Player Matchup

Awilix
Awilix
Creepsson
Awilix
Level 155
God Stats
1W - 2L
1,495 SR
Queue Stats
171W - 159L
1,527 Elo+
Solo
Ymir
Ymir
CucoHD
Ymir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 178L
1,532 Elo+
Solo
Izanami
Izanami
Gnorts
Izanami
Level 120
God Stats
3W - 4L
1,842 SR
Queue Stats
60W - 60L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Grigoriouu
Baron Samedi
Level 48
God Stats
6W - 8L
1,505 SR
Queue Stats
54W - 58L
1,358 Elo+
Solo
Vamana
Vamana
Radu95
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 222L
1,477 Elo+
Solo
Team Averages
Level 126
1,568 SR
1,473 Elo+

VS

Team Averages
Level 119
1,586 SR
1,489 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SanctusDrews
Hera
Level 79
God Stats
11W - 8L
1,557 SR
Queue Stats
34W - 37L
1,450 Elo+
Solo
Hercules
Hercules
YuMMY97
Hercules
Level 114
God Stats
124W - 114L
1,529 SR
Queue Stats
309W - 293L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
skyygras
Ne Zha
Level 99
God Stats
4W - 2L
1,845 SR
Queue Stats
177W - 186L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Creepsson
Awilix
12
5 / 0 / 1
6,241
624
4,630
8,238
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
CucoHD
Ymir
11
3 / 1 / 3
5,866
587
3,859
5,083
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Gnorts
Izanami
9
0 / 4 / 2
4,824
482
1,648
7,743
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Grigoriouu
Baron Samedi
9
1 / 4 / 1
4,862
486
2,244
5,413
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Radu95
Vamana
8
0 / 10 / 0
4,716
472
2,495
10,971
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 2 / 0
6,388
639
4,909
5,710
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
10
0 / 3 / 5
5,365
537
4,711
6,609
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,304
630
4,659
5,029
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
YuMMY97
Hercules
13
10 / 0 / 0
8,131
813
9,080
5,624
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
skyygras
Ne Zha
11
1 / 1 / 3
5,827
583
2,799
5,754
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
19
19
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
0
2.5
W
Sylvanus
 
Sylvanus
0
3
5
0.83
L
Awilix
Creepsson
Awilix
5
0
1
5.5
L
Ymir
CucoHD
Ymir
3
1
3
4.5
L
Izanami
Gnorts
Izanami
0
4
2
0.25
L
Baron Samedi
Grigoriouu
Baron Samedi
1
4
1
0.38
L
Vamana
Radu95
Vamana
0
10
0
0
W
3
3
0
1
W
Hercules
YuMMY97
Hercules
10
0
0
10
W
Ne Zha
skyygras
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
26,158
37,448
Taken
28,726
12,592
Mitigated
12,927
9,267
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,909
3,498
0
2,267
5,710
1,760
46
1,364
4,249
0
36,830
W
Sylvanus
 
Sylvanus
4,711
1,763
530
1,446
6,609
4,244
109
2,563
3,886
17,532
7,367
L
Awilix
Creepsson
Awilix
4,630
1,987
0
4,419
8,238
2,546
0
2,045
6,193
0
46,300
L
Ymir
CucoHD
Ymir
3,859
832
0
1,010
5,083
2,286
0
2,325
2,758
19,325
0
L
Izanami
Gnorts
Izanami
1,648
1,066
0
2,675
7,743
1,639
0
1,292
6,451
0
30,957
L
Baron Samedi
Grigoriouu
Baron Samedi
2,244
109
0
737
5,413
1,714
0
3,282
2,131
22,188
0
L
Vamana
Radu95
Vamana
2,495
1,202
0
426
10,971
4,407
0
0
10,501
0
25,362
W
4,659
1,100
0
1,069
5,029
1,662
358
1,565
3,464
45,798
1,876
W
Hercules
YuMMY97
Hercules
9,080
3,828
0
3,805
5,624
2,955
0
0
5,624
0
54,046
W
Ne Zha
skyygras
Ne Zha
2,799
754
0
1,905
5,754
2,306
0
354
5,400
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
32,015
266
Minions Killed
385
0
Camps Cleared
0
947,579
Distance Traveled
971,226
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,388
639
81
8
0
173,445
0
W
Sylvanus
5,365
537
37
4
0
171,366
3
L
Awilix
6,241
624
92
9
0
228,963
3
L
Ymir
5,866
587
40
4
0
191,978
1
L
Izanami
4,824
482
58
6
0
179,871
0
L
Baron Samedi
4,862
486
33
3
0
152,696
0
L
Vamana
4,716
472
43
4
0
194,071
2
W
Hera
6,304
630
84
8
0
183,333
0
W
Hercules
8,131
813
107
11
0
219,404
0
W
Ne Zha
5,827
583
76
8
0
223,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role