Player Matchup

Cu Chulainn
Cu Chulainn
DaddyNeptune
Cu Chulainn
Level 144
God Stats
11W - 8L
1,203 SR
Queue Stats
143W - 162L
1,470 Elo+
Party 1
Sol
Sol
Faededdd
Sol
Level 82
God Stats
3W - 1L
1,501 SR
Queue Stats
266W - 262L
1,483 Elo+
Party 1
King Arthur
King Arthur
FalconTrebor
King Arthur
Level 27
God Stats
18W - 14L
1,668 SR
Queue Stats
41W - 43L
1,517 Elo+
Party 1
Poseidon
Poseidon
hadynnb48
Poseidon
Level 69
God Stats
3W - 1L
1,673 SR
Queue Stats
235W - 259L
1,547 Elo+
Party 1
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 163
God Stats
120W - 103L
1,427 SR
Queue Stats
192W - 168L
1,493 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,502 Elo+

VS

Team Averages
Level 99
1,649 SR
1,505 Elo+
Hachiman
Hachiman
GayratCornpie
Hachiman
Level 103
God Stats
7W - 5L
1,802 SR
Queue Stats
105W - 111L
1,421 Elo+
Solo
Aphrodite
Aphrodite
Lulunarisu
Aphrodite
Level 27
God Stats
2W - 1L
1,842 SR
Queue Stats
4W - 12L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marcoscrack1536
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 211L
1,542 Elo+
Solo
Hel
Hel
lordfenitus
Hel
Level 123
God Stats
12W - 13L
1,599 SR
Queue Stats
386W - 352L
1,491 Elo+
Solo
Ne Zha
Ne Zha
wolftimmy4321
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyNeptune
Cu Chulainn
15
4 / 1 / 3
8,476
605
7,749
10,890
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 4
8,355
597
9,104
6,298
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
FalconTrebor
King Arthur
14
4 / 1 / 4
8,715
623
10,019
13,700
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
hadynnb48
Poseidon
14
3 / 3 / 6
8,382
599
6,056
7,068
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
iamIPHoRY
Fenrir
13
4 / 4 / 3
7,740
553
7,076
11,507
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GayratCornpie
Hachiman
12
4 / 5 / 0
7,640
546
6,183
9,805
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Lulunarisu
Aphrodite
9
0 / 1 / 2
5,945
425
3,094
9,191
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cu Chulainn
Marcoscrack1536
Cu Chulainn
10
0 / 5 / 0
6,495
464
6,922
13,733
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,483
535
5,351
8,536
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 4 / 4
7,446
532
8,558
13,305
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
11
11
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DaddyNeptune
Cu Chulainn
4
1
3
5.5
W
5
2
4
3.5
W
King Arthur
FalconTrebor
King Arthur
4
1
4
6
L
Hachiman
GayratCornpie
Hachiman
4
5
0
0.8
L
Aphrodite
Lulunarisu
Aphrodite
0
1
2
1
L
Cu Chulainn
Marcoscrack1536
Cu Chulainn
0
5
0
0
W
Poseidon
hadynnb48
Poseidon
3
3
6
2
W
Fenrir
iamIPHoRY
Fenrir
4
4
3
1.38
L
2
5
3
0.7
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
30,108
49,463
Taken
54,570
21,982
Mitigated
25,737
6,820
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DaddyNeptune
Cu Chulainn
7,749
1,870
0
780
10,890
5,649
66
3,156
7,734
321
53,263
W
9,104
3,082
0
3,002
6,298
1,681
2,003
504
5,794
45,256
10,289
W
King Arthur
FalconTrebor
King Arthur
10,019
1,357
0
960
13,700
8,333
0
479
13,221
1,508
53,458
L
Hachiman
GayratCornpie
Hachiman
6,183
2,871
0
1,821
9,805
3,000
0
4,485
5,320
0
28,639
L
Aphrodite
Lulunarisu
Aphrodite
3,094
884
2,014
3,041
9,191
5,254
0
4,261
4,930
11,929
0
L
Cu Chulainn
Marcoscrack1536
Cu Chulainn
6,922
1,411
0
2,082
13,733
9,162
0
1,182
12,551
0
36,237
W
Poseidon
hadynnb48
Poseidon
6,056
609
0
455
7,068
1,890
0
1,394
5,674
58,284
209
W
Fenrir
iamIPHoRY
Fenrir
7,076
1,356
0
1,623
11,507
4,429
0
3,431
8,076
0
47,123
L
5,351
574
2,255
2,795
8,536
3,158
0
2,044
6,492
46,226
205
L
8,558
2,354
0
1,159
13,305
5,163
0
3,961
9,344
0
54,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
35,009
428
Minions Killed
324
0
Camps Cleared
0
1,460,328
Distance Traveled
1,347,714
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,476
605
76
5
0
302,696
0
W
Sol
8,355
597
89
6
0
266,455
0
W
King Arthur
8,715
623
87
6
0
290,680
0
L
Hachiman
7,640
546
56
4
0
256,229
4
L
Aphrodite
5,945
425
17
1
0
294,959
2
L
Cu Chulainn
6,495
464
60
4
0
221,887
1
W
Poseidon
8,382
599
111
8
0
276,927
0
W
Fenrir
7,740
553
65
5
0
323,570
0
L
Hel
7,483
535
102
7
0
274,690
0
L
Ne Zha
7,446
532
89
6
0
299,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role