Player Matchup

Janus
Janus
Biimslahyat
Janus
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 1
Cerberus
Cerberus
Freyja0324
Cerberus
Level 12
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 10L
1,160 Elo+
Party 1
Chiron
Chiron
Ginsuu
Chiron
Level 65
God Stats
4W - 3L
1,703 SR
Queue Stats
151W - 132L
1,392 Elo+
Solo
Bastet
Bastet
Slayer93-_-
Bastet
Level 125
God Stats
2W - 1L
1,858 SR
Queue Stats
61W - 65L
1,378 Elo+
Party 1
Arachne
Arachne
swat3
Arachne
Level 155
God Stats
9W - 13L
1,468 SR
Queue Stats
131W - 140L
1,434 Elo+
Solo
Team Averages
Level 76
1,607 SR
1,347 Elo+

VS

Team Averages
Level 116
1,466 SR
1,463 Elo+
Amaterasu
Amaterasu
BossName2
Amaterasu
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 152L
1,429 Elo+
Party 2
Athena
Athena
Oneloyalwolf
Athena
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 124L
1,471 Elo+
Party 2
Chang'e
Chang'e
Y-Meister
Chang'e
Level 157
God Stats
2W - 0L
1,531 SR
Queue Stats
22W - 27L
1,557 Elo+
Solo
Medusa
Medusa
kezzerio
Medusa
Level 85
God Stats
44W - 19L
1,649 SR
Queue Stats
143W - 126L
1,511 Elo+
Solo
Scylla
Scylla
travollta24
Scylla
Level 66
God Stats
3W - 4L
1,153 SR
Queue Stats
50W - 48L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
5,831
583
38
3,094
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Freyja0324
Cerberus
8
1 / 3 / 0
4,942
494
2,340
8,252
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Ginsuu
Chiron
7
0 / 4 / 1
4,577
458
4,403
5,892
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
9
0 / 0 / 0
4,745
475
3,549
4,837
1,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
swat3
Arachne
11
1 / 0 / 0
5,494
549
2,378
6,214
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BossName2
Amaterasu
11
0 / 0 / 0
6,196
620
2,498
6,946
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
10
2 / 1 / 5
6,126
613
3,479
5,614
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Y-Meister
Chang'e
12
2 / 0 / 2
6,452
645
3,049
4,712
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
kezzerio
Medusa
11
3 / 0 / 3
6,021
602
4,075
6,455
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 1 / 0
5,894
589
1,627
2,942
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Amaterasu
BossName2
Amaterasu
0
0
0
0
L
Cerberus
Freyja0324
Cerberus
1
3
0
0.33
L
Chiron
Ginsuu
Chiron
0
4
1
0.13
W
Athena
2
1
5
4.5
L
Bastet
0
0
0
0
W
Chang'e
Y-Meister
Chang'e
2
0
2
3
W
Medusa
kezzerio
Medusa
3
0
3
4.5
L
Arachne
swat3
Arachne
1
0
0
1
W
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
14,728
28,289
Taken
26,669
10,337
Mitigated
12,991
9,295
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38
38
0
571
3,094
798
0
1,117
1,897
39,484
553
W
Amaterasu
BossName2
Amaterasu
2,498
722
0
2,594
6,946
4,978
0
0
6,556
0
41,715
L
Cerberus
Freyja0324
Cerberus
2,340
177
0
2,143
8,252
4,543
0
2,625
5,627
12,153
0
L
Chiron
Ginsuu
Chiron
4,403
1,740
432
1,107
5,892
1,482
96
2,028
3,864
0
28,811
W
Athena
3,479
992
0
1,740
5,614
4,128
236
1,347
4,233
12,398
1,452
L
Bastet
3,549
312
0
2,760
4,837
1,577
0
714
4,123
0
22,357
W
Chang'e
Y-Meister
Chang'e
3,049
429
300
4,212
4,712
1,364
0
179
4,502
54,706
2,255
W
Medusa
kezzerio
Medusa
4,075
1,135
0
2,626
6,455
1,889
774
814
5,641
0
44,111
L
Arachne
swat3
Arachne
2,378
1,566
0
2,282
6,214
1,937
0
1,155
5,011
0
34,861
W
Scylla
1,627
154
0
414
2,942
632
0
38
2,860
37,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
30,689
299
Minions Killed
375
0
Camps Cleared
0
984,076
Distance Traveled
1,055,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,831
583
96
10
0
231,049
0
W
Amaterasu
6,196
620
91
9
0
191,946
0
L
Cerberus
4,942
494
22
2
0
178,448
0
L
Chiron
4,577
458
51
5
0
145,305
0
W
Athena
6,126
613
29
3
0
229,590
0
L
Bastet
4,745
475
57
6
0
210,607
0
W
Chang'e
6,452
645
100
10
0
232,578
0
W
Medusa
6,021
602
69
7
0
194,361
0
L
Arachne
5,494
549
73
7
0
218,667
0
W
Scylla
5,894
589
86
9
0
207,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role