Player Matchup

Horus
Horus
BlueNova267
Horus
Level 88
God Stats
1W - 3L
1,064 SR
Queue Stats
90W - 97L
1,388 Elo+
Party 2
Bakasura
Bakasura
Darkirua
Bakasura
Level 29
God Stats
5W - 2L
1,606 SR
Queue Stats
51W - 69L
1,313 Elo+
Party 1
Medusa
Medusa
EzTheHuntress
Medusa
Level 58
God Stats
14W - 10L
1,515 SR
Queue Stats
61W - 91L
1,337 Elo+
Party 1
Izanami
Izanami
PPPeace
Izanami
Level 88
God Stats
28W - 24L
1,828 SR
Queue Stats
119W - 110L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
arscuu
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,380 Elo+
Party 2
Team Averages
Level 57
1,503 SR
1,380 Elo+

VS

Team Averages
Level 102
1,421 SR
1,445 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CptLongshaft
Sylvanus
Level 116
God Stats
4W - 3L
1,301 SR
Queue Stats
77W - 89L
1,315 Elo+
Solo
Poseidon
Poseidon
CreeperSonic6
Poseidon
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 104L
1,491 Elo+
Solo
Neith
Neith
jus_dendive_22
Neith
Level 65
God Stats
4W - 7L
1,476 SR
Queue Stats
349W - 322L
1,459 Elo+
Solo
Kali
Kali
rey-pollete
Kali
Level 159
God Stats
0W - 1L
1,327 SR
Queue Stats
144W - 151L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,216
580
2,261
4,505
2,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Darkirua
Bakasura
11
5 / 1 / 2
6,269
697
2,844
6,498
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 3
6,380
709
3,275
6,200
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
PPPeace
Izanami
9
0 / 0 / 0
4,919
547
3,178
4,326
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
arscuu
Cu Chulainn
11
1 / 2 / 0
6,312
701
4,721
7,145
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 1 / 0
5,515
613
3,321
7,098
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
CptLongshaft
Sylvanus
9
0 / 0 / 0
4,685
521
2,877
7,419
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
CreeperSonic6
Poseidon
9
4 / 5 / 0
5,433
604
3,506
5,420
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,194
466
1,324
4,166
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
4,479
498
1,728
7,769
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
6
6
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
0
2
W
0
0
0
0
L
Sylvanus
CptLongshaft
Sylvanus
0
0
0
0
L
Poseidon
CreeperSonic6
Poseidon
4
5
0
0.8
W
Bakasura
Darkirua
Bakasura
5
1
2
6
W
3
3
3
1.5
W
Izanami
PPPeace
Izanami
0
0
0
0
W
Cu Chulainn
arscuu
Cu Chulainn
1
2
0
0.5
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
12,756
28,674
Taken
31,872
10,947
Mitigated
15,101
8,939
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,321
933
0
1,312
7,098
7,122
0
499
6,599
28,412
2,416
W
2,261
861
270
1,479
4,505
2,390
0
1,788
2,717
0
13,115
L
Sylvanus
CptLongshaft
Sylvanus
2,877
814
1,209
3,130
7,419
3,236
0
0
7,419
17,732
1,808
L
Poseidon
CreeperSonic6
Poseidon
3,506
879
0
500
5,420
959
0
0
5,250
24,752
1,848
W
Bakasura
Darkirua
Bakasura
2,844
2,260
0
2,678
6,498
2,430
0
605
5,893
0
28,268
W
3,275
1,260
0
1,227
6,200
1,749
441
2,693
3,507
0
35,977
W
Izanami
PPPeace
Izanami
3,178
2,293
0
1,380
4,326
1,231
0
1,014
3,312
0
41,714
W
Cu Chulainn
arscuu
Cu Chulainn
4,721
667
0
1,905
7,145
3,147
0
2,681
4,052
5,533
43,301
L
1,324
788
0
1,410
4,166
1,066
0
0
4,166
0
19,399
L
1,728
918
0
1,793
7,769
2,718
19
0
7,703
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
24,306
336
Minions Killed
223
0
Camps Cleared
0
941,235
Distance Traveled
796,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,515
613
59
7
0
170,169
0
W
Horus
5,216
580
34
4
0
202,694
2
L
Sylvanus
4,685
521
28
3
0
161,923
2
L
Poseidon
5,433
604
35
4
0
159,130
0
W
Bakasura
6,269
697
76
8
0
207,514
0
W
Medusa
6,380
709
65
7
0
172,833
0
W
Izanami
4,919
547
66
7
0
173,430
0
W
Cu Chulainn
6,312
701
95
11
0
184,764
0
L
Neith
4,194
466
48
5
0
153,226
0
L
Kali
4,479
498
53
6
0
151,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role