Player Matchup

Bacchus
Bacchus
KafalarSiena
Bacchus
Level 104
God Stats
8W - 6L
1,627 SR
Queue Stats
161W - 154L
1,518 Elo+
Solo
Lancelot
Lancelot
SkyH3r0
Lancelot
Level 123
God Stats
8W - 9L
1,566 SR
Queue Stats
153W - 180L
1,368 Elo+
Party 3
Kukulkan
Kukulkan
Zuha79
Kukulkan
Level 65
God Stats
356W - 382L
1,483 SR
Queue Stats
362W - 408L
1,454 Elo+
Solo
Persephone
Persephone
candell42
Persephone
Level 168
God Stats
218W - 234L
1,450 SR
Queue Stats
1,399W - 1,491L
1,437 Elo+
Solo
Neith
Neith
jusoreen
Neith
Level 66
God Stats
35W - 43L
1,431 SR
Queue Stats
66W - 83L
1,415 Elo+
Party 3
Team Averages
Level 105
1,511 SR
1,438 Elo+

VS

Team Averages
Level 98
1,431 SR
1,483 Elo+
Hades
Hades
IBenevolent
Hades
Level 211
God Stats
1W - 1L
1,136 SR
Queue Stats
232W - 203L
1,559 Elo+
Party 2
Anhur
Anhur
S1los
Anhur
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 302L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
leelix
Sun Wukong
Level 69
God Stats
2W - 2L
1,518 SR
Queue Stats
58W - 67L
1,499 Elo+
Party 1
Discordia
Discordia
trycode
Discordia
Level 149
God Stats
4W - 3L
1,501 SR
Queue Stats
172W - 135L
1,495 Elo+
Party 2
Cerberus
Cerberus
半月神丿
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KafalarSiena
Bacchus
9
0 / 1 / 1
6,178
1,030
1,721
1,869
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
SkyH3r0
Lancelot
10
2 / 1 / 0
6,215
1,036
1,992
2,875
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Zuha79
Kukulkan
12
1 / 1 / 1
6,833
1,139
8,463
3,308
879
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
candell42
Persephone
11
0 / 1 / 2
6,356
1,059
4,140
1,496
372
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
jusoreen
Neith
10
0 / 3 / 3
6,089
1,015
2,848
3,614
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

331

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,047
1,175
940
4,175
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
S1los
Anhur
12
2 / 0 / 4
6,849
1,142
2,126
5,381
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
leelix
Sun Wukong
11
3 / 1 / 2
6,933
1,156
2,824
4,993
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
trycode
Discordia
12
0 / 0 / 4
6,520
1,087
1,973
1,487
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
半月神丿
Cerberus
12
1 / 0 / 5
7,232
1,205
3,322
5,397
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
7
7
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Bacchus
KafalarSiena
Bacchus
0
1
1
0.5
W
Anhur
S1los
Anhur
2
0
4
4
L
Lancelot
SkyH3r0
Lancelot
2
1
0
2
L
Kukulkan
Zuha79
Kukulkan
1
1
1
1.5
L
Persephone
candell42
Persephone
0
1
2
1
L
Neith
jusoreen
Neith
0
3
3
0.5
W
Sun Wukong
leelix
Sun Wukong
3
1
2
4
W
Discordia
trycode
Discordia
0
0
4
2
W
Cerberus
半月神丿
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
11,185
13,162
Taken
21,433
4,355
Mitigated
11,058
933
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
940
308
1,571
987
4,175
2,504
0
2,175
2,000
3,813
0
L
Bacchus
KafalarSiena
Bacchus
1,721
32
0
240
1,869
1,560
0
799
1,070
4,432
0
W
Anhur
S1los
Anhur
2,126
1,188
0
601
5,381
1,793
0
4,128
1,253
0
13,774
L
Lancelot
SkyH3r0
Lancelot
1,992
297
0
27
2,875
747
0
967
1,908
0
4,027
L
Kukulkan
Zuha79
Kukulkan
8,463
527
0
193
3,308
879
0
941
2,367
27,492
0
L
Persephone
candell42
Persephone
4,140
359
145
212
1,496
372
0
865
627
11,091
0
L
Neith
jusoreen
Neith
2,848
420
0
116
3,614
797
0
2,305
1,309
0
8,937
W
Sun Wukong
leelix
Sun Wukong
2,824
174
0
218
4,993
2,329
0
4,027
966
0
12,320
W
Discordia
trycode
Discordia
1,973
126
0
130
1,487
381
0
196
1,291
22,891
0
W
Cerberus
半月神丿
Cerberus
3,322
122
0
642
5,397
4,051
0
3,798
1,599
7,691
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
34,581
91
Minions Killed
127
2
Camps Cleared
8
396,269
Distance Traveled
615,915
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,047
1,175
11
2
0
105,456
4
L
Bacchus
6,178
1,030
7
1
0
58,952
0
W
Anhur
6,849
1,142
29
5
2
115,251
0
L
Lancelot
6,215
1,036
6
1
0
79,461
0
L
Kukulkan
6,833
1,139
52
9
2
108,317
0
L
Persephone
6,356
1,059
13
2
0
92,823
0
L
Neith
6,089
1,015
13
2
0
56,716
0
W
Sun Wukong
6,933
1,156
26
4
1
141,080
0
W
Discordia
6,520
1,087
46
8
4
124,401
0
W
Cerberus
7,232
1,205
15
3
1
129,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role