Player Matchup

Nu Wa
Nu Wa
AleOField
Nu Wa
Level 113
God Stats
29W - 13L
1,735 SR
Queue Stats
125W - 110L
1,499 Elo+
Solo
Surtr
Surtr
FudgeRippler
Surtr
Level 68
God Stats
25W - 24L
1,431 SR
Queue Stats
321W - 363L
1,482 Elo+
Party 1
Bacchus
Bacchus
JorgKoT
Bacchus
Level 109
God Stats
106W - 86L
1,599 SR
Queue Stats
341W - 382L
1,490 Elo+
Party 1
Medusa
Medusa
brendanworl
Medusa
Level 127
God Stats
7W - 1L
1,804 SR
Queue Stats
90W - 98L
1,433 Elo+
Party 1
Anubis
Anubis
xXxDontBlinkxXx
Anubis
Level 45
God Stats
4W - 7L
1,535 SR
Queue Stats
74W - 78L
1,496 Elo+
Party 1
Team Averages
Level 92
1,621 SR
1,480 Elo+

VS

Team Averages
Level 116
1,425 SR
1,540 Elo+
Artio
Artio
Burrito12
Artio
Level 56
God Stats
3W - 3L
1,556 SR
Queue Stats
69W - 58L
1,587 Elo+
Solo
Lancelot
Lancelot
CrimsonNightWIng
Lancelot
Level 141
God Stats
18W - 8L
1,601 SR
Queue Stats
128W - 118L
1,540 Elo+
Solo
Surtr
Surtr
FinchOfDeath
Surtr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 87L
1,562 Elo+
Solo
Janus
Janus
Lamprussy
Janus
Level 128
God Stats
1W - 9L
1,201 SR
Queue Stats
208W - 228L
1,545 Elo+
Solo
Medusa
Medusa
Mooseyman87
Medusa
Level 127
God Stats
1W - 2L
1,267 SR
Queue Stats
118W - 120L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleOField
Nu Wa
11
1 / 5 / 2
5,864
586
4,200
6,198
1,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 3 / 3
6,341
634
4,710
8,919
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
JorgKoT
Bacchus
10
1 / 2 / 8
6,241
624
3,062
6,493
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
6 / 3 / 3
6,642
664
8,121
6,908
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
8 / 3 / 3
7,186
719
6,845
6,660
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Burrito12
Artio
9
1 / 4 / 4
5,800
580
3,378
10,813
7,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
9 / 4 / 0
6,710
671
7,558
8,501
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 4 / 1
5,809
581
5,027
8,274
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
Lamprussy
Janus
13
4 / 2 / 2
7,285
729
4,775
5,732
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
3
0 / 3 / 0
3,747
375
678
3,369
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
16
16
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AleOField
Nu Wa
1
5
2
0.4
L
Artio
Burrito12
Artio
1
4
4
0.75
L
9
4
0
2.25
L
2
4
1
0.63
W
1
3
3
0.83
W
Bacchus
JorgKoT
Bacchus
1
2
8
2.5
L
Janus
Lamprussy
Janus
4
2
2
2.5
L
Medusa
0
3
0
0
W
Medusa
6
3
3
2.5
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,938
Damage
21,416
35,178
Taken
36,689
18,147
Mitigated
17,068
8,828
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AleOField
Nu Wa
4,200
455
0
618
6,198
1,302
2
3,196
2,742
41,662
0
L
Artio
Burrito12
Artio
3,378
155
240
3,507
10,813
7,431
0
2,996
7,817
19,298
0
L
7,558
1,859
0
2,572
8,501
2,407
0
3,277
5,217
0
28,595
L
5,027
1,730
0
2,080
8,274
5,696
0
2,545
5,192
1,213
32,567
W
4,710
1,516
0
2,465
8,919
7,120
28
846
7,460
3,621
38,284
W
Bacchus
JorgKoT
Bacchus
3,062
806
0
1,877
6,493
5,244
0
1,384
5,109
17,953
1,827
L
Janus
Lamprussy
Janus
4,775
160
0
887
5,732
992
0
4,319
1,413
51,830
872
L
Medusa
678
107
0
393
3,369
542
0
1,812
1,557
0
7,293
W
Medusa
8,121
4,257
0
1,606
6,908
2,206
1,129
1,812
5,096
0
49,554
W
6,845
208
0
2,262
6,660
2,275
0
962
5,611
37,111
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
29,351
318
Minions Killed
279
0
Camps Cleared
0
997,217
Distance Traveled
881,599
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,864
586
65
7
0
199,305
3
L
Artio
5,800
580
28
3
0
210,791
2
L
Lancelot
6,710
671
51
5
0
225,578
0
L
Surtr
5,809
581
71
7
0
169,427
0
W
Surtr
6,341
634
86
9
0
180,846
0
W
Bacchus
6,241
624
30
3
0
207,925
4
L
Janus
7,285
729
117
12
0
214,115
0
L
Medusa
3,747
375
12
1
0
61,688
0
W
Medusa
6,642
664
71
7
0
191,216
0
W
Anubis
7,186
719
66
7
0
217,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role