Player Matchup

Eset
Eset
DevilzHand-66777
Eset
Level 141
God Stats
12W - 11L
1,501 SR
Queue Stats
281W - 278L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
ImmaculateTurtle
Kuzenbo
Level 156
God Stats
7W - 2L
1,839 SR
Queue Stats
178W - 217L
1,491 Elo+
Solo
Chaac
Chaac
MonkyD8476
Chaac
Level 175
God Stats
1W - 0L
1,230 SR
Queue Stats
55W - 36L
1,648 Elo+
Solo
Thanatos
Thanatos
N1kNaks
Thanatos
Level 161
God Stats
5W - 6L
1,425 SR
Queue Stats
530W - 485L
1,570 Elo+
Solo
Izanami
Izanami
kershOn
Izanami
Level 84
God Stats
145W - 106L
1,600 SR
Queue Stats
163W - 143L
1,535 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,546 Elo+

VS

Team Averages
Level 166
1,515 SR
1,509 Elo+
Osiris
Osiris
DarthEzh
Osiris
Level 227
God Stats
17W - 5L
1,261 SR
Queue Stats
618W - 546L
1,454 Elo+
Solo
Vulcan
Vulcan
DeforesterPingu
Vulcan
Level 122
God Stats
12W - 12L
1,629 SR
Queue Stats
291W - 296L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Pyranna87
Ne Zha
Level 148
God Stats
7W - 5L
1,652 SR
Queue Stats
111W - 136L
1,513 Elo+
Solo
Athena
Athena
Zuyok
Athena
Level 159
God Stats
288W - 265L
1,588 SR
Queue Stats
292W - 289L
1,531 Elo+
Solo
Medusa
Medusa
ghostfacepiz
Medusa
Level 176
God Stats
3W - 5L
1,447 SR
Queue Stats
262W - 256L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,552
570
8,144
8,260
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 6
8,419
561
5,889
11,401
11,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
5 / 1 / 7
10,577
705
12,930
14,835
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
N1kNaks
Thanatos
16
10 / 0 / 8
10,028
669
15,845
11,462
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kershOn
Izanami
15
0 / 4 / 4
8,886
592
2,230
6,626
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarthEzh
Osiris
13
3 / 5 / 0
7,984
532
12,104
18,075
12,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 2
7,017
468
5,839
10,244
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Pyranna87
Ne Zha
13
2 / 5 / 2
7,313
488
5,919
11,735
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Zuyok
Athena
10
2 / 4 / 3
6,853
457
3,882
12,166
9,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
1 / 2 / 1
7,853
524
4,495
7,204
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
9
10
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
DarthEzh
Osiris
3
5
0
0.6
L
1
6
2
0.33
W
3
3
3
1.5
W
4
2
6
3.5
W
Chaac
5
1
7
8.5
W
Thanatos
N1kNaks
Thanatos
10
0
8
14
L
Ne Zha
Pyranna87
Ne Zha
2
5
2
0.6
L
Athena
Zuyok
Athena
2
4
3
0.88
L
Medusa
1
2
1
0.75
W
Izanami
kershOn
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
32,239
52,584
Taken
59,424
35,537
Mitigated
31,335
27,148
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DarthEzh
Osiris
12,104
5,287
0
5,672
18,075
12,378
0
3,116
14,858
0
59,128
L
5,839
162
0
860
10,244
2,267
0
4,203
5,672
37,529
0
W
8,144
364
248
1,200
8,260
2,602
377
3,661
4,599
64,702
1,334
W
5,889
2,295
0
2,638
11,401
11,538
0
3,759
7,642
19,794
556
W
Chaac
12,930
1,787
0
6,044
14,835
15,202
0
662
14,173
10,309
75,251
W
Thanatos
N1kNaks
Thanatos
15,845
2,979
0
15,963
11,462
4,073
0
1,108
10,354
0
75,238
L
Ne Zha
Pyranna87
Ne Zha
5,919
1,882
0
1,604
11,735
4,865
0
2,316
9,395
0
50,242
L
Athena
Zuyok
Athena
3,882
1,392
0
2,526
12,166
9,753
0
3,929
8,067
12,404
0
L
Medusa
4,495
1,321
0
1,993
7,204
2,072
578
1,617
5,573
0
70,407
W
Izanami
kershOn
Izanami
2,230
1,639
0
1,055
6,626
2,122
1,825
1,365
5,261
0
70,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
37,020
499
Minions Killed
393
0
Camps Cleared
0
1,568,553
Distance Traveled
1,396,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,984
532
99
7
0
272,558
0
L
Vulcan
7,017
468
66
4
0
279,049
4
W
Eset
8,552
570
115
8
0
289,115
0
W
Kuzenbo
8,419
561
14
1
0
317,516
6
W
Chaac
10,577
705
136
9
0
299,780
0
W
Thanatos
10,028
669
111
7
0
375,078
0
L
Ne Zha
7,313
488
75
5
0
300,070
0
L
Athena
6,853
457
26
2
0
241,187
0
L
Medusa
7,853
524
127
8
0
303,889
0
W
Izanami
8,886
592
123
8
0
287,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role