Player Matchup

Loki
Loki
Gold III
Curipan5
Loki
Gold III
Level 105
God Stats
2W - 1L
1,776 SR
Queue Stats
226W - 239L
1,516 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
KING TESCOBAR
Cu Chulainn
Gold IV
Level 174
God Stats
25W - 23L
1,529 SR
Queue Stats
201W - 227L
1,541 MMR
Solo
Ganesha
Ganesha
Gold II
NichoIIs
Ganesha
Gold II
Level 126
God Stats
61W - 54L
1,658 SR
Queue Stats
86W - 80L
1,674 MMR
Solo
Vulcan
Vulcan
Gold III
TheYaco82
Vulcan
Gold III
Level 142
God Stats
4W - 5L
1,642 SR
Queue Stats
215W - 204L
1,582 MMR
Solo
Medusa
Medusa
Platinum III
killLogic
Medusa
Platinum III
Level 155
God Stats
52W - 39L
1,622 SR
Queue Stats
502W - 493L
1,595 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,645 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,546 SR
1,573 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Ivanowskyy
Hun Batz
Platinum IV
Level 109
God Stats
16W - 15L
1,613 SR
Queue Stats
130W - 127L
1,873 MMR
Party 1
Zeus
Zeus
Gold II
nachofarru
Zeus
Gold II
Level 118
God Stats
19W - 11L
1,615 SR
Queue Stats
43W - 41L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 1 / 0
6,400
457
1,826
8,670
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
KING TESCOBAR
Cu Chulainn
10
0 / 6 / 0
6,317
451
5,232
14,642
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
NichoIIs
Ganesha
11
0 / 1 / 0
6,636
474
3,546
9,977
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
TheYaco82
Vulcan
12
2 / 3 / 0
7,239
517
6,379
5,794
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
killLogic
Medusa
14
2 / 1 / 0
7,381
527
7,554
8,450
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotThorOdin

VS

Bans
BellonaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 0 / 2
9,554
682
13,079
12,286
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
13
2 / 1 / 0
8,108
579
4,424
5,838
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
12
1 / 1 / 3
7,057
504
6,292
12,377
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Ivanowskyy
Hun Batz
14
0 / 0 / 6
7,410
529
3,939
9,433
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 2 / 1
8,174
584
4,917
6,417
1,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
12
12
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
2
7
W
Danzaburou
 
Danzaburou
2
1
0
2
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Loki
0
1
0
0
W
Hun Batz
Ivanowskyy
Hun Batz
0
0
6
3
L
Cu Chulainn
KING TESCOBAR
Cu Chulainn
0
6
0
0
L
Ganesha
NichoIIs
Ganesha
0
1
0
0
L
Vulcan
TheYaco82
Vulcan
2
3
0
0.67
L
Medusa
killLogic
Medusa
2
1
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
32,651
47,533
Taken
46,351
23,456
Mitigated
28,284
10,804
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,079
2,178
0
5,347
12,286
11,231
192
274
12,012
0
71,649
W
Danzaburou
 
Danzaburou
4,424
1,459
0
2,394
5,838
1,993
76
149
5,689
0
54,582
W
Bacchus
 
Bacchus
6,292
1,011
0
4,061
12,377
10,776
0
3,339
8,893
27,448
2,028
L
Loki
1,826
197
0
5,083
8,670
2,852
0
1,062
7,568
0
52,210
W
Hun Batz
Ivanowskyy
Hun Batz
3,939
819
0
5,381
9,433
3,000
0
2,532
6,811
0
64,605
L
Cu Chulainn
KING TESCOBAR
Cu Chulainn
5,232
1,298
0
736
14,642
7,019
0
0
13,825
0
37,850
L
Ganesha
NichoIIs
Ganesha
3,546
381
0
3,103
9,977
8,674
0
3,749
6,180
22,345
0
L
Vulcan
TheYaco82
Vulcan
6,379
217
0
567
5,794
1,859
0
4,430
1,364
49,911
447
L
Medusa
killLogic
Medusa
7,554
2,742
0
1,315
8,450
3,052
0
1,813
6,637
0
61,360
W
4,917
552
0
1,856
6,417
1,284
377
3,048
3,085
59,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
40,303
435
Minions Killed
488
0
Camps Cleared
0
1,419,797
Distance Traveled
1,475,211
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,554
682
112
8
0
283,001
3
W
Danzaburou
8,108
579
112
8
0
271,732
2
W
Bacchus
7,057
504
32
2
0
307,023
0
L
Loki
6,400
457
104
7
0
313,203
2
W
Hun Batz
7,410
529
113
8
0
327,458
0
L
Cu Chulainn
6,317
451
73
5
0
239,300
2
L
Ganesha
6,636
474
24
2
0
301,707
7
L
Vulcan
7,239
517
112
8
0
263,833
2
L
Medusa
7,381
527
122
9
0
301,754
7
W
Zeus
8,174
584
119
9
0
285,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role