Player Matchup

Chaac
Chaac
PA1SL3Y_B0Y
Chaac
Level 122
God Stats
1W - 0L
1,851 SR
Queue Stats
6W - 2L
1,516 Elo+
Solo
Anubis
Anubis
PuppetMaster17
Anubis
Level 143
God Stats
10W - 12L
1,453 SR
Queue Stats
42W - 34L
1,550 Elo+
Solo
Agni
Agni
coolie174
Agni
Level 153
God Stats
56W - 35L
1,558 SR
Queue Stats
208W - 201L
1,535 Elo+
Solo
Team Averages
Level 139
1,620 SR
1,534 Elo+

VS

Team Averages
Level 120
1,585 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Neotrillix93
Medusa
Level 87
God Stats
21W - 10L
1,690 SR
Queue Stats
142W - 146L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
一口气半支烟
Morgan Le Fay
Level 123
God Stats
3W - 8L
1,564 SR
Queue Stats
228W - 231L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,814
757
3,272
7,161
5,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 3
7,538
838
5,527
5,655
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
12
2 / 0 / 5
7,262
807
6,834
2,372
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 1
6,316
702
2,175
9,921
7,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
9
1 / 6 / 1
5,953
661
2,193
8,197
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
一口气半支烟
Morgan Le Fay
9
0 / 0 / 1
5,706
634
2,184
1,935
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Medusa
1
6
1
0.25
W
1
1
5
3.5
W
4
1
3
5.5
W
Agni
2
0
5
4.5
L
Morgan Le Fay
一口气半支烟
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
6,552
15,188
Taken
20,053
8,820
Mitigated
10,053
4,699
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,175
304
0
1,348
9,921
7,783
0
5,508
4,024
15,850
0
L
Medusa
2,193
510
0
220
8,197
1,855
0
5,023
2,875
0
16,090
W
3,272
469
0
2,703
7,161
5,723
312
2,054
5,104
0
18,953
W
5,527
0
0
1,496
5,655
2,415
645
1,616
4,030
27,190
0
W
Agni
6,834
350
0
500
2,372
682
1,021
722
1,647
20,214
670
L
Morgan Le Fay
一口气半支烟
Morgan Le Fay
2,184
610
0
261
1,935
415
0
957
956
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,614
Gold Earned
17,975
114
Minions Killed
70
0
Camps Cleared
0
489,188
Distance Traveled
411,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,316
702
22
2
0
175,736
0
L
Medusa
5,953
661
26
3
0
126,230
0
W
Chaac
6,814
757
32
4
0
158,321
0
W
Anubis
7,538
838
37
4
0
151,279
0
W
Agni
7,262
807
45
5
0
179,588
0
L
Morgan Le Fay
5,706
634
22
2
0
109,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role