Player Matchup

Sol
Sol
Chruetli
Sol
Level 89
God Stats
1W - 1L
1,279 SR
Queue Stats
182W - 199L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
OmegaVIPER_
Erlang Shen
Level 158
God Stats
1W - 4L
1,243 SR
Queue Stats
500W - 445L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jucoos
Morgan Le Fay
Level 156
God Stats
86W - 55L
1,596 SR
Queue Stats
207W - 183L
1,492 Elo+
Solo
Medusa
Medusa
xX-Ulux_17
Medusa
Level 88
God Stats
3W - 6L
1,133 SR
Queue Stats
97W - 102L
1,442 Elo+
Solo
Thanatos
Thanatos
小燕子飞丶
Thanatos
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,366 Elo+
Solo
Team Averages
Level 107
1,350 SR
1,446 Elo+

VS

Team Averages
Level 124
1,471 SR
1,484 Elo+
Janus
Janus
Ciganito-cruel
Janus
Level 221
God Stats
53W - 46L
1,515 SR
Queue Stats
389W - 390L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Emphino
Cernunnos
Level 116
God Stats
3W - 6L
1,399 SR
Queue Stats
87W - 113L
1,423 Elo+
Party 1
Achilles
Achilles
Gasshrod
Achilles
Level 89
God Stats
1W - 3L
1,503 SR
Queue Stats
21W - 28L
1,457 Elo+
Solo
Sylvanus
Sylvanus
kezzerio
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,543 Elo+
Party 1
Cupid
Cupid
xDarlinks
Cupid
Level 108
God Stats
17W - 14L
1,437 SR
Queue Stats
329W - 291L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,912
686
8,452
9,651
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
OmegaVIPER_
Erlang Shen
13
2 / 4 / 13
7,589
584
11,103
14,430
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
jucoos
Morgan Le Fay
15
5 / 0 / 4
9,374
721
11,343
7,086
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
xX-Ulux_17
Medusa
13
8 / 0 / 3
7,981
614
10,906
7,924
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
13
6 / 3 / 2
8,207
631
2,967
9,701
3,476
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,167
551
4,520
9,211
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Emphino
Cernunnos
10
1 / 6 / 1
5,758
443
5,385
10,504
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Gasshrod
Achilles
12
0 / 5 / 0
6,134
472
2,369
12,017
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
kezzerio
Sylvanus
11
1 / 7 / 2
6,791
522
4,595
16,373
10,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
xDarlinks
Cupid
13
2 / 3 / 0
7,076
544
5,024
10,727
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
7
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
3
2
2
2
L
Cernunnos
Emphino
Cernunnos
1
6
1
0.25
L
Achilles
Gasshrod
Achilles
0
5
0
0
W
Erlang Shen
OmegaVIPER_
Erlang Shen
2
4
13
2.13
W
Morgan Le Fay
jucoos
Morgan Le Fay
5
0
4
7
L
Sylvanus
kezzerio
Sylvanus
1
7
2
0.29
L
Cupid
xDarlinks
Cupid
2
3
0
0.67
W
Medusa
xX-Ulux_17
Medusa
8
0
3
9.5
W
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
21,893
48,792
Taken
58,832
22,581
Mitigated
28,062
25,155
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,452
3,449
0
5,977
9,651
2,620
1,126
1,236
8,415
65,948
246
L
4,520
363
0
2,986
9,211
2,800
0
3,217
5,994
56,759
0
L
Cernunnos
Emphino
Cernunnos
5,385
2,629
0
2,303
10,504
3,604
0
0
10,504
0
35,153
L
Achilles
Gasshrod
Achilles
2,369
221
0
3,516
12,017
7,503
0
7,640
4,377
0
38,970
W
Erlang Shen
OmegaVIPER_
Erlang Shen
11,103
5,973
0
5,432
14,430
11,479
168
3,932
10,498
0
36,376
W
Morgan Le Fay
jucoos
Morgan Le Fay
11,343
1,402
0
4,460
7,086
2,424
80
112
6,706
67,362
1,691
L
Sylvanus
kezzerio
Sylvanus
4,595
1,261
637
3,394
16,373
10,843
0
1,622
14,751
20,109
0
L
Cupid
xDarlinks
Cupid
5,024
2,528
0
4,709
10,727
3,312
0
7,298
3,429
0
49,296
W
Medusa
xX-Ulux_17
Medusa
10,906
2,805
0
2,802
7,924
2,582
215
2,467
5,457
0
47,824
W
Thanatos
2,967
524
0
6,484
9,701
3,476
89
1,757
7,845
0
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
32,926
430
Minions Killed
347
0
Camps Cleared
0
1,370,849
Distance Traveled
1,230,392
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,912
686
114
9
0
269,882
0
L
Janus
7,167
551
101
8
0
265,874
0
L
Cernunnos
5,758
443
53
4
0
228,825
0
L
Achilles
6,134
472
62
5
0
239,029
0
W
Erlang Shen
7,589
584
58
4
0
264,441
0
W
Morgan Le Fay
9,374
721
122
9
0
250,487
3
L
Sylvanus
6,791
522
25
2
0
229,186
5
L
Cupid
7,076
544
106
8
0
267,478
3
W
Medusa
7,981
614
54
4
0
299,954
3
W
Thanatos
8,207
631
82
6
0
286,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role