Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
Andrade99
Terra
Silver I
Level 70
God Stats
4W - 3L
1,522 SR
Queue Stats
115W - 113L
1,129 MMR
Solo
Agni
Agni
Silver I
Thor_3690
Agni
Silver I
Level 177
God Stats
16W - 9L
1,611 SR
Queue Stats
49W - 53L
1,199 MMR
Solo
Chronos
Chronos
Gold V
X4r0nt3
Chronos
Gold V
Level 103
God Stats
136W - 114L
1,563 SR
Queue Stats
272W - 293L
1,140 MMR
Solo
Izanami
Izanami
Silver II
cojinete100
Izanami
Silver II
Level 105
God Stats
7W - 9L
1,364 SR
Queue Stats
99W - 105L
1,062 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,512 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,584 SR
1,113 MMR
Danzaburou
Danzaburou
Silver III
KingMePerfection
Danzaburou
Silver III
Level 124
God Stats
19W - 10L
1,668 SR
Queue Stats
255W - 290L
1,008 MMR
Solo
Surtr
Surtr
Silver II
Reedbullx4
Surtr
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 205L
1,063 MMR
Party 1
Fenrir
Fenrir
Silver I
YunoImRucksack
Fenrir
Silver I
Level 126
God Stats
4W - 4L
1,669 SR
Queue Stats
58W - 72L
1,208 MMR
Solo
Sylvanus
Sylvanus
Silver I
xX_MrGonza_Xx
Sylvanus
Silver I
Level 108
God Stats
8W - 7L
1,599 SR
Queue Stats
94W - 107L
1,287 MMR
Party 1
Discordia
Discordia
Silver III
yeray_of_war16
Discordia
Silver III
Level 107
God Stats
2W - 2L
1,485 SR
Queue Stats
34W - 53L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
8 / 0 / 0
6,390
710
5,146
5,018
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
Andrade99
Terra
8
0 / 1 / 2
5,058
562
1,191
6,382
3,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
11
1 / 0 / 3
5,900
656
3,197
1,880
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
X4r0nt3
Chronos
10
1 / 1 / 1
6,023
669
3,494
5,536
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
cojinete100
Izanami
10
0 / 1 / 1
5,731
637
1,446
4,740
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesMedusaAnhurNu Wa

VS

Bans
OsirisAthenaAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingMePerfection
Danzaburou
10
1 / 0 / 0
5,769
641
3,417
2,677
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
9
2 / 4 / 0
5,000
556
3,607
8,321
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,705
523
1,073
7,284
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
xX_MrGonza_Xx
Sylvanus
9
0 / 1 / 2
5,263
585
3,222
5,612
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
yeray_of_war16
Discordia
8
0 / 3 / 0
4,774
530
1,107
5,069
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
0
8
W
Terra
Andrade99
Terra
0
1
2
1
L
Danzaburou
KingMePerfection
Danzaburou
1
0
0
1
L
Surtr
2
4
0
0.5
W
Agni
1
0
3
2.5
W
Chronos
X4r0nt3
Chronos
1
1
1
1.5
L
0
2
0
0
W
Izanami
cojinete100
Izanami
0
1
1
0.5
L
Sylvanus
xX_MrGonza_Xx
Sylvanus
0
1
2
1
L
Discordia
yeray_of_war16
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
12,426
23,556
Taken
28,963
9,561
Mitigated
11,982
8,786
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,146
1,604
0
2,675
5,018
1,889
0
299
4,719
0
33,896
W
Terra
Andrade99
Terra
1,191
360
124
1,834
6,382
3,296
0
1,863
4,500
14,715
0
L
Danzaburou
KingMePerfection
Danzaburou
3,417
1,171
0
1,676
2,677
729
0
16
2,661
0
46,985
L
Surtr
3,607
1,288
0
2,198
8,321
4,209
0
3,663
4,658
343
26,381
W
Agni
3,197
267
0
834
1,880
526
0
409
1,471
43,498
0
W
Chronos
X4r0nt3
Chronos
3,494
1,201
0
1,941
5,536
2,387
0
688
4,554
37,923
0
L
1,073
129
0
3,563
7,284
2,264
0
530
6,754
0
37,830
W
Izanami
cojinete100
Izanami
1,446
1,141
0
1,378
4,740
1,463
0
1,213
3,527
0
42,857
L
Sylvanus
xX_MrGonza_Xx
Sylvanus
3,222
974
356
2,887
5,612
3,639
0
840
4,772
17,638
0
L
Discordia
yeray_of_war16
Discordia
1,107
186
0
744
5,069
1,141
0
3,064
2,005
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
25,511
344
Minions Killed
291
0
Camps Cleared
0
980,392
Distance Traveled
882,544
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,390
710
60
7
0
229,352
3
W
Terra
5,058
562
20
2
0
206,665
0
L
Danzaburou
5,769
641
93
10
0
175,209
0
L
Surtr
5,000
556
39
4
0
183,252
0
W
Agni
5,900
656
79
9
0
211,484
2
W
Chronos
6,023
669
86
10
0
151,776
0
L
Fenrir
4,705
523
68
8
0
209,823
1
W
Izanami
5,731
637
99
11
0
181,115
0
L
Sylvanus
5,263
585
30
3
0
147,891
0
L
Discordia
4,774
530
61
7
0
166,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role