Player Matchup

Danzaburou
Danzaburou
BearbackStudios
Danzaburou
Level 112
God Stats
0W - 2L
1,473 SR
Queue Stats
127W - 113L
1,556 Elo+
Solo
Tiamat
Tiamat
Luciax
Tiamat
Level 76
God Stats
1W - 3L
1,570 SR
Queue Stats
177W - 155L
1,573 Elo+
Party 2
Nike
Nike
NotYourSenpai27
Nike
Level 126
God Stats
3W - 5L
1,511 SR
Queue Stats
348W - 404L
1,516 Elo+
Party 3
Susano
Susano
XxRekthHimxX
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 55L
1,626 Elo+
Party 2
Ix Chel
Ix Chel
xgdeadpool91
Ix Chel
Level 120
God Stats
0W - 4L
1,409 SR
Queue Stats
155W - 206L
1,507 Elo+
Party 3
Team Averages
Level 108
1,493 SR
1,556 Elo+

VS

Team Averages
Level 116
1,545 SR
1,537 Elo+
Bacchus
Bacchus
 
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Shinect
Nu Wa
Level 144
God Stats
2W - 1L
1,682 SR
Queue Stats
73W - 59L
1,563 Elo+
Solo
Discordia
Discordia
jaietu
Discordia
Level 74
God Stats
2W - 2L
1,541 SR
Queue Stats
41W - 29L
1,548 Elo+
Party 1
Loki
Loki
sasoriex
Loki
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 87L
1,580 Elo+
Party 1
Skadi
Skadi
Ðrakyn
Skadi
Level 158
God Stats
21W - 18L
1,504 SR
Queue Stats
344W - 286L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearbackStudios
Danzaburou
8
0 / 4 / 0
4,876
488
2,691
6,164
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Luciax
Tiamat
12
5 / 1 / 0
7,131
713
4,520
7,875
4,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 0
5,119
512
3,760
12,040
5,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Susano
10
0 / 1 / 3
5,482
548
3,881
8,401
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
xgdeadpool91
Ix Chel
10
0 / 5 / 0
5,659
566
1,547
5,721
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 9
6,759
676
4,428
7,141
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Shinect
Nu Wa
12
2 / 3 / 2
6,747
675
6,442
6,639
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
jaietu
Discordia
13
5 / 0 / 2
6,799
680
5,111
2,962
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
11
1 / 2 / 1
5,615
562
3,338
7,336
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Ðrakyn
Skadi
11
6 / 0 / 4
6,914
691
8,593
4,551
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
L
Danzaburou
BearbackStudios
Danzaburou
0
4
0
0
L
Tiamat
Luciax
Tiamat
5
1
0
5
L
0
6
0
0
W
Nu Wa
Shinect
Nu Wa
2
3
2
1
L
Susano
0
1
3
1.5
W
Discordia
jaietu
Discordia
5
0
2
6
W
Loki
1
2
1
0.75
L
Ix Chel
xgdeadpool91
Ix Chel
0
5
0
0
W
Skadi
Ðrakyn
Skadi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
27,912
40,201
Taken
28,629
14,342
Mitigated
11,995
10,033
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,428
530
1,668
3,710
7,141
5,670
0
316
6,762
20,828
1,904
L
Danzaburou
BearbackStudios
Danzaburou
2,691
674
0
475
6,164
1,417
0
1,490
4,592
0
29,654
L
Tiamat
Luciax
Tiamat
4,520
829
0
4,220
7,875
4,308
0
3,280
4,169
42,762
1,213
L
3,760
244
78
1,253
12,040
5,153
0
4,998
7,000
0
17,496
W
Nu Wa
Shinect
Nu Wa
6,442
1,110
0
2,091
6,639
1,839
0
3,573
3,066
40,584
760
L
Susano
3,881
1,007
0
3,115
8,401
2,159
0
1,779
6,455
0
35,965
W
Discordia
jaietu
Discordia
5,111
387
0
340
2,962
849
0
954
1,876
46,509
1,066
W
Loki
3,338
817
0
766
7,336
2,379
0
909
6,419
0
43,579
L
Ix Chel
xgdeadpool91
Ix Chel
1,547
79
322
570
5,721
1,305
0
3,617
2,086
32,409
0
W
Skadi
Ðrakyn
Skadi
8,593
3,430
0
1,359
4,551
1,258
703
0
4,551
0
48,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
32,834
330
Minions Killed
387
0
Camps Cleared
0
1,113,790
Distance Traveled
1,082,384
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,759
676
29
3
0
220,903
4
L
Danzaburou
4,876
488
56
6
0
215,017
0
L
Tiamat
7,131
713
95
10
0
181,787
2
L
Nike
5,119
512
30
3
0
230,203
0
W
Nu Wa
6,747
675
102
10
0
189,917
0
L
Susano
5,482
548
60
6
0
271,927
1
W
Discordia
6,799
680
97
10
0
213,630
2
W
Loki
5,615
562
68
7
0
249,076
0
L
Ix Chel
5,659
566
89
9
0
214,856
0
W
Skadi
6,914
691
91
9
0
208,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role