Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RaulFlvz
King Arthur
Level 69
God Stats
116W - 139L
1,542 SR
Queue Stats
294W - 300L
1,511 Elo+
Solo
Hercules
Hercules
zxzGagezxz
Hercules
Level 158
God Stats
1W - 3L
1,216 SR
Queue Stats
85W - 88L
1,577 Elo+
Party 1
Freya
Freya
皮太厚丶
Freya
Level 201
God Stats
13W - 14L
1,550 SR
Queue Stats
266W - 258L
1,541 Elo+
Solo
Team Averages
Level 155
1,461 SR
1,526 Elo+

VS

Team Averages
Level 125
1,673 SR
1,549 Elo+
Olorun
Olorun
DDProphet
Olorun
Level 101
God Stats
30W - 12L
1,749 SR
Queue Stats
258W - 252L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
GamerOldTimes
Kuzenbo
Level 164
God Stats
3W - 8L
1,493 SR
Queue Stats
228W - 211L
1,573 Elo+
Solo
Chernobog
Chernobog
LadTheImpaler
Chernobog
Level 109
God Stats
2W - 0L
1,806 SR
Queue Stats
190W - 158L
1,544 Elo+
Solo
Cerberus
Cerberus
brocoolne
Cerberus
Level 149
God Stats
16W - 9L
1,637 SR
Queue Stats
201W - 208L
1,515 Elo+
Solo
Bastet
Bastet
最強伝說と絕兇の猛虎
Bastet
Level 103
God Stats
3W - 2L
1,682 SR
Queue Stats
118W - 117L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 6 / 1
5,528
553
6,411
8,115
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
9
0 / 4 / 1
5,273
527
1,983
4,341
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RaulFlvz
King Arthur
1
0 / 0 / 0
3,387
339
0
183
35
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
zxzGagezxz
Hercules
9
1 / 2 / 1
5,805
581
1,974
6,159
3,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 3 / 0
4,963
496
2,835
6,692
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DDProphet
Olorun
12
3 / 1 / 3
6,746
675
2,484
5,890
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
11
0 / 0 / 0
6,235
624
587
3,246
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
LadTheImpaler
Chernobog
12
1 / 2 / 7
6,575
658
2,906
4,828
1,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
brocoolne
Cerberus
10
4 / 1 / 6
6,143
614
6,519
7,697
5,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
7 / 0 / 4
6,464
646
5,096
6,602
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
1
0.42
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
W
Olorun
DDProphet
Olorun
3
1
3
4.5
W
Kuzenbo
0
0
0
0
W
Chernobog
LadTheImpaler
Chernobog
1
2
7
2.25
L
King Arthur
RaulFlvz
King Arthur
0
0
0
0
W
Cerberus
brocoolne
Cerberus
4
1
6
7
L
Hercules
zxzGagezxz
Hercules
1
2
1
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
17,592
25,490
Taken
28,263
8,947
Mitigated
13,960
6,196
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,411
4,055
0
1,899
8,115
2,127
0
2,654
5,461
0
36,254
L
Morgan Le Fay
 
Morgan Le Fay
1,983
222
0
380
4,341
1,129
0
2,520
1,821
29,520
1,238
W
Olorun
DDProphet
Olorun
2,484
1,787
60
3,743
5,890
1,851
1,257
2,097
3,793
48,584
4,306
W
Kuzenbo
587
307
0
1,025
3,246
2,708
0
90
3,156
38,144
0
W
Chernobog
LadTheImpaler
Chernobog
2,906
1,949
0
2,162
4,828
1,347
154
0
4,828
0
45,094
L
King Arthur
RaulFlvz
King Arthur
0
0
0
70
183
35
0
0
183
0
935
W
Cerberus
brocoolne
Cerberus
6,519
457
0
3,174
7,697
5,613
0
1,083
6,614
26,404
2,140
L
Hercules
zxzGagezxz
Hercules
1,974
779
0
1,957
6,159
3,589
0
2,217
3,942
0
17,206
W
5,096
1,639
0
3,043
6,602
2,441
0
1,417
5,185
0
43,992
L
2,835
855
0
1,890
6,692
2,067
0
2,037
4,655
29,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
32,163
238
Minions Killed
397
0
Camps Cleared
0
754,359
Distance Traveled
1,028,538
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,528
553
74
7
0
161,006
0
L
Morgan Le Fay
5,273
527
61
6
0
199,529
2
W
Olorun
6,746
675
101
10
0
179,977
0
W
Kuzenbo
6,235
624
64
6
0
194,468
3
W
Chernobog
6,575
658
86
9
0
190,130
0
L
King Arthur
3,387
339
3
0
0
13,895
0
W
Cerberus
6,143
614
77
8
0
213,279
0
L
Hercules
5,805
581
36
4
0
215,522
0
W
Bastet
6,464
646
69
7
0
250,684
1
L
Freya
4,963
496
64
6
0
164,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role