Player Matchup

Ne Zha
Ne Zha
Lan2117
Ne Zha
Level 185
God Stats
12W - 12L
1,423 SR
Queue Stats
208W - 195L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
MindOfFlux
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,206 Elo+
Solo
Sol
Sol
MoMoXKarris
Sol
Level 121
God Stats
12W - 10L
1,522 SR
Queue Stats
32W - 37L
1,419 Elo+
Solo
Nox
Nox
Tamim88
Nox
Level 98
God Stats
5W - 6L
1,496 SR
Queue Stats
48W - 50L
1,511 Elo+
Solo
Achilles
Achilles
joshthelandlord
Achilles
Level 203
God Stats
3W - 10L
1,344 SR
Queue Stats
223W - 223L
1,565 Elo+
Solo
Team Averages
Level 139
1,457 SR
1,424 Elo+

VS

Team Averages
Level 127
1,402 SR
1,505 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cryoninjar
Nu Wa
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 274L
1,585 Elo+
Solo
Arachne
Arachne
Il420BlitzlI
Arachne
Level 94
God Stats
8W - 8L
1,441 SR
Queue Stats
247W - 240L
1,475 Elo+
Solo
Hercules
Hercules
KingReeseVII
Hercules
Level 107
God Stats
1W - 6L
1,048 SR
Queue Stats
105W - 100L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Rizen With Him
Danzaburou
Level 148
God Stats
35W - 30L
1,518 SR
Queue Stats
176W - 155L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lan2117
Ne Zha
13
4 / 6 / 3
7,349
525
8,842
13,537
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MindOfFlux
Kuzenbo
10
0 / 2 / 0
6,332
452
3,840
8,820
7,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 2
6,552
468
6,357
8,043
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
13
1 / 2 / 2
7,546
539
4,890
7,233
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
14
4 / 2 / 0
8,415
601
9,961
16,632
12,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 5 / 1
8,060
576
8,046
10,795
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
6 / 1 / 1
9,564
683
8,782
6,404
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Il420BlitzlI
Arachne
16
2 / 0 / 3
8,210
586
5,899
11,840
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
KingReeseVII
Hercules
10
1 / 2 / 5
6,785
485
4,962
14,359
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Rizen With Him
Danzaburou
14
2 / 2 / 2
8,046
575
5,604
9,105
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
14
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
5
1
0.7
W
Nu Wa
6
1
1
6.5
W
Arachne
Il420BlitzlI
Arachne
2
0
3
3.5
W
Hercules
KingReeseVII
Hercules
1
2
5
1.75
L
Ne Zha
Lan2117
Ne Zha
4
6
3
0.92
L
Kuzenbo
MindOfFlux
Kuzenbo
0
2
0
0
L
1
2
2
1
W
Danzaburou
Rizen With Him
Danzaburou
2
2
2
1.5
L
Nox
1
2
2
1
L
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
33,293
54,265
Taken
52,503
29,735
Mitigated
24,868
15,976
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,046
431
0
4,102
10,795
3,211
3
0
10,795
40,484
790
W
Nu Wa
8,782
2,507
45
3,062
6,404
1,833
91
2,699
3,507
67,608
601
W
Arachne
Il420BlitzlI
Arachne
5,899
4,031
0
5,010
11,840
5,253
308
1,734
10,016
0
67,916
W
Hercules
KingReeseVII
Hercules
4,962
1,777
0
3,496
14,359
11,289
204
7,671
6,442
0
19,759
L
Ne Zha
Lan2117
Ne Zha
8,842
2,061
0
4,258
13,537
4,965
0
4,283
9,161
0
48,842
L
Kuzenbo
MindOfFlux
Kuzenbo
3,840
1,292
0
2,534
8,820
7,640
7
1,934
6,886
12,545
0
L
6,357
3,109
0
3,606
8,043
2,215
0
467
7,576
45,087
4,440
W
Danzaburou
Rizen With Him
Danzaburou
5,604
1,085
0
2,808
9,105
3,282
0
2,337
6,738
0
70,676
L
Nox
4,890
241
0
622
7,233
2,693
0
2,931
4,302
55,739
1,346
L
Achilles
9,961
2,145
0
4,956
16,632
12,222
0
6,232
9,796
0
66,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
40,665
398
Minions Killed
471
0
Camps Cleared
0
1,377,160
Distance Traveled
1,342,125
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,060
576
71
5
0
223,695
0
W
Nu Wa
9,564
683
129
9
0
280,331
5
W
Arachne
8,210
586
129
9
0
298,626
0
W
Hercules
6,785
485
24
2
0
254,544
1
L
Ne Zha
7,349
525
67
5
0
293,050
2
L
Kuzenbo
6,332
452
16
1
0
304,294
0
L
Sol
6,552
468
81
6
0
211,479
0
W
Danzaburou
8,046
575
118
8
0
284,929
2
L
Nox
7,546
539
129
9
0
280,595
0
L
Achilles
8,415
601
105
8
0
287,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role