Player Matchup

Cthulhu
Cthulhu
DirtyDee35
Cthulhu
Level 62
God Stats
32W - 22L
1,541 SR
Queue Stats
33W - 23L
1,545 Elo+
Party 4
Arachne
Arachne
Masonomous
Arachne
Level 55
God Stats
27W - 15L
1,706 SR
Queue Stats
189W - 156L
1,580 Elo+
Party 2
Charybdis
Charybdis
MopStick15
Charybdis
Level 158
God Stats
52W - 57L
1,533 SR
Queue Stats
363W - 369L
1,526 Elo+
Party 4
Nike
Nike
amai2x
Nike
Level 104
God Stats
13W - 11L
1,563 SR
Queue Stats
220W - 191L
1,567 Elo+
Party 2
Yu Huang
Yu Huang
ninjat1000z
Yu Huang
Level 83
God Stats
12W - 12L
1,602 SR
Queue Stats
384W - 336L
1,552 Elo+
Solo
Team Averages
Level 92
1,589 SR
1,554 Elo+

VS

Team Averages
Level 103
1,545 SR
1,554 Elo+
Hou Yi
Hou Yi
Broly_Magica
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,537 Elo+
Party 3
Surtr
Surtr
EvoLiege
Surtr
Level 87
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Ullr
Ullr
ReL1cMb
Ullr
Level 158
God Stats
74W - 86L
1,527 SR
Queue Stats
361W - 366L
1,493 Elo+
Solo
Janus
Janus
Takiran
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
android1934
Cthulhu
Level 59
God Stats
3W - 1L
1,893 SR
Queue Stats
67W - 49L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DirtyDee35
Cthulhu
10
0 / 1 / 6
6,266
570
4,220
10,610
5,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Masonomous
Arachne
13
11 / 2 / 3
7,368
670
9,239
9,919
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
MopStick15
Charybdis
11
1 / 0 / 2
6,480
589
5,460
7,876
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
amai2x
Nike
13
4 / 1 / 5
8,027
730
7,439
9,644
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
ninjat1000z
Yu Huang
11
3 / 1 / 2
6,242
567
5,542
5,094
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 4 / 0
5,131
466
5,338
6,698
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
EvoLiege
Surtr
10
1 / 5 / 0
5,678
516
3,726
9,953
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
ReL1cMb
Ullr
9
0 / 5 / 2
4,945
450
5,340
11,366
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Takiran
Janus
11
2 / 3 / 1
6,311
574
3,469
6,443
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
android1934
Cthulhu
8
1 / 2 / 1
5,074
461
6,436
8,572
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
0
0.25
W
Cthulhu
DirtyDee35
Cthulhu
0
1
6
3
L
Surtr
EvoLiege
Surtr
1
5
0
0.2
W
Arachne
Masonomous
Arachne
11
2
3
6.25
W
Charybdis
MopStick15
Charybdis
1
0
2
2
L
Ullr
ReL1cMb
Ullr
0
5
2
0.2
L
Janus
Takiran
Janus
2
3
1
0.83
W
Nike
amai2x
Nike
4
1
5
6.5
L
Cthulhu
android1934
Cthulhu
1
2
1
0.75
W
Yu Huang
ninjat1000z
Yu Huang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
24,309
43,143
Taken
43,032
18,830
Mitigated
15,656
17,293
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,338
2,325
0
1,067
6,698
1,619
147
2,277
4,323
0
29,054
W
Cthulhu
DirtyDee35
Cthulhu
4,220
489
2,136
3,889
10,610
5,071
0
3,580
6,948
22,445
0
L
Surtr
EvoLiege
Surtr
3,726
1,081
0
2,305
9,953
4,141
0
738
9,215
286
27,431
W
Arachne
Masonomous
Arachne
9,239
5,925
0
4,828
9,919
3,343
0
2,007
7,710
0
34,775
W
Charybdis
MopStick15
Charybdis
5,460
2,084
0
3,134
7,876
2,415
596
2,206
5,670
0
48,820
L
Ullr
ReL1cMb
Ullr
5,340
1,657
0
3,006
11,366
3,471
0
2,014
9,164
0
33,590
L
Janus
Takiran
Janus
3,469
276
0
1,351
6,443
1,637
0
2,786
3,253
37,459
631
W
Nike
amai2x
Nike
7,439
585
0
2,430
9,644
6,410
0
217
9,427
7,445
51,116
L
Cthulhu
android1934
Cthulhu
6,436
787
147
1,361
8,572
4,788
0
2,285
6,263
18,908
2,103
W
Yu Huang
ninjat1000z
Yu Huang
5,542
416
0
876
5,094
1,591
0
1,283
3,745
36,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
27,139
344
Minions Killed
269
0
Camps Cleared
0
1,078,374
Distance Traveled
1,091,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,131
466
42
4
0
204,209
0
W
Cthulhu
6,266
570
39
4
0
231,563
0
L
Surtr
5,678
516
58
5
0
198,008
1
W
Arachne
7,368
670
52
5
0
230,974
0
W
Charybdis
6,480
589
86
8
0
200,778
0
L
Ullr
4,945
450
49
4
0
223,388
0
L
Janus
6,311
574
94
9
0
231,784
0
W
Nike
8,027
730
106
10
0
192,670
3
L
Cthulhu
5,074
461
26
2
0
234,127
0
W
Yu Huang
6,242
567
61
6
0
222,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role