Player Matchup

Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dẹmon
Scylla
Level 156
God Stats
4W - 0L
1,779 SR
Queue Stats
280W - 63L
1,815 Elo+
Party 1
Ares
Ares
Wildsoulsz
Ares
Level 113
God Stats
7W - 3L
1,687 SR
Queue Stats
316W - 290L
1,411 Elo+
Solo
Merlin
Merlin
Zolat
Merlin
Level 197
God Stats
3W - 0L
1,957 SR
Queue Stats
117W - 28L
1,749 Elo+
Party 1
Vamana
Vamana
losleones40
Vamana
Level 109
God Stats
1W - 1L
1,322 SR
Queue Stats
165W - 243L
1,391 Elo+
Solo
Team Averages
Level 146
1,649 SR
1,573 Elo+

VS

Team Averages
Level 120
1,494 SR
1,466 Elo+
Chronos
Chronos
ChrisJeTaime
Chronos
Level 174
God Stats
0W - 4L
1,132 SR
Queue Stats
135W - 195L
1,407 Elo+
Solo
Charon
Charon
Komejant
Charon
Level 127
God Stats
4W - 7L
1,517 SR
Queue Stats
328W - 312L
1,519 Elo+
Solo
Fenrir
Fenrir
Silventum
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 115L
1,584 Elo+
Solo
Bake Kujira
Bake Kujira
jerry_jayy
Bake Kujira
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,196 Elo+
Solo
Hades
Hades
toli55
Hades
Level 170
God Stats
2W - 1L
1,819 SR
Queue Stats
69W - 41L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
8 / 1 / 9
10,090
917
6,469
5,945
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Dẹmon
Scylla
17
11 / 2 / 10
10,214
929
14,663
6,752
2,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 10
7,905
719
3,779
10,845
10,362
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
Zolat
Merlin
17
1 / 1 / 14
9,464
860
22,033
4,540
1,879
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
13
1 / 4 / 14
8,064
733
4,401
8,615
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChrisJeTaime
Chronos
13
1 / 6 / 5
7,775
707
5,278
13,217
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Komejant
Charon
14
0 / 3 / 10
8,397
763
5,195
9,605
9,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Silventum
Fenrir
14
6 / 5 / 3
8,201
746
7,021
11,049
8,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
jerry_jayy
Bake Kujira
12
2 / 7 / 4
7,694
699
1,879
13,327
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
toli55
Hades
17
3 / 1 / 8
8,842
804
8,638
9,561
11,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
22
Kills
12
13
Deaths
22
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
9
12.5
L
Chronos
ChrisJeTaime
Chronos
1
6
5
0.58
W
Scylla
Dẹmon
Scylla
11
2
10
8
L
Charon
Komejant
Charon
0
3
10
1.67
L
Fenrir
Silventum
Fenrir
6
5
3
1.5
W
1
5
10
1.2
W
Merlin
Zolat
Merlin
1
1
14
8
L
Bake Kujira
jerry_jayy
Bake Kujira
2
7
4
0.57
W
Vamana
1
4
14
2
L
Hades
toli55
Hades
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,345
Damage
28,011
36,697
Taken
56,759
22,482
Mitigated
43,189
9,375
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,469
619
788
2,746
5,945
1,967
600
4,715
1,198
18,213
0
L
Chronos
ChrisJeTaime
Chronos
5,278
1,232
236
2,799
13,217
4,581
0
9,627
2,063
17,378
463
W
Scylla
Dẹmon
Scylla
14,663
1,182
1,142
1,249
6,752
2,650
156
3,642
3,053
26,391
0
L
Charon
Komejant
Charon
5,195
206
452
1,927
9,605
9,153
0
7,452
1,181
17,580
349
L
Fenrir
Silventum
Fenrir
7,021
1,443
650
1,989
11,049
8,306
64
7,552
2,415
0
10,424
W
3,779
465
554
1,196
10,845
10,362
128
4,751
6,010
5,381
419
W
Merlin
Zolat
Merlin
22,033
1,495
60
584
4,540
1,879
252
2,422
2,118
39,459
0
L
Bake Kujira
jerry_jayy
Bake Kujira
1,879
1,138
0
237
13,327
10,078
0
9,676
1,931
6,454
82
W
Vamana
4,401
1,174
74
982
8,615
5,624
528
4,694
3,856
0
8,151
L
Hades
toli55
Hades
8,638
1,201
3,694
6,170
9,561
11,071
0
6,678
1,850
24,868
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
40,909
123
Minions Killed
118
0
Camps Cleared
0
961,167
Distance Traveled
1,037,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,090
917
24
2
0
186,938
0
L
Chronos
7,775
707
29
3
0
203,723
0
W
Scylla
10,214
929
43
4
0
214,140
0
L
Charon
8,397
763
26
2
0
211,917
0
L
Fenrir
8,201
746
9
1
0
221,612
0
W
Ares
7,905
719
2
0
0
163,245
0
W
Merlin
9,464
860
47
4
0
181,706
0
L
Bake Kujira
7,694
699
10
1
0
196,695
0
W
Vamana
8,064
733
7
1
0
215,138
0
L
Hades
8,842
804
44
4
0
203,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role