Player Matchup

Medusa
Medusa
Platinum V
SwainGotGame
Medusa
Platinum V
Level 129
God Stats
57W - 42L
1,658 SR
Queue Stats
388W - 400L
1,691 MMR
Party 2
Ra
Ra
Platinum IV
TeflonCon
Ra
Platinum IV
Level 136
God Stats
1W - 0L
1,495 SR
Queue Stats
120W - 104L
1,904 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
TroglodyteTerry
Cthulhu
Platinum III
Level 157
God Stats
27W - 12L
1,694 SR
Queue Stats
193W - 207L
1,828 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,616 SR
1,808 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,604 SR
1,382 MMR
Gilgamesh
Gilgamesh
Silver III
CoolGuy45
Gilgamesh
Silver III
Level 103
God Stats
4W - 3L
1,681 SR
Queue Stats
8W - 14L
1,350 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
temp-33653805
Morgan Le Fay
Gold V
Level 146
God Stats
2W - 2L
1,667 SR
Queue Stats
481W - 542L
1,343 MMR
Solo
Izanami
Izanami
Silver III
yourebadatsmite
Izanami
Silver III
Level 116
God Stats
3W - 3L
1,465 SR
Queue Stats
6W - 10L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 1 / 5
9,688
969
9,855
7,840
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 10
8,887
889
7,366
5,759
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 12
8,530
853
8,762
8,305
7,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesJanusNe ZhaDiscordiaAgni

VS

Bans
KuzenboThothZeusPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolGuy45
Gilgamesh
11
1 / 5 / 0
6,970
697
6,065
9,665
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
temp-33653805
Morgan Le Fay
12
1 / 5 / 0
7,168
717
6,071
9,768
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 2
6,860
686
3,242
10,059
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CoolGuy45
Gilgamesh
1
5
0
0.2
W
Medusa
9
1
5
11.5
W
3
1
10
8
W
3
0
12
9
L
Morgan Le Fay
temp-33653805
Morgan Le Fay
1
5
0
0.2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
15,378
21,904
Taken
29,492
12,625
Mitigated
12,050
7,709
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CoolGuy45
Gilgamesh
6,065
948
149
793
9,665
5,902
0
5,317
3,801
0
18,531
W
Medusa
9,855
4,627
0
1,346
7,840
2,924
1,676
2,103
5,347
0
41,004
W
7,366
437
2,146
2,776
5,759
2,328
750
1,590
3,768
43,699
0
W
8,762
639
111
1,330
8,305
7,373
93
1,829
6,016
19,732
1,291
L
Morgan Le Fay
temp-33653805
Morgan Le Fay
6,071
346
0
1,463
9,768
3,383
0
3,763
5,571
24,673
0
L
3,242
1,804
0
593
10,059
2,765
0
4,780
4,709
0
23,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
20,998
161
Minions Killed
119
0
Camps Cleared
0
637,551
Distance Traveled
563,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,970
697
33
3
0
172,750
0
W
Medusa
9,688
969
53
5
0
215,983
0
W
Ra
8,887
889
84
8
0
204,495
0
W
Cthulhu
8,530
853
24
2
0
217,073
0
L
Morgan Le Fay
7,168
717
43
4
0
195,138
1
L
Izanami
6,860
686
43
4
0
195,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role