Player Matchup

Anhur
Anhur
 
Anhur
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarkRumorz
Pele
Level 149
God Stats
2W - 2L
1,886 SR
Queue Stats
413W - 429L
1,499 Elo+
Solo
Mercury
Mercury
Kio3824
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,480 Elo+
Solo
Merlin
Merlin
McPippington
Merlin
Level 143
God Stats
2W - 4L
1,325 SR
Queue Stats
196W - 189L
1,428 Elo+
Solo
Hades
Hades
weed is natural
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,401 Elo+
Solo
Team Averages
Level 143
1,542 SR
1,462 Elo+

VS

Team Averages
Level 124
1,544 SR
1,442 Elo+
Khepri
Khepri
J2SGA
Khepri
Level 147
God Stats
2W - 1L
1,519 SR
Queue Stats
46W - 62L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Miss nova95
Kukulkan
Level 144
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 23L
1,476 Elo+
Solo
Scylla
Scylla
SDc Kool Moe G
Scylla
Level 127
God Stats
3W - 2L
1,494 SR
Queue Stats
76W - 73L
1,452 Elo+
Solo
Cernunnos
Cernunnos
TheChosenSenpai
Cernunnos
Level 104
God Stats
5W - 4L
1,526 SR
Queue Stats
249W - 254L
1,453 Elo+
Party 1
Bastet
Bastet
destructioninc
Bastet
Level 100
God Stats
6W - 5L
1,474 SR
Queue Stats
259W - 267L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
1
0 / 1 / 0
3,040
253
0
539
23
14
4 / 4 / 7
8,118
677
8,826
13,866
13,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Kio3824
Mercury
15
4 / 9 / 3
8,454
705
5,508
13,330
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
3 / 5 / 5
10,096
841
8,150
9,804
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 3
8,714
726
10,243
10,983
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
J2SGA
Khepri
16
2 / 4 / 16
10,582
882
5,551
20,814
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
Miss nova95
Kukulkan
18
4 / 0 / 11
10,678
890
8,786
5,511
2,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 8
11,103
925
7,351
6,340
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TheChosenSenpai
Cernunnos
15
6 / 4 / 12
9,870
823
14,600
11,646
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 10
9,551
796
7,945
10,058
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
13
Kills
23
23
Deaths
14
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
4
4
7
1.88
W
Khepri
J2SGA
Khepri
2
4
16
2.5
L
Mercury
Kio3824
Mercury
4
9
3
0.61
L
Merlin
3
5
5
1.1
W
Kukulkan
Miss nova95
Kukulkan
4
0
11
9.5
W
8
2
8
6
W
Cernunnos
TheChosenSenpai
Cernunnos
6
4
12
3
W
3
4
10
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
44,233
48,522
Taken
54,369
27,958
Mitigated
28,522
10,412
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
539
23
0
0
539
0
0
L
8,826
2,146
141
2,171
13,866
13,356
0
6,202
7,664
0
12,386
W
Khepri
J2SGA
Khepri
5,551
444
4,228
6,241
20,814
13,726
352
4,696
16,118
10,809
1,604
L
Mercury
Kio3824
Mercury
5,508
2,262
401
1,257
13,330
4,814
0
6,834
6,496
0
9,192
L
Merlin
8,150
1,249
936
2,221
9,804
3,897
0
3,944
5,860
33,564
0
W
Kukulkan
Miss nova95
Kukulkan
8,786
734
584
1,077
5,511
2,515
1,021
2,622
2,889
34,247
0
W
7,351
1,137
265
797
6,340
2,441
1,204
3,103
3,237
26,146
241
W
Cernunnos
TheChosenSenpai
Cernunnos
14,600
5,218
747
611
11,646
5,059
2,438
4,133
7,513
0
27,001
W
7,945
2,851
324
915
10,058
4,781
1,481
3,839
6,219
0
14,474
L
10,243
274
284
3,001
10,983
5,868
0
4,071
6,912
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
51,784
100
Minions Killed
139
0
Camps Cleared
0
733,245
Distance Traveled
1,117,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,040
253
0
0
0
0
0
L
Pele
8,118
677
12
1
0
156,789
0
W
Khepri
10,582
882
16
1
0
235,003
0
L
Mercury
8,454
705
11
1
0
171,465
0
L
Merlin
10,096
841
59
5
0
188,102
0
W
Kukulkan
10,678
890
52
4
0
242,471
0
W
Scylla
11,103
925
50
4
0
203,654
0
W
Cernunnos
9,870
823
16
1
0
209,165
0
W
Bastet
9,551
796
5
0
0
227,613
0
L
Hades
8,714
726
18
2
0
216,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role