Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cholo_penguin69
Sylvanus
Level 64
God Stats
42W - 29L
1,583 SR
Queue Stats
115W - 119L
1,405 Elo+
Solo
Ra
Ra
RemyBanz
Ra
Level 38
God Stats
11W - 11L
1,127 SR
Queue Stats
94W - 105L
1,282 Elo+
Solo
Team Averages
Level 56
1,403 SR
1,396 Elo+

VS

Team Averages
Level 80
1,330 SR
1,370 Elo+
Da Ji
Da Ji
AkFury47
Da Ji
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 147L
1,454 Elo+
Solo
Agni
Agni
Cloud_Blow3r_90
Agni
Level 122
God Stats
0W - 2L
1,255 SR
Queue Stats
341W - 333L
1,394 Elo+
Solo
Mulan
Mulan
dankflowertoker
Mulan
Level 39
God Stats
2W - 4L
1,236 SR
Queue Stats
26W - 38L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 6
5,530
922
2,741
4,586
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
9
1 / 1 / 5
5,312
885
2,998
5,330
2,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
5 / 1 / 1
6,318
1,053
1,094
2,490
774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AkFury47
Da Ji
8
2 / 5 / 0
4,859
810
2,550
5,726
1,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
5,044
841
4,743
3,942
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
4,034
672
0
68
32
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
6
4
L
Da Ji
AkFury47
Da Ji
2
5
0
0.4
W
Sylvanus
1
1
5
3.5
L
0
2
2
0.5
W
5
1
1
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
7,293
12,406
Taken
9,736
7,266
Mitigated
2,864
4,208
Healing
1,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,741
98
0
784
4,586
3,525
0
1,658
2,928
0
8,241
L
Da Ji
AkFury47
Da Ji
2,550
322
0
130
5,726
1,811
0
2,400
3,051
0
4,152
W
Sylvanus
2,998
475
816
942
5,330
2,967
0
1,882
3,448
10,355
0
L
4,743
510
0
1,226
3,942
1,021
0
1,712
2,040
18,012
0
W
1,094
111
877
789
2,490
774
0
1,235
1,255
19,860
0
L
0
0
0
0
68
32
0
0
68
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,160
Gold Earned
13,937
70
Minions Killed
38
0
Camps Cleared
0
408,906
Distance Traveled
243,590
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,530
922
16
3
0
157,225
0
L
Da Ji
4,859
810
4
1
0
102,469
0
W
Sylvanus
5,312
885
16
3
0
132,587
1
L
Agni
5,044
841
34
6
0
126,521
1
W
Ra
6,318
1,053
38
6
0
119,094
0
L
Mulan
4,034
672
0
0
0
14,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role