Player Matchup

Charybdis
Charybdis
GerVazYy
Charybdis
Level 83
God Stats
1W - 4L
1,314 SR
Queue Stats
237W - 220L
1,500 Elo+
Solo
Neith
Neith
ItzFlarkky
Neith
Level 81
God Stats
1W - 2L
1,335 SR
Queue Stats
184W - 193L
1,389 Elo+
Solo
Vamana
Vamana
JF Crimson4
Vamana
Level 156
God Stats
0W - 2L
1,261 SR
Queue Stats
70W - 71L
1,449 Elo+
Solo
Skadi
Skadi
WOX7
Skadi
Level 18
God Stats
0W - 2L
1,256 SR
Queue Stats
50W - 74L
1,343 Elo+
Solo
Guan Yu
Guan Yu
Whatupsucka4311
Guan Yu
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 93L
1,534 Elo+
Solo
Team Averages
Level 91
1,333 SR
1,443 Elo+

VS

Team Averages
Level 132
1,590 SR
1,446 Elo+
Bacchus
Bacchus
Perc44
Bacchus
Level 72
God Stats
4W - 0L
1,737 SR
Queue Stats
127W - 139L
1,463 Elo+
Solo
Nox
Nox
Pinchazo
Nox
Level 137
God Stats
3W - 0L
1,695 SR
Queue Stats
44W - 46L
1,473 Elo+
Solo
Loki
Loki
RubberSkunk
Loki
Level 183
God Stats
13W - 12L
1,515 SR
Queue Stats
471W - 516L
1,504 Elo+
Solo
Horus
Horus
Uncleshadow77
Horus
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 126L
1,404 Elo+
Solo
Ah Puch
Ah Puch
wcontinuarw
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GerVazYy
Charybdis
15
6 / 3 / 1
8,043
894
7,875
10,027
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
17
1 / 1 / 5
7,606
845
7,748
8,537
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
1
0 / 0 / 0
2,364
263
0
0
0
Skadi
WOX7
Skadi
5
0 / 0 / 0
5,364
596
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 3 / 6
7,593
844
4,492
13,858
8,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Perc44
Bacchus
15
1 / 1 / 5
9,006
1,001
5,081
12,255
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 2
9,141
1,016
5,513
3,379
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 3
8,683
965
5,157
8,307
3,039
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 3
7,498
833
2,626
11,308
6,042
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
wcontinuarw
Ah Puch
13
1 / 2 / 3
7,925
881
12,578
6,920
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
7
7
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GerVazYy
Charybdis
6
3
1
2.17
L
Neith
1
1
5
3.5
L
Vamana
0
0
0
0
W
Bacchus
Perc44
Bacchus
1
1
5
3.5
W
3
1
2
4
W
2
2
3
1.75
W
0
2
3
0.75
L
Skadi
WOX7
Skadi
0
0
0
0
L
1
3
6
1.33
W
Ah Puch
wcontinuarw
Ah Puch
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
30,955
32,422
Taken
42,169
13,679
Mitigated
29,669
17,430
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GerVazYy
Charybdis
7,875
3,929
0
2,598
10,027
2,595
0
8,300
1,727
0
15,998
L
Neith
7,748
2,388
602
976
8,537
2,923
0
6,126
2,411
0
25,596
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Perc44
Bacchus
5,081
371
1,012
2,898
12,255
16,122
776
0
12,255
10,035
589
W
5,513
392
1,052
487
3,379
1,509
1,521
0
3,379
26,849
0
W
5,157
669
664
630
8,307
3,039
202
0
8,307
0
15,250
W
2,626
1,253
4,364
4,664
11,308
6,042
1,080
0
11,308
0
5,726
L
Skadi
WOX7
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
4,492
624
6,506
6,748
13,858
8,161
0
8,707
5,151
0
11,081
W
Ah Puch
wcontinuarw
Ah Puch
12,578
346
876
1,263
6,920
2,957
723
0
6,920
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
42,253
74
Minions Killed
119
0
Camps Cleared
0
552,355
Distance Traveled
1,009,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,043
894
26
3
0
179,224
0
L
Neith
7,606
845
43
5
0
176,953
0
L
Vamana
2,364
263
0
0
0
0
0
W
Bacchus
9,006
1,001
11
1
0
214,918
0
W
Nox
9,141
1,016
41
5
0
193,323
0
W
Loki
8,683
965
28
3
0
221,799
0
W
Horus
7,498
833
9
1
0
195,815
0
L
Skadi
5,364
596
0
0
0
0
0
L
Guan Yu
7,593
844
5
1
0
196,178
0
W
Ah Puch
7,925
881
30
3
0
184,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role