Player Matchup

Serqet
Serqet
BlueNova267
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,400 Elo+
Party 1
Cerberus
Cerberus
Giinna
Cerberus
Level 62
God Stats
5W - 1L
1,938 SR
Queue Stats
33W - 48L
1,420 Elo+
Solo
Izanami
Izanami
PPPeace
Izanami
Level 88
God Stats
19W - 17L
1,854 SR
Queue Stats
99W - 91L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Parkhill96
Gilgamesh
Level 69
God Stats
5W - 3L
1,569 SR
Queue Stats
172W - 170L
1,468 Elo+
Solo
Chang'e
Chang'e
arscuu
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,393 Elo+
Party 1
Team Averages
Level 66
1,672 SR
1,435 Elo+

VS

Team Averages
Level 99
1,448 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
DIABOLICBand846
Tsukuyomi
Level 87
God Stats
6W - 10L
1,411 SR
Queue Stats
81W - 84L
1,462 Elo+
Solo
Medusa
Medusa
ZeusY02
Medusa
Level 82
God Stats
3W - 2L
1,610 SR
Queue Stats
51W - 65L
1,476 Elo+
Solo
Thoth
Thoth
erlion
Thoth
Level 66
God Stats
3W - 4L
1,315 SR
Queue Stats
148W - 122L
1,488 Elo+
Solo
Bacchus
Bacchus
greik
Bacchus
Level 121
God Stats
18W - 17L
1,563 SR
Queue Stats
150W - 130L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
iamryaniam
Baron Samedi
Level 140
God Stats
4W - 8L
1,341 SR
Queue Stats
162W - 162L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 4 / 2
5,341
486
3,577
9,342
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Giinna
Cerberus
9
1 / 5 / 0
5,192
472
3,100
9,679
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
PPPeace
Izanami
11
0 / 0 / 2
5,497
500
1,572
5,538
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Parkhill96
Gilgamesh
12
3 / 1 / 1
6,233
567
5,388
11,973
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
arscuu
Chang'e
9
3 / 3 / 0
5,630
512
3,209
5,584
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIABOLICBand846
Tsukuyomi
11
2 / 3 / 2
6,126
557
4,423
10,225
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
ZeusY02
Medusa
10
3 / 0 / 2
6,543
595
6,119
4,471
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thoth
erlion
Thoth
10
5 / 2 / 0
6,520
593
4,652
3,584
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
greik
Bacchus
11
3 / 2 / 4
6,140
558
5,917
6,312
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
iamryaniam
Baron Samedi
11
0 / 3 / 3
6,445
586
6,089
7,639
3,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
2
0.5
W
Tsukuyomi
DIABOLICBand846
Tsukuyomi
2
3
2
1
L
Cerberus
Giinna
Cerberus
1
5
0
0.2
L
Izanami
PPPeace
Izanami
0
0
2
1
L
Gilgamesh
Parkhill96
Gilgamesh
3
1
1
3.5
W
Medusa
ZeusY02
Medusa
3
0
2
4
L
Chang'e
arscuu
Chang'e
3
3
0
1
W
Thoth
erlion
Thoth
5
2
0
2.5
W
Bacchus
greik
Bacchus
3
2
4
2.5
W
Baron Samedi
iamryaniam
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
27,200
42,116
Taken
32,231
19,910
Mitigated
14,030
9,586
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,577
1,092
0
490
9,342
3,307
0
1,401
7,652
0
34,781
W
Tsukuyomi
DIABOLICBand846
Tsukuyomi
4,423
1,293
0
5,672
10,225
3,235
0
2,169
7,622
0
35,205
L
Cerberus
Giinna
Cerberus
3,100
254
0
2,345
9,679
5,557
0
2,842
6,512
14,916
0
L
Izanami
PPPeace
Izanami
1,572
879
0
1,933
5,538
1,508
0
2,483
2,757
0
40,045
L
Gilgamesh
Parkhill96
Gilgamesh
5,388
1,202
0
2,694
11,973
8,440
0
5,928
6,005
0
38,062
W
Medusa
ZeusY02
Medusa
6,119
2,685
0
2,990
4,471
1,216
815
1,434
2,881
0
49,448
L
Chang'e
arscuu
Chang'e
3,209
466
280
1,844
5,584
1,098
0
2,313
2,899
25,195
1,195
W
Thoth
erlion
Thoth
4,652
60
0
520
3,584
800
108
1,278
2,222
30,095
0
W
Bacchus
greik
Bacchus
5,917
602
0
2,352
6,312
5,325
32
1,134
5,178
15,057
2,037
W
Baron Samedi
iamryaniam
Baron Samedi
6,089
770
39
3,223
7,639
3,454
0
0
7,091
37,023
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
31,774
277
Minions Killed
287
0
Camps Cleared
0
1,062,465
Distance Traveled
1,114,376
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,341
486
52
5
0
251,692
0
W
Tsukuyomi
6,126
557
72
7
0
258,681
0
L
Cerberus
5,192
472
36
3
0
221,104
0
L
Izanami
5,497
500
80
7
0
221,823
0
L
Gilgamesh
6,233
567
61
6
0
208,717
0
W
Medusa
6,543
595
77
7
0
229,032
0
L
Chang'e
5,630
512
48
4
0
159,129
0
W
Thoth
6,520
593
54
5
0
200,502
0
W
Bacchus
6,140
558
27
2
0
248,463
0
W
Baron Samedi
6,445
586
57
5
0
177,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role