Player Matchup

Shiva
Shiva
Packe88
Shiva
Level 155
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Rageingsaijin2
Danzaburou
Level 47
God Stats
7W - 6L
1,362 SR
Queue Stats
16W - 31L
1,063 Elo+
Party 1
Nox
Nox
RastaJebus
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 258L
1,379 Elo+
Party 1
Team Averages
Level 90
1,386 SR
1,300 Elo+

VS

Team Averages
Level 83
1,499 SR
1,344 Elo+
Maui
Maui
MPeacekeeper
Maui
Level 81
God Stats
23W - 24L
1,567 SR
Queue Stats
37W - 36L
1,321 Elo+
Solo
Ah Puch
Ah Puch
Vonpire
Ah Puch
Level 69
God Stats
1W - 2L
1,560 SR
Queue Stats
36W - 58L
1,338 Elo+
Solo
Janus
Janus
jandriyo466
Janus
Level 99
God Stats
145W - 193L
1,370 SR
Queue Stats
567W - 636L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Packe88
Shiva
14
2 / 0 / 5
8,888
741
7,209
11,595
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
Rageingsaijin2
Danzaburou
13
2 / 1 / 3
8,586
716
5,123
7,763
2,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 0 / 3
8,687
724
3,831
7,859
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,097
591
6,390
9,488
9,243
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
Vonpire
Ah Puch
15
1 / 2 / 0
8,757
730
10,391
7,707
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 2 / 0
6,188
516
1,555
2,570
668
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Shiva
Packe88
Shiva
2
0
5
4.5
W
Danzaburou
Rageingsaijin2
Danzaburou
2
1
3
3.5
W
3
0
3
4.5
L
Ah Puch
Vonpire
Ah Puch
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
18,336
27,217
Taken
19,765
14,470
Mitigated
12,745
3,915
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,390
373
217
566
9,488
9,243
0
2,054
7,410
16,975
656
W
Shiva
Packe88
Shiva
7,209
1,487
328
1,165
11,595
8,250
0
5,168
6,427
0
29,658
W
Danzaburou
Rageingsaijin2
Danzaburou
5,123
1,504
0
1,256
7,763
2,980
889
6,295
1,468
0
25,276
W
3,831
41
0
1,166
7,859
3,240
345
6,587
1,272
22,456
1,021
L
Ah Puch
Vonpire
Ah Puch
10,391
459
0
2,558
7,707
2,834
0
1,318
6,375
45,704
0
L
1,555
100
103
734
2,570
668
0
396
2,174
9,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
22,042
152
Minions Killed
123
0
Camps Cleared
0
651,512
Distance Traveled
465,020
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,097
591
23
2
0
200,525
5
W
Shiva
8,888
741
51
4
0
219,537
2
W
Danzaburou
8,586
716
52
4
0
207,455
0
W
Nox
8,687
724
49
4
0
224,520
0
L
Ah Puch
8,757
730
95
8
0
205,456
0
L
Janus
6,188
516
5
0
0
59,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role