Player Matchup

Ah Muzen Cab
Ah Muzen Cab
C_Marshall91
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,662 SR
Queue Stats
60W - 53L
1,471 Elo+
Party 1
Thanatos
Thanatos
LonelyYasuo
Thanatos
Level 40
God Stats
4W - 0L
1,550 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
RenatoCarvz_17
Zhong Kui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 194L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
antodri2
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 2
Merlin
Merlin
the_marc_zoy_yo
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,270 Elo+
Party 2
Team Averages
Level 82
1,542 SR
1,395 Elo+

VS

Team Averages
Level 101
1,540 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ch0c0 M0nster10
Maman Brigitte
Level 108
God Stats
12W - 11L
1,617 SR
Queue Stats
80W - 95L
1,441 Elo+
Solo
Ares
Ares
QuietandLoki
Ares
Level 114
God Stats
3W - 4L
1,618 SR
Queue Stats
156W - 164L
1,454 Elo+
Solo
Bellona
Bellona
Zeb51
Bellona
Level 121
God Stats
6W - 5L
1,473 SR
Queue Stats
77W - 74L
1,492 Elo+
Solo
Janus
Janus
zakonprodan
Janus
Level 36
God Stats
3W - 5L
1,492 SR
Queue Stats
66W - 88L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C_Marshall91
Ah Muzen Cab
12
0 / 1 / 3
6,720
517
5,898
7,442
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
LonelyYasuo
Thanatos
11
5 / 0 / 2
7,294
561
3,342
7,922
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
RenatoCarvz_17
Zhong Kui
15
7 / 0 / 4
9,074
698
10,440
9,561
7,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
antodri2
Kuzenbo
12
2 / 0 / 3
7,027
541
6,327
9,223
8,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
7,101
546
2,521
3,759
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 0
5,839
449
7,436
8,490
2,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Ch0c0 M0nster10
Maman Brigitte
10
0 / 3 / 0
5,775
444
2,774
8,955
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 1
5,832
449
3,816
12,702
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Zeb51
Bellona
11
0 / 6 / 0
6,366
490
2,599
10,860
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,641
511
1,908
4,924
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Ah Muzen Cab
C_Marshall91
Ah Muzen Cab
0
1
3
1.5
L
Maman Brigitte
Ch0c0 M0nster10
Maman Brigitte
0
3
0
0
W
Thanatos
LonelyYasuo
Thanatos
5
0
2
6
L
0
2
1
0.25
W
Zhong Kui
RenatoCarvz_17
Zhong Kui
7
0
4
9
L
Bellona
Zeb51
Bellona
0
6
0
0
W
Kuzenbo
antodri2
Kuzenbo
2
0
3
3.5
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
18,533
37,907
Taken
45,931
22,361
Mitigated
23,099
15,108
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,436
2,233
0
1,479
8,490
2,513
0
3,822
4,668
0
47,648
W
Ah Muzen Cab
C_Marshall91
Ah Muzen Cab
5,898
1,709
0
506
7,442
2,468
242
1,249
6,193
0
57,460
L
Maman Brigitte
Ch0c0 M0nster10
Maman Brigitte
2,774
293
0
4,528
8,955
2,537
0
2,323
6,632
36,468
1,106
W
Thanatos
LonelyYasuo
Thanatos
3,342
450
0
4,418
7,922
2,895
88
1,548
6,374
0
40,317
L
3,816
121
293
3,182
12,702
9,424
0
3,474
9,228
16,551
0
W
Zhong Kui
RenatoCarvz_17
Zhong Kui
10,440
1,847
0
6,418
9,561
7,480
0
1,173
8,388
61,901
911
L
Bellona
Zeb51
Bellona
2,599
1,143
0
1,753
10,860
7,444
0
6,318
4,542
0
37,052
W
Kuzenbo
antodri2
Kuzenbo
6,327
2,607
0
2,516
9,223
8,599
0
2,619
6,568
18,945
722
W
2,521
81
0
1,250
3,759
919
0
1,569
2,030
45,382
0
L
1,908
170
0
1,295
4,924
1,181
0
3,253
1,671
39,790
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
30,453
356
Minions Killed
377
0
Camps Cleared
0
1,318,844
Distance Traveled
1,196,077
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,839
449
96
7
0
251,258
0
W
Ah Muzen Cab
6,720
517
88
7
0
267,903
0
L
Maman Brigitte
5,775
444
79
6
0
244,694
0
W
Thanatos
7,294
561
63
5
0
286,907
0
L
Ares
5,832
449
41
3
0
250,082
0
W
Zhong Kui
9,074
698
100
8
0
218,672
2
L
Bellona
6,366
490
74
6
0
217,530
0
W
Kuzenbo
7,027
541
26
2
0
291,681
2
W
Merlin
7,101
546
79
6
0
253,681
5
L
Janus
6,641
511
87
7
0
232,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role