stats
4W - 1L
1,698 SR
Queue Stats
38W - 46L
1,453 Elo+
Party 1
Team Averages
Level 105
1,561 SR
1,460 Elo+

VS

Team Averages
Level 115
1,650 SR
1,524 Elo+
Charybdis
Charybdis
Beann55
Charybdis
Level 101
God Stats
6W - 7L
1,599 SR
Queue Stats
78W - 61L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Hirasuke-San
Aphrodite
Level 81
God Stats
3W - 3L
1,627 SR
Queue Stats
34W - 23L
1,490 Elo+
Solo
Hun Batz
Hun Batz
slickrikdaruler_
Hun Batz
Level 162
God Stats
28W - 13L
1,724 SR
Queue Stats
163W - 102L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 0 / 5
9,332
778
4,973
9,866
9,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Itz Turtl
Ix Chel
16
3 / 0 / 5
9,652
804
12,182
6,458
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TITOxBANDIDO
Charybdis
13
2 / 3 / 4
8,842
737
6,627
8,271
2,916
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beann55
Charybdis
15
2 / 2 / 1
8,695
725
7,343
14,517
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Hirasuke-San
Aphrodite
14
1 / 4 / 2
8,401
700
5,212
9,934
3,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 2 / 1
6,478
540
1,891
3,259
2,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Beann55
Charybdis
2
2
1
1.25
W
Ymir
3
0
5
5.5
L
Aphrodite
Hirasuke-San
Aphrodite
1
4
2
0.5
W
Ix Chel
Itz Turtl
Ix Chel
3
0
5
5.5
W
Charybdis
TITOxBANDIDO
Charybdis
2
3
4
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
14,446
24,595
Taken
27,710
15,115
Mitigated
9,898
6,519
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Beann55
Charybdis
7,343
2,832
0
2,397
14,517
4,284
0
7,905
6,307
0
45,585
W
Ymir
4,973
463
0
2,253
9,866
9,334
931
2,593
7,273
17,904
300
L
Aphrodite
Hirasuke-San
Aphrodite
5,212
326
4,251
4,030
9,934
3,232
0
6,410
3,123
21,290
640
W
Ix Chel
Itz Turtl
Ix Chel
12,182
1,654
856
2,589
6,458
2,865
1,032
1,500
4,958
56,399
1,631
W
Charybdis
TITOxBANDIDO
Charybdis
6,627
4,449
100
721
8,271
2,916
1,146
915
7,356
0
32,860
L
1,891
57
0
297
3,259
2,382
0
1,793
1,266
0
6,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
23,574
172
Minions Killed
138
0
Camps Cleared
0
608,913
Distance Traveled
493,458
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,695
725
75
6
0
206,953
4
W
Ymir
9,332
778
33
3
0
192,980
3
L
Aphrodite
8,401
700
48
4
0
195,844
0
W
Ix Chel
9,652
804
98
8
0
226,717
0
W
Charybdis
8,842
737
41
3
0
189,216
0
L
Hun Batz
6,478
540
15
1
0
90,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role