Player Matchup

Danzaburou
Danzaburou
BobRosz
Danzaburou
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,453 Elo+
Solo
Raijin
Raijin
GerVazYy
Raijin
Level 83
God Stats
7W - 2L
1,588 SR
Queue Stats
198W - 193L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Iconuson
Guan Yu
Level 89
God Stats
1W - 1L
1,141 SR
Queue Stats
53W - 39L
1,530 Elo+
Solo
Amaterasu
Amaterasu
MesiahOfTheHill
Amaterasu
Level 104
God Stats
1W - 3L
1,140 SR
Queue Stats
88W - 68L
1,529 Elo+
Party 1
Charon
Charon
ThyyChosenOne
Charon
Level 111
God Stats
3W - 1L
1,583 SR
Queue Stats
73W - 56L
1,551 Elo+
Party 1
Team Averages
Level 97
1,390 SR
1,502 Elo+

VS

Team Averages
Level 141
1,506 SR
1,486 Elo+
Terra
Terra
ANTtoFIRE
Terra
Level 138
God Stats
2W - 2L
1,418 SR
Queue Stats
181W - 198L
1,467 Elo+
Solo
Chaac
Chaac
KingBartes
Chaac
Level 116
God Stats
5W - 3L
1,702 SR
Queue Stats
137W - 143L
1,475 Elo+
Solo
Nut
Nut
Loopytunes
Nut
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
getsent
Ao Kuang
Level 140
God Stats
0W - 2L
1,251 SR
Queue Stats
203W - 202L
1,528 Elo+
Solo
Neith
Neith
qwwes
Neith
Level 154
God Stats
5W - 3L
1,659 SR
Queue Stats
355W - 359L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobRosz
Danzaburou
17
6 / 3 / 18
11,362
874
11,847
9,573
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
GerVazYy
Raijin
19
11 / 4 / 14
11,796
907
22,701
11,121
5,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Iconuson
Guan Yu
17
6 / 5 / 13
11,415
878
12,816
17,700
21,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
MesiahOfTheHill
Amaterasu
18
4 / 4 / 20
11,156
858
7,923
21,805
19,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 3 / 23
12,216
940
10,528
15,222
22,365
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ANTtoFIRE
Terra
16
2 / 6 / 11
9,216
709
10,847
18,875
27,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
17
9 / 6 / 5
10,631
818
12,546
22,866
27,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 5 / 5
9,800
754
14,946
10,732
3,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
getsent
Ao Kuang
11
2 / 10 / 5
7,933
610
7,711
13,507
4,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
qwwes
Neith
15
1 / 6 / 8
8,792
676
12,966
12,821
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
33
Kills
18
19
Deaths
33
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Terra
ANTtoFIRE
Terra
2
6
11
1.25
W
Danzaburou
BobRosz
Danzaburou
6
3
18
5
W
Raijin
GerVazYy
Raijin
11
4
14
4.5
W
Guan Yu
Iconuson
Guan Yu
6
5
13
2.5
L
Chaac
9
6
5
1.92
L
4
5
5
1.3
W
Amaterasu
MesiahOfTheHill
Amaterasu
4
4
20
3.5
W
6
3
23
5.83
L
Ao Kuang
getsent
Ao Kuang
2
10
5
0.45
L
Neith
qwwes
Neith
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
59,016
75,421
Taken
78,801
73,794
Mitigated
67,438
29,688
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ANTtoFIRE
Terra
10,847
537
1,230
2,871
18,875
27,480
0
6,486
12,389
19,626
0
W
Danzaburou
BobRosz
Danzaburou
11,847
2,962
152
3,072
9,573
4,686
1,910
2,621
6,952
0
22,201
W
Raijin
GerVazYy
Raijin
22,701
3,307
1,365
2,836
11,121
5,601
2,408
2,697
8,424
40,746
843
W
Guan Yu
Iconuson
Guan Yu
12,816
2,810
3,048
7,962
17,700
21,159
55
3,921
13,779
0
22,022
L
Chaac
12,546
1,399
1,601
7,021
22,866
27,640
0
8,559
14,307
0
24,398
L
14,946
6,371
974
708
10,732
3,370
180
6,613
4,119
0
33,129
W
Amaterasu
MesiahOfTheHill
Amaterasu
7,923
2,472
694
7,137
21,805
19,983
1,954
5,510
16,295
162
23,511
W
10,528
2,523
729
2,693
15,222
22,365
890
3,809
11,413
30,141
0
L
Ao Kuang
getsent
Ao Kuang
7,711
1,988
35
1,865
13,507
4,388
0
6,352
7,155
11,371
0
L
Neith
qwwes
Neith
12,966
1,938
596
1,971
12,821
4,560
0
4,985
7,836
0
23,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,945
Gold Earned
46,372
158
Minions Killed
110
0
Camps Cleared
0
1,246,632
Distance Traveled
1,068,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,216
709
17
1
0
224,741
0
W
Danzaburou
11,362
874
25
2
0
278,614
0
W
Raijin
11,796
907
42
3
0
216,942
0
W
Guan Yu
11,415
878
21
2
0
251,072
0
L
Chaac
10,631
818
23
2
0
230,687
0
L
Nut
9,800
754
45
3
0
243,413
0
W
Amaterasu
11,156
858
36
3
0
262,009
0
W
Charon
12,216
940
34
3
0
237,995
0
L
Ao Kuang
7,933
610
5
0
0
163,309
0
L
Neith
8,792
676
20
2
0
205,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role