Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DevilWolf9
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,495 Elo+
Solo
Poseidon
Poseidon
Myppsosmall
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,283 Elo+
Solo
Charon
Charon
pepelui01
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,528 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,461 Elo+

VS

Team Averages
Level 108
1,509 SR
1,440 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ItzFlarkky
Sobek
Level 81
God Stats
2W - 1L
1,588 SR
Queue Stats
184W - 193L
1,423 Elo+
Solo
Horus
Horus
Mr_Nahoox
Horus
Level 156
God Stats
1W - 0L
1,483 SR
Queue Stats
61W - 63L
1,495 Elo+
Solo
Raijin
Raijin
Rodsta3
Raijin
Level 158
God Stats
9W - 4L
1,472 SR
Queue Stats
347W - 363L
1,514 Elo+
Solo
Danzaburou
Danzaburou
quickmane95
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 34L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 5
7,554
755
6,477
9,683
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
13
3 / 5 / 4
7,515
752
11,702
9,931
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
DevilWolf9
Kuzenbo
1
0 / 0 / 0
2,526
253
0
0
0
Poseidon
Myppsosmall
Poseidon
14
2 / 4 / 2
7,368
737
14,166
9,633
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
pepelui01
Charon
16
2 / 2 / 7
8,235
824
11,821
15,772
13,814
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 3 / 6
7,773
777
6,865
11,331
8,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
14
1 / 3 / 6
8,010
801
7,139
13,391
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Horus
Mr_Nahoox
Horus
16
4 / 1 / 7
9,037
904
8,617
19,330
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Raijin
Rodsta3
Raijin
12
1 / 1 / 4
7,127
713
4,434
6,325
2,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
quickmane95
Danzaburou
15
3 / 1 / 5
8,393
839
10,214
9,116
4,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
9
Kills
11
11
Deaths
9
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
5
4.5
L
Thor
 
Thor
3
5
4
1
W
Serqet
 
Serqet
2
3
6
1.67
L
Kuzenbo
DevilWolf9
Kuzenbo
0
0
0
0
W
Sobek
1
3
6
1.33
W
Horus
Mr_Nahoox
Horus
4
1
7
7.5
L
Poseidon
Myppsosmall
Poseidon
2
4
2
0.75
W
Raijin
Rodsta3
Raijin
1
1
4
3
L
Charon
pepelui01
Charon
2
2
7
2.75
W
Danzaburou
quickmane95
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
37,269
45,019
Taken
59,493
25,355
Mitigated
44,312
22,884
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,477
1,068
9,362
6,593
9,683
3,674
520
2,872
6,697
14,864
0
L
Thor
 
Thor
11,702
1,496
198
912
9,931
4,714
159
2,858
7,073
0
15,860
W
Serqet
 
Serqet
6,865
913
1,538
2,074
11,331
8,474
132
4,430
6,645
0
9,329
L
Kuzenbo
DevilWolf9
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
7,139
340
987
2,904
13,391
13,641
0
6,053
7,001
18,139
1,887
W
Horus
Mr_Nahoox
Horus
8,617
3,776
11,219
12,421
19,330
15,234
124
9,175
9,992
0
14,174
L
Poseidon
Myppsosmall
Poseidon
14,166
1,533
456
76
9,633
3,153
0
1,633
8,000
27,072
536
W
Raijin
Rodsta3
Raijin
4,434
892
281
917
6,325
2,898
99
4,363
1,884
15,099
485
L
Charon
pepelui01
Charon
11,821
1,467
1,624
3,663
15,772
13,814
0
3,806
11,299
23,640
2,905
W
Danzaburou
quickmane95
Danzaburou
10,214
3,223
8
2,797
9,116
4,065
250
5,351
3,636
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
40,340
82
Minions Killed
99
0
Camps Cleared
0
749,457
Distance Traveled
938,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,554
755
21
2
0
206,018
0
L
Thor
7,515
752
16
2
0
173,165
0
W
Serqet
7,773
777
4
0
0
194,415
0
L
Kuzenbo
2,526
253
0
0
0
0
0
W
Sobek
8,010
801
18
2
0
198,457
0
W
Horus
9,037
904
12
1
0
243,530
0
L
Poseidon
7,368
737
34
3
0
176,615
0
W
Raijin
7,127
713
36
4
0
99,900
0
L
Charon
8,235
824
11
1
0
193,659
0
W
Danzaburou
8,393
839
29
3
0
202,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role