Player Matchup

Ymir
Ymir
Silver V
Dakidmarvel
Ymir
Silver V
Level 152
God Stats
4W - 1L
1,658 SR
Queue Stats
5W - 8L
1,267 MMR
Solo
Zeus
Zeus
Gold I
Lost rep4009
Zeus
Gold I
Level 143
God Stats
10W - 9L
1,773 SR
Queue Stats
259W - 242L
1,506 MMR
Solo
Bastet
Bastet
Gold III
Statik7414
Bastet
Gold III
Level 101
God Stats
3W - 2L
1,542 SR
Queue Stats
103W - 117L
1,505 MMR
Solo
Anhur
Anhur
Gold V
l0w3ndgr00ve5
Anhur
Gold V
Level 107
God Stats
18W - 15L
1,579 SR
Queue Stats
509W - 515L
1,356 MMR
Solo
Tiamat
Tiamat
Gold II
你们慢慢送
Tiamat
Gold II
Level 109
God Stats
6W - 2L
1,587 SR
Queue Stats
469W - 484L
1,263 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,628 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,590 SR
1,381 MMR
Kali
Kali
Silver III
AussyG
Kali
Silver III
Level 88
God Stats
12W - 9L
1,632 SR
Queue Stats
74W - 73L
1,068 MMR
Solo
Xing Tian
Xing Tian
Silver I
Honored_speedy
Xing Tian
Silver I
Level 118
God Stats
4W - 4L
1,635 SR
Queue Stats
26W - 36L
1,578 MMR
Solo
Hercules
Hercules
Silver II
Mogar3140
Hercules
Silver II
Level 109
God Stats
2W - 2L
1,550 SR
Queue Stats
20W - 27L
1,372 MMR
Solo
Vulcan
Vulcan
Gold III
TheCritik
Vulcan
Gold III
Level 148
God Stats
2W - 2L
1,631 SR
Queue Stats
134W - 129L
1,543 MMR
Solo
Hachiman
Hachiman
Silver V
sins20
Hachiman
Silver V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,314
451
3,338
8,627
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 0 / 0
9,573
684
11,879
6,409
2,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Statik7414
Bastet
13
0 / 3 / 4
7,296
521
4,279
10,456
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 1 / 0
8,444
603
7,111
6,096
2,203
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 1
8,981
642
8,348
8,214
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosChang'eThorLancelot

VS

Bans
MulanSusanoMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AussyG
Kali
13
4 / 3 / 2
7,669
548
3,611
11,997
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Honored_speedy
Xing Tian
10
1 / 4 / 2
6,565
469
4,162
16,493
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Mogar3140
Hercules
13
2 / 2 / 1
8,026
573
4,870
12,080
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
TheCritik
Vulcan
10
0 / 3 / 1
6,394
457
2,641
5,086
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
sins20
Hachiman
13
0 / 2 / 1
7,504
536
6,370
7,848
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
7
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
AussyG
Kali
4
3
2
1.67
W
0
1
3
1.5
L
Xing Tian
Honored_speedy
Xing Tian
1
4
2
0.5
W
8
0
0
8
L
Hercules
Mogar3140
Hercules
2
2
1
1.25
W
Bastet
Statik7414
Bastet
0
3
4
0.67
L
Vulcan
TheCritik
Vulcan
0
3
1
0.17
W
3
1
0
3
L
Hachiman
sins20
Hachiman
0
2
1
0.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
21,654
39,802
Taken
53,504
18,154
Mitigated
25,438
12,337
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AussyG
Kali
3,611
1,721
0
6,508
11,997
3,722
0
3,471
8,349
0
57,761
W
3,338
874
0
1,440
8,627
5,813
34
1,670
6,957
32,638
909
L
Xing Tian
Honored_speedy
Xing Tian
4,162
361
0
2,624
16,493
10,735
0
7,141
9,088
22,799
0
W
11,879
2,363
0
1,974
6,409
2,117
133
3,429
2,980
75,687
2,738
L
Hercules
Mogar3140
Hercules
4,870
1,786
0
4,611
12,080
7,818
0
6,297
4,033
0
53,239
W
Bastet
Statik7414
Bastet
4,279
1,325
0
4,664
10,456
3,193
404
1,239
9,217
0
51,204
L
Vulcan
TheCritik
Vulcan
2,641
110
0
1,058
5,086
1,121
0
3,610
1,476
34,458
0
W
7,111
3,131
0
2,345
6,096
2,203
1,070
955
5,141
0
62,211
L
Hachiman
sins20
Hachiman
6,370
3,525
0
2,646
7,848
2,042
0
746
6,775
0
69,327
W
8,348
683
0
1,914
8,214
4,828
85
70
7,916
47,776
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
36,158
510
Minions Killed
437
0
Camps Cleared
0
1,415,620
Distance Traveled
1,338,232
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,669
548
91
7
0
317,705
2
W
Ymir
6,314
451
36
3
0
302,105
5
L
Xing Tian
6,565
469
29
2
0
295,815
0
W
Zeus
9,573
684
135
10
0
261,063
3
L
Hercules
8,026
573
101
7
0
282,262
0
W
Bastet
7,296
521
91
7
0
310,522
0
L
Vulcan
6,394
457
80
6
0
198,380
2
W
Anhur
8,444
603
124
9
0
279,649
0
L
Hachiman
7,504
536
136
10
0
244,070
0
W
Tiamat
8,981
642
124
9
0
262,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role