Player Matchup

Surtr
Surtr
Doomsaucers21
Surtr
Level 145
God Stats
107W - 90L
1,488 SR
Queue Stats
824W - 874L
1,423 Elo+
Solo
Artemis
Artemis
Jeevanx
Artemis
Level 48
God Stats
1W - 1L
1,291 SR
Queue Stats
66W - 48L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Yo-GirlRated_E
Cthulhu
Level 66
God Stats
5W - 1L
1,927 SR
Queue Stats
42W - 53L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Zifnab The Good
Nu Wa
Level 166
God Stats
68W - 48L
1,618 SR
Queue Stats
316W - 319L
1,439 Elo+
Solo
Shiva
Shiva
olleJ olleH
Shiva
Level 79
God Stats
21W - 10L
1,645 SR
Queue Stats
324W - 327L
1,416 Elo+
Solo
Team Averages
Level 101
1,594 SR
1,443 Elo+

VS

Team Averages
Level 108
1,602 SR
1,427 Elo+
Athena
Athena
Butcher91s
Athena
Level 129
God Stats
3W - 6L
1,470 SR
Queue Stats
195W - 181L
1,492 Elo+
Solo
Medusa
Medusa
LilDino300
Medusa
Level 145
God Stats
0W - 1L
1,805 SR
Queue Stats
20W - 26L
1,386 Elo+
Party 2
Izanami
Izanami
XxjokerxX9022
Izanami
Level 65
God Stats
4W - 3L
1,658 SR
Queue Stats
82W - 70L
1,477 Elo+
Solo
Osiris
Osiris
tyeray2016
Osiris
Level 138
God Stats
2W - 2L
1,578 SR
Queue Stats
17W - 22L
1,408 Elo+
Party 2
Arachne
Arachne
zenek0509
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,926
785
2,233
3,221
958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Jeevanx
Artemis
5
0 / 0 / 2
3,246
649
1,744
2,287
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 2
3,515
703
2,046
3,626
1,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,833
767
1,163
1,885
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
3,907
781
1,364
4,181
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Butcher91s
Athena
5
0 / 1 / 1
3,398
680
1,468
4,684
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
LilDino300
Medusa
7
1 / 1 / 0
3,782
756
639
2,742
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
5
1 / 1 / 0
3,381
676
1,722
2,835
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
tyeray2016
Osiris
7
1 / 0 / 0
3,791
758
1,484
3,105
1,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
zenek0509
Arachne
2
0 / 1 / 0
2,656
531
659
1,992
505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Butcher91s
Athena
0
1
1
0.5
W
3
1
0
3
W
Artemis
Jeevanx
Artemis
0
0
2
1
L
Medusa
LilDino300
Medusa
1
1
0
1
L
Izanami
1
1
0
1
W
0
0
2
1
W
0
1
0
0
W
0
1
0
0
L
Osiris
tyeray2016
Osiris
1
0
0
1
L
Arachne
zenek0509
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,550
Damage
5,972
15,200
Taken
15,358
4,989
Mitigated
6,266
4,660
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Butcher91s
Athena
1,468
575
0
1,342
4,684
2,839
0
1,196
3,448
8,183
0
W
2,233
1,225
0
1,194
3,221
958
0
531
2,690
554
18,533
W
Artemis
Jeevanx
Artemis
1,744
935
0
781
2,287
502
0
416
1,871
0
10,888
L
Medusa
LilDino300
Medusa
639
0
0
245
2,742
672
0
640
2,018
0
17,999
L
Izanami
1,722
1,003
0
1,337
2,835
592
0
732
2,063
0
15,184
W
2,046
353
89
1,248
3,626
1,428
0
521
3,105
12,560
1,273
W
1,163
186
0
500
1,885
442
0
0
1,885
17,652
0
W
1,364
37
0
848
4,181
1,659
0
0
4,000
0
20,711
L
Osiris
tyeray2016
Osiris
1,484
180
0
1,417
3,105
1,658
0
68
2,997
0
18,618
L
Arachne
zenek0509
Arachne
659
450
0
384
1,992
505
0
376
1,576
0
2,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,427
Gold Earned
17,008
148
Minions Killed
129
0
Camps Cleared
0
558,724
Distance Traveled
478,232
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,398
680
14
3
0
112,286
1
W
Surtr
3,926
785
29
6
0
131,548
0
W
Artemis
3,246
649
17
3
0
114,913
2
L
Medusa
3,782
756
39
8
0
110,277
0
L
Izanami
3,381
676
31
6
0
100,908
0
W
Cthulhu
3,515
703
23
5
0
109,735
2
W
Nu Wa
3,833
767
42
8
0
104,758
2
W
Shiva
3,907
781
37
7
0
97,770
0
L
Osiris
3,791
758
38
8
0
100,882
0
L
Arachne
2,656
531
7
1
0
53,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role