Player Matchup

Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 138
God Stats
391W - 439L
1,522 SR
Queue Stats
1,068W - 1,048L
1,461 Elo+
Solo
Jormungandr
Jormungandr
CyclicalName7
Jormungandr
Level 158
God Stats
20W - 13L
1,649 SR
Queue Stats
784W - 741L
1,477 Elo+
Solo
Merlin
Merlin
Parzival9701
Merlin
Level 120
God Stats
0W - 3L
1,317 SR
Queue Stats
63W - 71L
1,540 Elo+
Solo
Cerberus
Cerberus
Sh4dowLock
Cerberus
Level 56
God Stats
5W - 4L
1,836 SR
Queue Stats
121W - 104L
1,612 Elo+
Solo
Horus
Horus
Tizzifer
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,601 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,538 Elo+

VS

Team Averages
Level 132
1,691 SR
1,581 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ConspiracyPizza
Da Ji
Level 156
God Stats
84W - 21L
1,862 SR
Queue Stats
129W - 35L
1,739 Elo+
Party 1
The Morrigan
The Morrigan
Dinο
The Morrigan
Level 263
God Stats
91W - 16L
1,939 SR
Queue Stats
169W - 51L
1,717 Elo+
Party 1
Pele
Pele
GutsySoild22198
Pele
Level 66
God Stats
11W - 8L
1,652 SR
Queue Stats
115W - 119L
1,502 Elo+
Solo
Sol
Sol
Kirusaki
Sol
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
6
1 / 1 / 0
3,538
708
1,230
1,330
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
CyclicalName7
Jormungandr
8
1 / 0 / 1
3,872
774
1,251
2,687
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
1
0 / 0 / 0
966
193
0
0
0
Cerberus
Sh4dowLock
Cerberus
3
0 / 0 / 0
2,599
520
0
491
212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Tizzifer
Horus
7
2 / 2 / 0
3,701
740
2,751
4,386
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 0 / 0
3,723
745
205
1,173
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 2 / 1
4,213
843
1,744
4,545
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Dinο
The Morrigan
6
1 / 1 / 0
3,475
695
446
1,054
166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,350
670
504
3,737
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,831
766
1,158
2,029
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
3
3
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1
1
0
1
W
1
2
1
0.75
L
Jormungandr
CyclicalName7
Jormungandr
1
0
1
1.5
W
The Morrigan
Dinο
The Morrigan
1
1
0
1
W
0
1
0
0
W
1
0
0
1
L
Merlin
0
0
0
0
L
Cerberus
Sh4dowLock
Cerberus
0
0
0
0
L
Horus
Tizzifer
Horus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,232
Damage
4,057
8,894
Taken
12,538
3,434
Mitigated
2,784
3,718
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
205
89
0
843
1,173
319
252
0
1,173
0
15,744
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,230
135
0
0
1,330
397
0
1,026
304
13,247
119
W
1,744
414
0
1,740
4,545
998
0
526
3,840
0
19,147
L
Jormungandr
CyclicalName7
Jormungandr
1,251
306
0
1,128
2,687
901
0
132
2,555
18,768
0
W
The Morrigan
Dinο
The Morrigan
446
118
0
96
1,054
166
0
0
768
9,545
4,420
W
504
187
0
2,042
3,737
866
0
1,081
2,532
0
15,367
W
1,158
351
0
967
2,029
435
0
582
1,333
16,435
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Sh4dowLock
Cerberus
0
0
0
250
491
212
0
32
459
1,394
0
L
Horus
Tizzifer
Horus
2,751
1,078
0
2,340
4,386
1,924
0
174
4,212
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,676
Gold Earned
18,592
105
Minions Killed
169
0
Camps Cleared
0
353,608
Distance Traveled
503,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,723
745
38
8
0
86,360
0
L
Morgan Le Fay
3,538
708
27
5
0
107,316
0
W
Da Ji
4,213
843
37
7
0
104,931
0
L
Jormungandr
3,872
774
54
11
0
110,869
0
W
The Morrigan
3,475
695
23
5
0
95,301
0
W
Pele
3,350
670
32
6
0
114,513
0
W
Sol
3,831
766
39
8
0
102,683
0
L
Merlin
966
193
0
0
0
0
0
L
Cerberus
2,599
520
2
0
0
35,599
0
L
Horus
3,701
740
22
4
0
99,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role