Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BiscuitBoy7000
Xing Tian
Level 113
God Stats
2W - 1L
1,502 SR
Queue Stats
38W - 42L
1,483 Elo+
Party 1
Rama
Rama
OsoDanii CQB
Rama
Level 159
God Stats
4W - 2L
1,389 SR
Queue Stats
385W - 400L
1,459 Elo+
Solo
Agni
Agni
Skidderlord
Agni
Level 126
God Stats
1W - 0L
1,701 SR
Queue Stats
44W - 46L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
iUuNiiK
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 107L
1,578 Elo+
Solo
Team Averages
Level 133
1,518 SR
1,507 Elo+

VS

Team Averages
Level 129
1,653 SR
1,506 Elo+
Surtr
Surtr
Aghasiross
Surtr
Level 84
God Stats
9W - 5L
1,679 SR
Queue Stats
403W - 425L
1,439 Elo+
Solo
Zeus
Zeus
PA1SL3Y_B0Y
Zeus
Level 122
God Stats
2W - 1L
1,718 SR
Queue Stats
73W - 58L
1,514 Elo+
Solo
Hera
Hera
jammyfool
Hera
Level 158
God Stats
2W - 1L
1,757 SR
Queue Stats
170W - 179L
1,588 Elo+
Solo
Izanami
Izanami
nhoea
Izanami
Level 114
God Stats
0W - 3L
1,316 SR
Queue Stats
185W - 196L
1,468 Elo+
Solo
Fenrir
Fenrir
Порохх
Fenrir
Level 165
God Stats
2W - 1L
1,796 SR
Queue Stats
83W - 92L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 4
6,515
1,303
5,267
9,358
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
BiscuitBoy7000
Xing Tian
8
0 / 2 / 2
5,361
1,072
1,072
4,494
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 0 / 4
5,623
1,125
2,233
4,351
1,409
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 0 / 1
6,078
1,216
3,313
2,059
663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
iUuNiiK
Hun Batz
9
1 / 2 / 2
5,618
1,124
2,693
3,297
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 2
5,089
1,018
2,712
5,292
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,209
1,042
5,100
3,312
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hera
9
0 / 1 / 2
4,712
942
3,569
1,483
389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
nhoea
Izanami
9
1 / 2 / 2
5,088
1,018
2,942
4,498
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
5
0 / 1 / 0
4,328
866
215
1,264
616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
3
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
4
5
L
Surtr
1
1
2
2
W
Xing Tian
BiscuitBoy7000
Xing Tian
0
2
2
0.5
W
0
0
4
2
L
1
2
1
0.75
W
3
0
1
3.5
W
Hun Batz
iUuNiiK
Hun Batz
1
2
2
1
L
Hera
0
1
2
1
L
Izanami
nhoea
Izanami
1
2
2
1
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,578
Damage
14,538
23,559
Taken
15,849
11,150
Mitigated
6,989
8,624
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,267
103
553
4,388
9,358
4,508
95
3,623
5,529
0
13,501
L
Surtr
2,712
670
162
2,590
5,292
3,689
0
1,089
4,132
100
4,340
W
Xing Tian
BiscuitBoy7000
Xing Tian
1,072
67
579
207
4,494
3,084
284
768
3,670
2,410
0
W
2,233
1,159
341
1,699
4,351
1,409
551
2,028
2,269
0
12,978
L
5,100
577
337
813
3,312
1,003
0
724
2,588
13,473
0
W
3,313
311
363
243
2,059
663
273
1,000
1,059
8,381
427
W
Hun Batz
iUuNiiK
Hun Batz
2,693
529
193
58
3,297
1,486
0
1,153
2,108
0
9,862
L
Hera
3,569
1,016
344
164
1,483
389
0
447
1,036
5,151
212
L
Izanami
nhoea
Izanami
2,942
1,260
172
342
4,498
1,292
0
1,245
3,220
0
9,066
L
Fenrir
215
0
0
92
1,264
616
0
588
676
0
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
24,426
81
Minions Killed
39
0
Camps Cleared
0
465,727
Distance Traveled
417,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,515
1,303
20
4
0
112,397
0
L
Surtr
5,089
1,018
5
1
0
102,901
0
W
Xing Tian
5,361
1,072
6
1
0
83,177
0
W
Rama
5,623
1,125
27
5
0
74,824
0
L
Zeus
5,209
1,042
20
4
0
89,604
0
W
Agni
6,078
1,216
11
2
0
110,245
0
W
Hun Batz
5,618
1,124
17
3
0
85,084
0
L
Hera
4,712
942
2
0
0
95,559
0
L
Izanami
5,088
1,018
12
2
0
105,517
0
L
Fenrir
4,328
866
0
0
0
24,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role