Player Matchup

Bastet
Bastet
Chaosbrain24
Bastet
Level 158
God Stats
4W - 1L
1,664 SR
Queue Stats
62W - 57L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Hydro_131
Heimdallr
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 25L
1,458 Elo+
Solo
Ymir
Ymir
Rugmuncher773
Ymir
Level 108
God Stats
1W - 0L
1,361 SR
Queue Stats
69W - 51L
1,603 Elo+
Solo
Nox
Nox
Vivalaxton
Nox
Level 136
God Stats
24W - 23L
1,582 SR
Queue Stats
243W - 244L
1,529 Elo+
Party 1
Sol
Sol
biggsy32123
Sol
Level 80
God Stats
2W - 0L
1,643 SR
Queue Stats
259W - 259L
1,528 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,526 Elo+

VS

Team Averages
Level 93
1,424 SR
1,478 Elo+
The Morrigan
The Morrigan
HogRider-_06
The Morrigan
Level 131
God Stats
1W - 4L
1,370 SR
Queue Stats
222W - 222L
1,431 Elo+
Solo
Merlin
Merlin
JustBlossom_
Merlin
Level 29
God Stats
0W - 5L
1,136 SR
Queue Stats
189W - 181L
1,411 Elo+
Solo
Shiva
Shiva
ZeyOm7
Shiva
Level 28
God Stats
4W - 5L
1,482 SR
Queue Stats
99W - 110L
1,516 Elo+
Solo
Cupid
Cupid
crazyfrog2022
Cupid
Level 133
God Stats
201W - 210L
1,540 SR
Queue Stats
582W - 606L
1,498 Elo+
Solo
Hercules
Hercules
drakkula
Hercules
Level 145
God Stats
73W - 59L
1,590 SR
Queue Stats
277W - 262L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 0 / 4
6,092
1,015
3,780
3,259
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Hydro_131
Heimdallr
10
1 / 1 / 1
5,711
952
1,533
2,695
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 0 / 2
6,123
1,021
2,084
3,557
1,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 3
6,108
1,018
2,647
3,085
1,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 4
6,008
1,001
3,323
4,114
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HogRider-_06
The Morrigan
12
2 / 0 / 0
6,223
1,037
4,485
2,491
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
12
0 / 1 / 1
5,930
988
1,852
2,538
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ZeyOm7
Shiva
10
0 / 0 / 0
5,327
888
3,781
4,043
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,519
587
0
0
0
Hercules
drakkula
Hercules
11
0 / 5 / 2
5,877
980
3,461
7,016
5,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
6
Kills
2
2
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
0
4
3
L
The Morrigan
HogRider-_06
The Morrigan
2
0
0
2
W
Heimdallr
Hydro_131
Heimdallr
1
1
1
1.5
L
Merlin
0
1
1
0.5
W
3
0
2
4
W
1
1
3
2.5
L
Shiva
ZeyOm7
Shiva
0
0
0
0
W
0
0
4
2
L
0
0
0
0
L
Hercules
drakkula
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
13,579
16,710
Taken
16,088
6,141
Mitigated
9,738
4,891
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,780
719
0
775
3,259
1,026
0
1,155
1,861
0
12,418
L
The Morrigan
HogRider-_06
The Morrigan
4,485
395
0
666
2,491
857
0
1,191
1,300
15,817
1,078
W
Heimdallr
Hydro_131
Heimdallr
1,533
477
0
623
2,695
1,072
0
458
2,197
0
14,661
L
Merlin
1,852
105
0
500
2,538
776
0
1,099
1,439
18,615
0
W
2,084
590
0
1,561
3,557
1,735
0
1,105
2,033
6,499
0
W
2,647
186
0
0
3,085
1,070
0
502
2,511
13,309
104
L
Shiva
ZeyOm7
Shiva
3,781
178
110
1,491
4,043
2,741
0
1,272
2,771
0
6,366
W
3,323
1,217
0
1,932
4,114
1,238
0
1,553
2,379
16,580
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
drakkula
Hercules
3,461
428
0
1,350
7,016
5,364
0
4,477
2,539
0
11,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
26,876
135
Minions Killed
124
0
Camps Cleared
0
670,686
Distance Traveled
503,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,092
1,015
25
4
0
166,517
0
L
The Morrigan
6,223
1,037
42
7
0
120,860
0
W
Heimdallr
5,711
952
30
5
0
124,736
0
L
Merlin
5,930
988
50
8
0
136,257
0
W
Ymir
6,123
1,021
15
3
0
100,281
0
W
Nox
6,108
1,018
28
5
0
137,747
0
L
Shiva
5,327
888
6
1
0
117,123
2
W
Sol
6,008
1,001
37
6
0
141,405
0
L
Cupid
3,519
587
0
0
0
0
0
L
Hercules
5,877
980
26
4
0
129,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role